Commit graph

1319 commits

Author SHA1 Message Date
Józef Kucia
15fdbf9c39 anv: Fix vkCmdFillBuffer()
The vkCmdFillBuffer() command fills a buffer with an uint32_t value.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "17.1 17.2" <mesa-stable@lists.freedesktop.org>
2017-10-03 00:42:50 +01:00
Dylan Baker
a118322b4e meson: remove duplicate libisl dependency in anv
Signed-off-by: Dylan Baker <dylanx.c.baker@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2017-09-28 10:06:00 -07:00
Gwan-gyeong Mun
c951976b50 anv: add an assertion in genX(BeginCommandBuffer)
To check a valid usage requirement.

Signed-off-by: Mun Gwan-gyeong <elongbug@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-09-28 13:20:14 +01:00
Dylan Baker
d1992255bb meson: Add build Intel "anv" vulkan driver
This allows building and installing the Intel "anv" Vulkan driver using
meson and ninja, the driver has been tested against the CTS and has
seems to pass the same series of tests (they both segfault when the CTS
tries to run wayland wsi tests).

There are still a mess of TODO, XXX, and FIXME comments in here. Those
are mostly for meson bugs I'm trying to fix, or for additional things to
implement for other drivers/features.

I have configured all intermediate libraries and optional tools to not
build by default, meaning they will only be built if they're pulled in
as a dependency of a target that will actually be installed) this allows
us to avoid massive if chains, while ensuring that only the bits that
need to be built are.

v2: - enable anv, x11, and wayland by default
    - add configure option to disable valgrind
v3: - fix typo in meson_options (Nicholas)
v4: - Remove dead code (Eric)
    - Remove change to generator that was from v0 (Eric)
    - replace if chain with loop (Eric)
    - Fix typos (Eric)
    - define HAVE_DLOPEN for both libdl and builtin dl cases (Eric)
v5: - rebase on util string buffer implementation

Signed-off-by: Dylan Baker <dylanx.c.baker@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net> (v4)
2017-09-27 09:12:19 -07:00
Eric Anholt
b99cf705c8 anv: Fix some comment typos.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-09-26 14:50:29 -07:00
Samuel Iglesias Gonsálvez
d2cd9deeb8 anv: fix viewport transformation for z component
In Vulkan, for 'z' (depth) component, the scale and translate values
for the viewport transformation are:

pz = maxDepth - minDepth
oz = minDepth

zf = pz × zd + oz

Being zd, the third component in vertex's normalized device coordinates.

Fixes: dEQP-VK.draw.inverted_depth_ranges.*

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: mesa-stable@lists.freedesktop.org
2017-09-25 06:39:40 +02:00
Jason Ekstrand
d8eede1697 anv: Advertise VK_KHR_maintenance2
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-09-20 17:21:06 -07:00
Jason Ekstrand
772b07d91e anv/image: Use RENDER_SURFACE_STATE::X/Y Offset on SKL+
The Broadwell method of handling uncompressed views of compressed
textures was to make the texture linear and have a tiled shadow copy.
This isn't needed on Sky Lake because the HALIGN and VALIGN parameters
are specified in surface elements and required to be a multiple of 4.
This means that we can just use the X/Y Offset fields and we can avoid
the shadow copy song and dance.  This also makes ASTC work because ASTC
can't be linear and so the shadow copy method doesn't work there.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-09-20 17:21:06 -07:00
Jason Ekstrand
1e5fd2f839 anv/image: Support creating uncompressed views of compressed images
In order to get support everywhere, this gets a bit complicated.  On Sky
Lake and later, everything is fine because HALIGN/VALIGN are specified
in surface elements and are required to be at least 4 so any offsetting
we may need to do falls neatly within the heavy restrictions placed on
the X/Y Offset parameter of RENDER_SURFACE_STATE.  On Broadwell and
earlier, HALIGN/VALIGN are specified in pixels and are hard-coded to
align to exactly the block size of the compressed texture.  This means
that, when reinterpreted as a non-compressed texture, the tile offsets
may be anything and we can't rely on X/Y Offset.

In order to work around this issue, we fall back to linear where we can
trivially offset to whatever element we so choose.  However, since
linear texturing performance is terrible, we create a tiled shadow copy
of the image to use for texturing.  Whenever the user does a layout
transition from anything to SHADER_READ_ONLY_OPTIMAL, we use blorp to
copy the contents of the texture from the linear copy to the tiled
shadow copy.  This assumes that the client will use the image far more
for texturing than as a storage image or render target.

Even though we don't need the shadow copy on Sky Lake, we implement it
this way first to make testing easier.  Due to the hardware restriction
that ASTC must not be linear, ASTC does not work yet.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-09-20 17:21:06 -07:00
Jason Ekstrand
2c8058fb68 anv: Add a new anv_surface_state struct
This struct represents a full surface state including the addresses of
the referenced main and auxiliary surfaces (if any).  This makes
relocation setup substantially simpler and allows us to move 100% of the
surface state setup logic into anv_image where it belongs.  Before, we
were manually fishing data out of surface states when emitting
relocations so we knew how to offset aux address.  It's best to keep all
of the surface state emit logic together.  This also gets us closer, at
least cosmetically, to a world of no relocations where addresses are
placed in surface states up-front.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-09-20 17:21:06 -07:00
Jason Ekstrand
22e6858b2b anv/image: Break surface state fill logic into a helper
This gives us a single centralized place where we take an image view and
use it to fill out a surface state.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-09-20 17:21:06 -07:00
Jason Ekstrand
c7716718ac anv/image: Add support for the VkImageViewUsageCreateInfoKHR struct
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-09-20 17:21:06 -07:00
Samuel Iglesias Gonsálvez
c71e5c30a5 anv: Advertise point clipping properties
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-09-20 17:21:06 -07:00
Jason Ekstrand
29680ff9a8 anv: Add support for tessellation domain origin control
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-09-20 17:21:06 -07:00
Jason Ekstrand
fc91cbe20b spirv: Flip the tessellation winding order
It's not SPIR-V that's backwards from GLSL, it's Vulkan that's backwards
from GL.  Let's make NIR consistent with the source language and do the
flipping inside the Vulkan driver instead.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-09-20 17:21:06 -07:00
Jason Ekstrand
2891115671 anv/image: Add support for the new depth/stencil layouts
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-09-20 17:21:06 -07:00
Jason Ekstrand
ae8c7c703b anv/entrypoints_gen: Dedent the C code
This makes the C code be justified over to the left.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-09-20 14:56:45 -07:00
Józef Kucia
65a09f98ad anv: Fix descriptors copying
Trivial.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-09-20 13:14:49 +02:00
Jason Ekstrand
9ec51aa0fe anv: Advertise support VK_FORMAT_R8_SRGB
Unreal Engine 4 seems to really like this format for some reason.  We
don't technically have the hardware format but we do have L8_SRGB.  It's
easy enough to fake with that and a swizzle.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-09-19 12:06:30 -07:00
Chad Versace
9f763c1f9b anv/android: Disable surface and swapchain extensions (v2)
Android's Vulkan loader implements VK_KHR_surface and VK_KHR_swapchain,
and applications cannot access the driver's implementation. Moreoever,
if the driver exposes the those extension strings, then tests
dEQP-VK.api.info.instance.extensions and dEQP-VK.api.info.device fail
due to the duplicated strings.

v2: Replace !ANDROID with ANV_HAS_SURFACE. (for jekstrand)

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Tested-by: Tapani Pälli <tapani.palli@intel.com>
2017-09-18 14:27:27 -07:00
Chad Versace
39c9d43536 anv: Feed vk_android_native_buffer.xml to generators (v2)
Feed the XML to anv_extensions.py and anv_entrypoints_gen.py.
Do it on all platforms, not just Android. Tested on Android and Fedora.

We always parse the Android XML, regardless of target platform, to
help reduce the chance that people working on non-Android break the
Android build.

v2:
  - Squash in Tapani's changes to Android.*.mk.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com> (v1)
2017-09-18 14:26:54 -07:00
Chad Versace
6a5ff18039 anv: Teach generator scripts how to parse mutliple XML files
The taught scripts are anv_extensions.py and anv_entrypoints_gen.py.  To
give a script multiple XML files, call it like so:

    anv_extensions.py --xml a.xml --xml b.xml --xml c.xml ...

The scripts parse the XML files in the given order.

This will allow us to feed the scripts XML files for extensions that are
missing from the official vk.xml, such as VK_ANDROID_native_buffer.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2017-09-18 14:26:54 -07:00
Jason Ekstrand
1a994b053d anv: Implement VK_KHR_image_format_list
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-09-18 07:35:37 -07:00
Jason Ekstrand
52a89fedf2 anv: Implement VK_KHR_bind_memory2
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-09-18 07:33:59 -07:00
Chad Versace
5c98d3825c util: Query build-id by symbol address, not library name
This patch renames build_id_find_nhdr() to
build_id_find_nhdr_for_addr(), and changes it to never examine the
library name.

Tested on Fedora by confirming that build_id_get_data() returns the same
build-id as the file(1) tool. For BSD, I confirmed that the API used
(dladdr() and struct Dl_info) is documented in FreeBSD's manpages.

This solves two problems:

    - We can now the query the build-id without knowing the installed library's
      filename.

      This matters because Android requires specific filenames for HAL
      modules, such as "/vendor/lib/hw/vulkan.${board}.so". The HAL
      filenames do not follow the Unix convention of "libfoo.so".  In
      other words, the same query code will now work on Linux and Android.

    - Querying the build-id now works correctly when the process
      contains multiple shared objects with the same basename.
      (Admittedly, this is a highly unlikely scenario).

Cc: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-09-13 09:49:27 -07:00
Tapani Pälli
f940b1665a anv: fix build issues on release build
Fixes: d083bc1c4b ("anv: wire up vk_errorf macro to do debug reporting")
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-09-12 13:29:11 +03:00
Tapani Pälli
ea314bf812 anv: remove extra 'debug:' from anv_debug_ignored_stype
anv_debug adds 'debug:' already, this is to clean following:
   debug: debug: anv_CreateDebugReportCallbackEXT: ignored VkStructureType 1000011000

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-09-12 09:42:19 +03:00
Tapani Pälli
a7ebb21744 anv: move brw_process_intel_debug_variable to happen early
Currently anv_perf_warn call in anv_compute_heap_size does not ever
report a perf warning. Move debug variable read as the first thing
in case there will be other perf_warn calls added.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-09-12 09:42:11 +03:00
Tapani Pälli
d083bc1c4b anv: wire up vk_errorf macro to do debug reporting
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-09-12 09:42:00 +03:00
Tapani Pälli
73638be11f anv: wire up anv_perf_warn macro to do debug reporting
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-09-12 09:41:10 +03:00
Tapani Pälli
086cfa5652 anv: implementation of VK_EXT_debug_report extension
Patch adds required functionality for extension to manage a list of
application provided callbacks and handle debug reporting from driver
and application side.

v2: remove useless helper anv_debug_report_call
    add locking around callbacks list
    use vk_alloc2, vk_free2
    refactor CreateDebugReportCallbackEXT
    fix bugs found with crucible testing

v3: provide ANV_FROM_HANDLE and use it
    misc fixes for issues Jason found
    use vk_find_struct_const for finding ctor_cb

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-09-12 09:39:29 +03:00
Chad Versace
ec8ed2f277 anv: Annotate entrypoint table with index and func name
This helps when debugging a broken entrypoint table.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-09-06 13:07:12 -07:00
Eric Engestrom
0c7272a66c anv: fix off by one in array check
`anv_formats[ARRAY_SIZE(anv_formats)]` is already one too far.
Spotted by Coverity.

CovID: 1417259
Fixes: 242211933a "anv/formats: Nicely handle unknown VkFormat enums"
Cc: Jason Ekstrand <jason.ekstrand@intel.com>
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
2017-09-04 08:05:36 +01:00
Jason Ekstrand
242211933a anv/formats: Nicely handle unknown VkFormat enums
This fixes some crashes in the dEQP-VK.memory.requirements.core.* tests.
I'm not sure whether or not passing out-of-bound formats into the query
is supposed to be allowed but there's no harm in protecting ourselves
from it.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Bugzilla: https://bugs.freedesktop.org/101956
Cc: mesa-stable@lists.freedesktop.org
2017-08-31 14:31:42 -07:00
Tapani Pälli
15b61dec94 anv: fix build errors on android
error: incompatible pointer to integer conversion initializing 'VkFence'
   (aka 'unsigned long long') with an expression of type 'void *' [-Werror,-Wint-conversion]

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-08-31 18:05:50 +03:00
Kenneth Graunke
81d5b61a19 blorp: Turn anv_CmdCopyBuffer into a blorp_buffer_copy() helper.
I want to be able to copy between buffer objects using BLORP in the i965
driver.  Anvil already had code to do this, in a reasonably efficient
manner - first using large bpp copies, then smaller bpp copies.

This patch moves that logic into BLORP as blorp_buffer_copy(), so we
can use it in both drivers.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-08-30 16:59:07 -07:00
Lionel Landwerlin
de9649071a anv: use device->info instead of brw->is_*
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-08-30 17:59:17 +01:00
Juan A. Suarez Romero
a2234614b6 anv: set right datatypes in anv_pipeline_binding
This structure contains two fields, binding and index, that store the
binding in the descriptor set and the index inside the binding.

These structures are defined as uint8_t, but the types in Vulkan
specification are uint32_t, so big values are clamp.

This fixes dEQP-VK.binding_model.shader_access.*.multiple_arbitrary_descriptors.*

v2: use UINT32_MAX for index when having no render targets (Tapani)

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2017-08-30 08:01:53 +02:00
Matt Turner
cdbaa8a12f anv: Mark functions used conditionally as UNUSED
The functions we're marking as UNUSED in genX_pipeline.c are used only
when compiling for particular generations.

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
2017-08-29 15:20:57 -07:00
Matt Turner
5d4afef459 anv: Explicitly cast between different enums
Fixes warnings like

warning: implicit conversion from enumeration type 'enum isl_format' to
different enumeration type 'enum GEN10_SURFACE_FORMAT'
[-Wenum-conversion]
         .SourceElementFormat = ISL_FORMAT_R32_UINT,
                                ^~~~~~~~~~~~~~~~~~~

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
2017-08-29 15:20:57 -07:00
Matt Turner
6cfc49287d anv: Remove 'inline' keywords
Unless you have data, the compiler knows better than you whether a
function should be inlined.

No difference in the resulting binary with gcc-6.3.0 or clang-4.0.

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
2017-08-29 15:20:57 -07:00
Matt Turner
012887ef48 anv: Use GNU C empty brace initializer
Avoids Clang's warning about the current code:

   warning: suggest braces around initialization of subobject

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
2017-08-29 15:20:57 -07:00
Jason Ekstrand
43e8808b82 anv: Add support for the SYNC_FD handle type for fences
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-08-28 19:33:43 -07:00
Jason Ekstrand
49c59c88eb anv: Implement VK_KHR_external_fence
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-08-28 19:33:43 -07:00
Jason Ekstrand
5f372d93a9 anv: Use DRM sync objects to back fences whenever possible
In order to implement VK_KHR_external_fence, we need to back our fences
with something that's shareable.  Since the kernel wait interface for
sync objects already supports waiting for multiple fences in one go, it
makes anv_WaitForFences much simpler if we only have one type of fence.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-08-28 19:33:43 -07:00
Jason Ekstrand
d21c151091 anv/gem: Add support for syncobj wait and reset
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-08-28 19:33:43 -07:00
Jason Ekstrand
144487ebb8 anv/gem: Add a flags parameter to syncobj_create
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-08-28 19:33:43 -07:00
Jason Ekstrand
caa71343c6 anv: Rename anv_fence_state to anv_bo_fence_state
It only applies to legacy BO fences.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-08-28 18:35:30 -07:00
Jason Ekstrand
92286dc08a anv: Pull the guts of anv_fence into anv_fence_impl
This is just a refactor, similar to what we did for semaphores, in
preparation for handling VK_KHR_external_fence.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-08-28 18:35:27 -07:00
Jason Ekstrand
738e5e3c1d anv/wsi: Use QueueSubmit to trigger the fence in AcquireNextImage
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-08-28 18:35:25 -07:00