Commit graph

640 commits

Author SHA1 Message Date
Charlie Turner
9e3932e990 {vulkan,radv,anv}/video: fix issue in H264 scaling lists derivation
Originally was trying to copy a pps's scaling list when an sps's was
signaled.

Fixes: 8daa32963 ("vulkan/video: add helper to derive H264 scaling lists")

Signed-off-by: Charlie Turner <cturner@igalia.com>
Reviewed-by: Hyunjun Ko <zzoon@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28352>
2024-03-27 00:19:32 +00:00
Yonggang Luo
1ac1c0843f treewide: Replace usage of macro DEBUG with MESA_DEBUG when possible
This is achieved by the following steps:

#ifndef DEBUG => #if !MESA_DEBUG
defined(DEBUG) => MESA_DEBUG
#ifdef DEBUG => #if MESA_DEBUG

This is done by replace in vscode

excludes
docs,*.rs,addrlib,src/imgui,*.sh,src/intel/vulkan/grl/gpu

These are safe because those files should keep DEBUG macro is already excluded;
and not directly replace DEBUG, as we have some symbols around it.

Use debug or NDEBUG instead of DEBUG in comments when proper

This for reduce the usage of DEBUG,
so it's easier migrating to MESA_DEBUG

These are found when migrating DEBUG to MESA_DEBUG,
these are all comment update, so it's safe

Replace comment /* DEBUG */ and /* !DEBUG */ with proper /* MESA_DEBUG */ or /* !MESA_DEBUG */ manually

DEBUG || !NDEBUG -> MESA_DEBUG || !NDEBUG
!DEBUG && NDEBUG -> !(MESA_DEBUG || !NDEBUG)

Replace the DEBUG present in comment with proper new MESA_DEBUG manually

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28092>
2024-03-22 18:22:34 +00:00
Yonggang Luo
680e707534 treewide: Replace the invalid usage #if DEBUG with #ifdef DEBUG
This is done by find&replace and exclude the following folders in vscode
docs,*.rs,addrlib,src/imgui,*.sh,src/intel/vulkan/grl/gpu

This is a prepare step for re-working https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21946

These issues are found when to try switch DEBUG to MESA_DEBUG=0|1 in MR

https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28092

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28083>
2024-03-15 16:08:18 +00:00
Boris Brezillon
6fab8abebb vk/meta: Fix base_type selection in build_{clear,blit}_shader()
vk_format_is_int() returns true for both signed and unsigned integers,
which means unsigned types will always be assigned a GLSL_TYPE_INT type,
which causes some backend compilers (like bifrost) to pick a wrong
register type.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28073>
2024-03-11 11:52:13 +00:00
Boris Brezillon
c722265c16 vk/meta: Add the PUSH_DESCRIPTOR_BIT flag when creating blit pipeline layouts
Descriptors are updated with CmdPushDescriptorSet(), we need to reflect
that with a VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR when
the DescriptorSetLayout is created.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28073>
2024-03-11 11:52:13 +00:00
Yiwei Zhang
c9d3cc2615 vulkan: refactor the runtime header gen order dependency
Summary:
- ensure headers used outside runtime are included in dependency source
- drop redundant idep_vulkan_common_entrypoints_h
- drop redundant icd side tricks for the order of header gen

Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28066>
2024-03-08 21:42:07 +00:00
Yiwei Zhang
d857f10574 vulkan: remove header files from lib source files
The generated "astc_spv.h" is for runtime internal use, so leave it
inside the runtime files to ensure the header is generated before being
used to compile.

Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28066>
2024-03-08 21:42:07 +00:00
Zan Dobersek
e29677b16d vulkan/rmv: enable logging miscellaneous internal resources
Add the vk_rmv_misc_internal_description struct and list the misc_internal
member of that type in the vk_rmv_resource_create_token union, allowing
logging of different internal resources in RMV dumps.

The vk_rmv_common.h header also has the C-linkage block added in order to
enable its inclusion in C++ files.

Signed-off-by: Zan Dobersek <zdobersek@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27631>
2024-03-08 11:34:17 +00:00
Yiwei Zhang
bffdd05a79 vulkan: fix runtime libraries' dep against generated headers
This change adds a new generated header dep to the runtime internal
library dependencies. This ensures the headers are generated before the
below libraries are compiled:
- libvulkan_lite_runtime (already satisfied due to file sources)
- libvulkan_lite_instance
- libvulkan_runtime
- libvulkan_instance

Fixes: fe2ec50844 ("vulkan: allow building venus without libcompiler")
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28062>
2024-03-07 22:17:12 -08:00
Yonggang Luo
fe2ec50844 vulkan: allow building venus without libcompiler
This is done by introduce idep_vulkan_lite_runtime, and only venus
depends on  idep_vulkan_lite_runtime.

Modify the meson and source files to allow building venus without
the compiler.

See details Venus build metrics at the MR description.

gfxstream-vulkan forwards the shader to the host, and doesn't
need to convert into NIR in the guest.  This results in faster
builds and less parts of Mesa to build.  Also venus does the
same thing too, that's what the build is keyed on right now
as an in-tree user.

v7: By Yonggang Luo <luoyonggang@gmail.com>
  Add idep_vulkan_common_entrypoints_h into vulkan_lite_runtime_deps because
  vk_instance.c depends on idep_vulkan_common_entrypoints_h but vk_common_entrypoints is
  not compiled in library `vulkan_lite_instance`.
  Rename idep_vulkan_runtime_headers to idep_vulkan_lite_runtime_headers because
  both lite/full runtime library depends on this, but lite should not depends on full
  vk_meta_private.h added into vulkan_runtime_files

v6: By Yonggang Luo <luoyonggang@gmail.com>
  get vulkan_lite_runtime_files and vulkan_runtime_files sorted

v5: By Yiwei Zhang <zzyiwei@chromium.org>
  both vk_sampler and vk_ycbcr_conversion can stay in the lite runtime

v4: By Yonggang Luo <luoyonggang@gmail.com>
  only build vk_instance.(c|h) twice for reduce compiling time

v3: By Yiwei Zhang <zzyiwei@chromium.org>
  less code changes by introduce libvulkan_lite_runtime

v2: By Yonggang Luo <luoyonggang@gmail.com>
  allow building Vulkan without libcompiler without compiling flags, the
  venus is always built without libcompiler

v1: By Gurchetan Singh <gurchetansingh@google.com>
  allow building Vulkan without libcompiler

Signed-off-by: Gurchetan Singh <gurchetansingh@google.com>
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26574>
2024-03-07 20:33:28 +00:00
Yonggang Luo
a367cd4931 Revert "meson/vulkan/util: allow venus to drop compiler deps"
This reverts commit 3923d43908.

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@google.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26574>
2024-03-07 20:33:28 +00:00
Konstantin Seurer
f3fe1f2f18 vulkan: Implement DebugMarkerSetObjectNameEXT
DebugMarkerSetObjectNameEXT is just a less powerful version of
SetDebugUtilsObjectNameEXT. Fixes the objectType cast warning as well.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27975>
2024-03-07 19:28:53 +00:00
Konstantin Seurer
ff09e95080 vulkan/cmd_queue: Implement CmdBuildAccelerationStructuresKHR
This is needed for copying the arguments properly.

Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25616>
2024-03-06 16:34:25 +00:00
qbojj
4b7f4724f8 vulkan: Fix calculation of flags in vk_graphics_pipeline_state_fill
Fixes: 2b62d90158 ("vk/graphics_state: Support VK_KHR_maintenance5")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10705
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27929>
2024-03-06 07:54:28 +00:00
Faith Ekstrand
d1cf01dc52 vulkan/pipeline: Always init pipeline cache objects
vk_shader_init_cache_obj() is fast enough and the already-found case is
rare enough that there's no good reason to avoid the init.  This allows
us to use vk_shader_unref instead of vk_shader_destroy which is probably
a touch safer over-all.  It also fixes the assert that the two shaders
have matching keys.

Fixes: bb8b11d806 ("vulkan/pipeline: Handle fully compiled library shaders properly")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10752
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27993>
2024-03-05 23:12:34 +00:00
Yonggang Luo
1e97fded47 vulkan/runtime: Mark vk_default_dynamic_graphics_state to be private
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27526>
2024-03-05 19:05:00 +00:00
Yonggang Luo
db103c56ab treewide: Remove vulkan/runtime vulkan/util prefix in include path
This is for unify the include style of shared vulkan headers

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27526>
2024-03-05 19:05:00 +00:00
Friedrich Vock
e7d78a7b87 vulkan/runtime: Allow more than 8 DRM devices
Some people seem to have systems with more than 8 GPUs installed at
once. 256 is the maximum number of devices returned by libdrm, so using
this seems like a good choice for now.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27901>
2024-03-01 21:18:44 +00:00
Faith Ekstrand
bb8b11d806 vulkan/pipeline: Handle fully compiled library shaders properly
In the fast-link case, we should just use the library shader and assume
that it's correct.  We have to do this because we may not have a
precompiled shader in this case so we can't even generate the shader
hash.

In the link optimization case, we could still have a library shader
coming in from some library pipeline.  That shader may happen to be
correct, in which case we can just use it and not even bother digging
around in the cache.  In the more likely case, the keys won't match and
we should throw it away before we look up a different shader in the
cache and leak our reference.

Fixes: 9308e8d90d ("vulkan: Add generic graphics and compute VkPipeline implementation")
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27860>
2024-02-29 02:49:42 +00:00
Faith Ekstrand
d9908af9d2 vulkan/pipeline: Whitespace fix
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27860>
2024-02-29 02:49:42 +00:00
Faith Ekstrand
9308e8d90d vulkan: Add generic graphics and compute VkPipeline implementations
These implementations are built on top of vk_shader.  For the most part,
the driver shouldn't notice a difference between draws consuming
pipelines vs. draws consuming shaders.  The only real difference is
that, when vk_driver_shader_ops::compile() is called for pipelines, a
struct vk_graphics_pipeline_state is provided.  For shader objects, the
state object will be NULL indicating that all state is unknown.  Besides
that, all the rest of the differences between Vulkan 1.0 pipelines,
VK_EXT_graphics_pipeline_library, and VK_EXT_shader_object are handled
by the Vulkan runtime code.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27024>
2024-02-27 22:17:09 +00:00
Faith Ekstrand
c488dc9f50 vulkan: Add a BLAKE3 hash to vk_descriptor_set_layout
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27024>
2024-02-27 22:17:09 +00:00
Faith Ekstrand
682b99a63f vulkan: Add push constant ranges to vk_pipeline_layout
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27024>
2024-02-27 22:17:09 +00:00
Faith Ekstrand
e2cb395a1f vulkan: Add a vk_pipeline base struct
We need to be able to thunk through a destroy callback if we want to
have different kinds of pipelines implemented in different parts of the
stack.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27024>
2024-02-27 22:17:09 +00:00
Faith Ekstrand
5e71e6f3f6 vulkan: Add a new dynamic state for render pass attachments
This is useful for implementing VK_EXT_dynamic_rendering_unused_attachments

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27024>
2024-02-27 22:17:09 +00:00
Faith Ekstrand
6ec177b116 vulkan: Rework vk_render_pass_state::attachments
The new bitfield has a separat flag for each of the color attachments.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27024>
2024-02-27 22:17:09 +00:00
Faith Ekstrand
c09c086c12 vulkan: Add a vk_render_pass_state_has_attachment_info() helper
We already have a helper like this internally.  Give it a better name
and expose it.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27024>
2024-02-27 22:17:09 +00:00
Faith Ekstrand
9f62008bff vulkan: Add runtime code for VK_EXT_shader_object
This adds a new base vk_shader object along with vtables for creating,
binding, and working with shader objects.

Unlike other parts of the runtime, the new shader object code is a bit
more sanitized and opinionated than just handing you the Vulkan
entrypoints.  For one thing, the create_shaders() calback takes a NIR
shader, not SPIR-V.  Conversion of SPIR-V into NIR, handling of magic
meta NIR shaders, etc. is all done in common code.  [De]serialization is
done via `struct blob` and the common code does a checksum of the binary
and handles rejecting invalid binaries based on shaderBinaryUUID and
shaderBinaryVersion.  This should make life a bit easier for driver
authors as well as provides a bit nicer interface for building the
common pipeline implementation on top of shader objects.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27024>
2024-02-27 22:17:09 +00:00
Connor Abbott
0d225c9e43 vk/graphics_state: Add stubs required by VK_EXT_shader_objects
Because these functions were introduced by VK_EXT_shader_objects, we
technically have to expose them even though they have to do with NV
extensions that no one else supports.

Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27024>
2024-02-27 22:17:09 +00:00
Connor Abbott
657b8e5264 vk/graphics_state: Remove bogus assert in CmdSetSampleMaskEXT
We're supposed to just ignore samples above what we support, and there's
no VU matching this assert. Fixes a crash in
dEQP-VK.pipeline.shader_object_unlinked_spirv.extended_dynamic_state.misc.sample_shading_dynamic_sample_count.

Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27024>
2024-02-27 22:17:08 +00:00
Faith Ekstrand
6ad294202e vulkan: Move the descriptor set limit to vk_limits.h
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27024>
2024-02-27 22:17:08 +00:00
Faith Ekstrand
498d58a5f8 vulkan: Add a vk_get_subgroup_size() helper
No reason to duplicate this logic between pipelines and shader objects.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27024>
2024-02-27 22:17:08 +00:00
Faith Ekstrand
a72bcc0a26 vulkan/meta: Handle VK_REMAINING_ARRAY_LAYERS in blit and resolve
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27795>
2024-02-26 16:25:08 +00:00
Gurchetan Singh
0525dac7f8 vk_image.c: #ifndef _WIN32 --> DETECT_OS_LINUX + DETECT_OS_BSD
DRM modifiers are a BSD/Linux phenomenon.

We can also remove a bunch of these checks too.  No Linux specific
symbol or header is **actually** used, and the DRM modifier is
just represented as uint64_t.  But kept the style of the file
as is.

Reviewed-by: Serdar Kocdemir <kocdemir@google.com>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27425>
2024-02-02 23:11:21 +00:00
Dave Airlie
60d2ea83e8 vulkan/video: add AV1 decode support to common code
This adds the av1 decode parameters handling.

Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27423>
2024-02-02 03:18:52 +00:00
Yiwei Zhang
2dd95bc4b7 vulkan/runtime: refactor to use DETECT_OS_ANDROID instead of ANDROID
Also update vk_android_native_buffer.h to use __ANDROID__ directly.

Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27374>
2024-02-01 19:29:49 +00:00
Lionel Landwerlin
03490ec019 vulkan/runtime: rework VK_KHR_dynamic_rendering_local_read state tracking
I missed a bunch of things like input tracking. Also take the
opportunity to rename things.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: fe19405c46 ("vulkan/runtime: handle new dynamic states for attachment remapping")
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27380>
2024-02-01 13:20:21 +00:00
Sagar Ghuge
9a4d951ef9 vulkan/runtime: Track VkSharingMode in vk_image
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27349>
2024-01-31 19:28:12 +00:00
Friedrich Vock
7ea96ff75b vulkan: Use secure_getenv for trigger files
Reviewed-by: Eric Engestrom <eric@igalia.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27381>
2024-01-31 17:28:11 +00:00
Lionel Landwerlin
fe19405c46 vulkan/runtime: handle new dynamic states for attachment remapping
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27307>
2024-01-29 08:24:14 +00:00
Lionel Landwerlin
76cf391255 vulkan/runtime: add helper to query attachment layout
The runtime is turning GENERAL layouts into FEEDBACK_LOOP ones when it
detects feedback loops in a render pass. This is breaking drivers that
would like to use a different HW layout for those 2 layouts because if
the application inserts barrier in the render pass, the barriers the
driver sees are inconsistent.

This could lead to barrier of this type :
   - GENERAL       -> FEEDBACK_LOOP (runtime)
   - GENERAL       -> GENERAL       (app)
   - FEEDBACK_LOOP -> GENERAL       (runtime)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23523>
2024-01-26 13:39:01 +00:00
Samuel Pitoiset
a8142a6051 vulkan: promote VK_EXT_line_rasterization to KHR
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27261>
2024-01-25 19:55:14 +00:00
Lionel Landwerlin
ccaec08012 vulkan/runtime: handle new image layout
To prevent compiler warnings.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27260>
2024-01-25 14:57:51 +01:00
Gurchetan Singh
a1e67b3933 mesa/vulkan: use DETECT_OS_ANDROID
This uses DETECT_OS_ANDROID instead of defined(ANDROID).
This better supports glibc based host builds in the Soong
build system.

Reviewed-by: Aaron Ruby <aruby@blackberry.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26874>
2024-01-18 18:45:40 +00:00
Dave Airlie
6bd31b60e1 vulkan/video: constify the encoding apis.
There is no need for these to be modified in here.

Reviewed-by: Hyunjun Ko <zzoon@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27082>
2024-01-18 11:32:26 +10:00
Dave Airlie
34e72579cd vulkan/video: start deep copying the parameters structures
Joshua Ashton pointed out we aren't copying these deeply,
and we really should be.

This introduces deep copies of all the h264/h265 parameter sets.

Reviewed-by: Hyunjun Ko <zzoon@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27066>
2024-01-16 00:54:35 +00:00
Dave Airlie
b4a6a876be vulkan/video: start to wrap the video structs for deep copies.
This doesn't do any of the deep copies, it's just more non-functional changes
in preparation.

v2: fix alloc sizes

Reviewed-by: Hyunjun Ko <zzoon@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27066>
2024-01-16 00:54:35 +00:00
Dave Airlie
b72b4d8a0e vulkan/video: rename some of the parameter tracking structs.
This will make it easier to add deep copy support.

Reviewed-by: Hyunjun Ko <zzoon@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27066>
2024-01-16 00:54:35 +00:00
Dave Airlie
57d83cb99c vulkan/video: drop unused function.
This looks to have been left over.

Reviewed-by: Hyunjun Ko <zzoon@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27066>
2024-01-16 00:54:35 +00:00
George Ouzounoudis
48d510ac57 vulkan: Fix null pointer dereferencing on sample locations state
In the case both sample locations and rasterization samples is supported by a
driver as dynamic state, there is a case vk_multisample_sample_locations_state_init()
does not fill ms->sample_locations at all. In this case we need to check
this pointer when dereferencing it in vk_dynamic_graphics_state_init_ms().

Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27025>
2024-01-13 18:25:20 +00:00