anv: Advertise support VK_FORMAT_R8_SRGB

Unreal Engine 4 seems to really like this format for some reason.  We
don't technically have the hardware format but we do have L8_SRGB.  It's
easy enough to fake with that and a swizzle.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
This commit is contained in:
Jason Ekstrand 2017-06-29 18:52:03 -07:00
parent a8ba57d356
commit 9ec51aa0fe

View file

@ -74,7 +74,8 @@ static const struct anv_format anv_formats[] = {
fmt(VK_FORMAT_R8_SSCALED, ISL_FORMAT_R8_SSCALED),
fmt(VK_FORMAT_R8_UINT, ISL_FORMAT_R8_UINT),
fmt(VK_FORMAT_R8_SINT, ISL_FORMAT_R8_SINT),
fmt(VK_FORMAT_R8_SRGB, ISL_FORMAT_UNSUPPORTED),
swiz_fmt(VK_FORMAT_R8_SRGB, ISL_FORMAT_L8_UNORM_SRGB,
_ISL_SWIZZLE(RED, ZERO, ZERO, ONE)),
fmt(VK_FORMAT_R8G8_UNORM, ISL_FORMAT_R8G8_UNORM),
fmt(VK_FORMAT_R8G8_SNORM, ISL_FORMAT_R8G8_SNORM),
fmt(VK_FORMAT_R8G8_USCALED, ISL_FORMAT_R8G8_USCALED),