Brian
180cc2f845
disable assertion
2007-03-21 11:41:41 -06:00
Brian
fdcbbeb55e
Properly compute render_inputs_bitset when using a vertex program/shader.
...
This fixes a performance regression introduced early in glsl-compiler-1 work.
2007-03-19 14:44:15 -06:00
Brian
e348016253
silently ignore DeleteProgram/Shader(id=0)
2007-03-15 16:07:39 -06:00
Brian
7ed292a4e9
in _mesa_GetColorTable, return silently if table size is 0
2007-03-15 16:06:58 -06:00
Brian
62b4601e53
s/Tranpose/Transpose/
2007-03-14 13:34:30 -06:00
Brian
565d097d8f
continue prev check-in: save ptr to slang_function for SLANG_OPER_CALL
2007-03-14 11:07:32 -06:00
Brian
2dc3e94470
After we've found the slang_function ptr for a SLANG_OPER_CALL node, save the ptr in the node for reuse.
...
This can save a tremendous amount of time when resolving types in complex
expressions. One particular shader was taking several minutes to compile
but now compiles almost instantaneoulsy.
2007-03-14 10:49:35 -06:00
Brian
b1a955b518
make _slang_typeof_function() static
2007-03-14 10:16:18 -06:00
Brian
b01f146fd0
remove old assertion
2007-03-14 08:56:01 -06:00
Brian
52363954bf
more bug fixing, error checking
2007-03-13 16:50:24 -06:00
Brian
98650bdf89
fix a number of issues in _mesa_uniform()
2007-03-13 16:32:48 -06:00
Brian
5186529e57
remove bogus assertion
2007-03-13 16:31:30 -06:00
Brian
fdf513e07a
document some bug fixes, lots of new features
2007-03-13 16:12:23 -06:00
Brian
8d9db3dd03
fix ctx->Pixel.PostConvolutionScale/Bias subscript bugs
2007-03-13 16:07:04 -06:00
Brian
fd08463dea
Check for, simplify vec2/3/4(x). Only do call adapting for constructors.
2007-03-13 15:58:40 -06:00
Brian
c7b2cce418
improve literal printing
2007-03-13 15:57:09 -06:00
Brian
000b2899b9
disable some debug output
2007-03-13 15:55:54 -06:00
Brian
a49a865cf5
better error msg for undefined function, disable some debug output
2007-03-13 15:55:41 -06:00
Brian
948c60badc
get rid of float_multiply, float_add, float_divide
2007-03-13 15:00:14 -06:00
Brian
d8070889d7
alloc an extra byte in _mesa_ShaderSourceARB() to silence a valgrind warning
2007-03-13 11:00:21 -06:00
Brian
c000843a14
be smarter about which fragment attribs are interpolated before running frag progs
2007-03-13 10:58:48 -06:00
Brian
da55430952
comment about SPAN_* vs FRAG_BIT_* values
2007-03-13 10:58:23 -06:00
Brian
17ad1d12eb
Check if FRAG_RESULT_COLR is written and update span->interpMask, arrayMask.
...
Also, fix an assertion.
2007-03-13 10:53:16 -06:00
Brian
8b9842a256
Shuffle some code around in the emit_tex() and emit_move() instructions.
...
Note that the inst ptr returned by new_instruction() may become invalid
after calling emit_() since the emit functions may allocate new instructions
which is done vial realloc().
Also, add some new assertions to try to catch this kind of bug.
2007-03-13 10:49:08 -06:00
Brian
7265e6928e
properly compute ctx->Texture._EnabledCoordUnits
2007-03-13 10:28:26 -06:00
Brian
b3a22d0ed6
Implement GL_ARB_texture_rectangle support
...
This includes the sampler2DRect and sampler2DRectShadow types and
the texture2DRect(), texture2DRectProj(), etc. built-in functions.
2007-03-12 17:29:50 -06:00
Brian
8946d7f029
Add array bounds checking, fix memleaks, add null ptr checks.
2007-03-12 10:52:52 -06:00
Brian
d2a6f43eaf
extra stuff for drawbuffers test
2007-03-12 10:30:36 -06:00
Brian
3f7ef618b6
added drawbuffers.c
2007-03-11 17:30:13 -06:00
Brian
15aa7aaa93
add NULL ptr check
2007-03-11 17:29:54 -06:00
Brian
ccb80d7ec4
Test the GL_ARB_draw_buffers extension.
...
Also requires GL_EXT_framebuffer_object and OpenGL 2.0 (for GLSL).
2007-03-11 17:03:29 -06:00
Brian
1c09bcfdda
Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1.
...
GL_MAX_DRAW_BUFFERS is currently 4.
Added gl_FragData[] output for fragment programs.
In _swrast_write_rgba_span() loop over the color outputs/renderbuffers.
2007-03-11 17:00:39 -06:00
Brian
d23dd812ad
Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into glsl-compiler-1
2007-03-10 14:07:28 -07:00
Brian
7d39c1ae76
Fix TEXREL issues.
...
Patch submitted by Christoph Brill.
See http://www.gentoo.org/proj/en/hardened/pic-fix-guide.xml
2007-03-10 11:50:50 -07:00
Brian
823c041fde
check for EXT_blend_equation_separate for 2.0
2007-03-10 11:48:59 -07:00
Brian
10b5895597
Implement gl_FrontFacing for fragment shaders.
...
For the time being, we put the gl_FrontFacing value in the FOGC.Y input
register. Combining FOGC and FrontFacing in one register is a bit of a
hack and may need to be changed someday.
2007-03-10 11:30:19 -07:00
Brian
1fcb4ecc07
clean-up formatting
2007-03-10 10:56:06 -07:00
Brian
c9872b80c8
add NULL ptr check in emit_cond()
2007-03-10 10:37:18 -07:00
Michel Dänzer
38f7f81518
i915tex: Fix build against libdrm git...
2007-03-10 17:12:58 +01:00
Michel Dänzer
beffb4e88c
i915tex: Fix intel_wait_flips being declared implicitly.
2007-03-10 16:40:22 +01:00
Michel Dänzer
97775f9904
i915tex: Fix build against released version of libdrm.
2007-03-10 16:08:11 +01:00
Stephane Marchesin
ced8870a6a
nouveau: fix nv04 swtcl.
2007-03-10 13:46:26 +01:00
Stephane Marchesin
4f12b37a56
nouveau: fix the nv04 swtcl code.
2007-03-10 01:30:34 +01:00
Stephane Marchesin
581a594033
nouveau: oops don't debug by default.
2007-03-10 01:30:34 +01:00
Stephane Marchesin
df1c3ff3dd
nouveau: some fixes to the nv04 state code.
2007-03-10 01:30:33 +01:00
Stephane Marchesin
e61f674844
nouveau: add a fifo size debug check.
2007-03-10 01:30:33 +01:00
Brian
46bd63819e
use gl_ModelViewProjectionMatrixTranspose in ftransform()
2007-03-09 17:02:12 -07:00
Brian
ff95925e70
add NULL ptr check
2007-03-09 16:53:44 -07:00
Michel Dänzer
30b914e2ca
Merge branch 'i915tex-pageflip'
2007-03-10 00:19:17 +01:00
Brian
b9ea936150
added GL_CURRENT_PROGRAM
2007-03-09 15:41:25 -07:00