10 is overkill, if we fail that many times in a row we should stop
trying on this runner.
Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24407>
They both take only a few seconds, but it can take up to a minute for
setting up the job, and various external factors such as network can add
delays, so let's round it up to a generous 10 minutes.
Signed-off-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24431>
Guard util to be standalone by move subdir('util') just behind subdir('android_stub')
texcompress_rgtc_tmp.h is not a standard c header, do not treat it as source
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19522>
Because these files indeed doesn't belongs to src/util, they are tightly coupled with
src/gallium/auxiliary
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19522>
As u_pack_color.h is used in vulkan drivers, so decouple it from gallium by this move
And dbghelp.h is included in u_debug_symbol.c and that's resident in src/util/
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19522>
As pipe_color_union is used in vulkan drivers, so decouple it from gallium by this move
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19522>
PIPE_MASK_* is used by src/util/*, so do the move to decouple src/util/* from gallium
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19522>
pipe_swizzle is used by src/util/*, so do the move to decouple src/util/* from gallium
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19522>
base feedback loop ext is more like a hard requirement, but it's tough to
pin down exactly which version requires it, and also it might "just work"
magically, so...yeah here we are
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24403>
sed + ninja clang-format + fix up spacing for common code.
If you are unhappy that I did not manually change the whitespace of your driver,
you need to enable clang-format for it so the formatting would happen
automatically.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24428>
Not used on Midgard, deals with a -Wunused-function warning.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Italo Nicola <italonicola@collabora.com>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24428>
On platforms with an indirect clear color BO, the clear color used when
sampling is in the form of a pixel. The sampler can interpret the pixel
correctly regardless of the format, so allow fast clears in more cases
within iris_resource_prepare_texture.
On gfx12, this completely removes partial resolves in a couple game
traces I tested:
- 72 partial resolves in a 500 frame trace of CS:GO.
- 1207 partial resolves in a 500 frame trace of Dota 2.
The resolves were triggered when ISL_FORMAT_A8_UNORM surfaces were
sampled as ISL_FORMAT_R8_UNORM.
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24323>
Xe KMD don't need relocs, so calling a nop function and avoiding the
CPU cycles and memory waste with reloc.
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24411>
Mismatch allocator could cause bad things, so better set the allocator
on anv_reloc_list_init() and use it in every reloc function.
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24411>
Only genX_cmd_buffer.c makes use of READ_ONCE() but that file also
defines it so it can be removed from anv_batch_chain.c.
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24411>
Preferring interlaced results in all surfaces being allocated
as interlaced for H264 decode regardless of whether the decoded
pic is interlaced or progressive, which makes VA postproc
apply deinterlacing even for progressive pics.
Deinterlacing interlaced pics still works because VA frontend
will now reallocate surface as interlaced when decoding interlaced
pics.
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24361>
When decoding interlaced pics, the output surface should
also be allocated as interlaced to make the deinterlace
postproc filter work correctly.
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24361>
When decoding interlaced pics, the output surface should
also be allocated as interlaced to make the deinterlace
postproc filter work correctly.
This makes deinterlacing work for drivers that supports, but
not prefers, interlaced surfaces.
Use extra buffer instead of reallocating as non-interlaced
when exporting interlaced surfaces.
v2: Avoid reallocating in vlVaExportSurfaceHandle
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24361>
The GL_EXT_multisampled_render_to_texture spec explicitly allow reading
from these FBOs.
"Similarly, for ReadPixels:
'An INVALID_OPERATION error is generated if the value of READ_-
FRAMEBUFFER_BINDING (see section 9) is non-zero, the read framebuffer is
framebuffer complete, and the value of SAMPLE_BUFFERS for the read
framebuffer is one.'
These errors do not apply to textures and renderbuffers that have
associated multisample data specified by the mechanisms described in
this extension, i.e., the above operations are allowed even when
SAMPLE_BUFFERS is non-zero for renderbuffers created via Renderbuffer-
StorageMultisampleEXT or textures attached via FramebufferTexture2D-
MultisampleEXT."
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10747>
For EXT_multisampled_render_to_texture, we store the number of samples
in Attachment->NumSamples instead of Renderbuffer->NumSamples. This
meant that the previous code ignored that the framebuffer was
multisampled. Because of this, pipe_rasterizer_state::multisample is set
incorrectly, leading to visual artifacts on drivers that support MS-RTT
extension, such as panfrost.
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10747>