Commit graph

11 commits

Author SHA1 Message Date
Ian Romanick
13be1f4a10 glsl: Add ir_variable::is_in_uniform_block predicate
The way a variable is tested for this property is about to change, and
this makes the code easier to modify.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Carl Worth <cworth@cworth.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2013-01-25 09:07:34 -05:00
Paul Berry
42a29d89fd glsl: Eliminate ambiguity between function ins/outs and shader ins/outs
This patch replaces the three ir_variable_mode enums:

- ir_var_in
- ir_var_out
- ir_var_inout

with the following five:

- ir_var_shader_in
- ir_var_shader_out
- ir_var_function_in
- ir_var_function_out
- ir_var_function_inout

This eliminates a frustrating ambiguity: it used to be impossible to
tell whether an ir_var_{in,out} variable was a shader in/out or a
function in/out without seeing where the variable was declared in the
IR.  This complicated some optimization and lowering passes, and would
have become a problem for implementing varying structs.

In the lisp-style serialization of GLSL IR to strings performed by
ir_print_visitor.cpp and ir_reader.cpp, I've retained the names "in",
"out", and "inout" for function parameters, to avoid introducing code
churn to the src/glsl/builtins/ir/ directory.

Note: a couple of comments in the code seemed to indicate that we were
planning for a possible future in which geometry shaders could have
shader-scope inout variables.  Our GLSL grammar rejects shader-scope
inout variables, and I've been unable to find any evidence in the GLSL
standards documents (or extensions) that this will ever be allowed, so
I've eliminated these comments.

Reviewed-by: Carl Worth <cworth@cworth.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2013-01-24 16:30:30 -08:00
Eric Anholt
1ddc021b2a mesa: Use the new hash table for the variable refcount visitor.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
[jordan.l.justen@intel.com: open_hash_table => hash_table]
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-12-07 14:46:18 -08:00
Eric Anholt
0cea8a56b6 glsl: Don't dead-code eliminiate uniforms declared in uniform blocks.
This is a requirement for std140 uniform blocks, and optional for
packed/shared blocks.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-07-20 10:43:52 -07:00
Kenneth Graunke
d884f60861 glsl: Convert ir_call to be a statement rather than a value.
Aside from ir_call, our IR is cleanly split into two classes:
- Statements (typeless; used for side effects, control flow)
- Values (deeply nestable, pure, typed expression trees)

Unfortunately, ir_call confused all this:
- For void functions, we placed ir_call directly in the instruction
  stream, treating it as an untyped statement.  Yet, it was a subclass
  of ir_rvalue, and no other ir_rvalue could be used in this way.
- For functions with a return value, ir_call could be placed in
  arbitrary expression trees.  While this fit naturally with the source
  language, it meant that expressions might not be pure, making it
  difficult to transform and optimize them.  To combat this, we always
  emitted ir_call directly in the RHS of an ir_assignment, only using
  a temporary variable in expression trees.  Many passes relied on this
  assumption; the acos and atan built-ins violated it.

This patch makes ir_call a statement (ir_instruction) rather than a
value (ir_rvalue).  Non-void calls now take a ir_dereference of a
variable, and store the return value there---effectively a call and
assignment rolled into one.  They cannot be embedded in expressions.

All expression trees are now pure, without exception.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-04-02 14:15:41 -07:00
Kenneth Graunke
e3b5200496 glsl: Rename class variable_entry to ir_variable_refcount_entry.
Exporting a publicly visible class with a generic name like
"variable_entry" via ir_variable_refcount.h is kind of mean.

Many IR transformers would like to define their own "variable_entry"
class.  If they accidentally include this header, the compiler/linker
may get confused and try to instantiate the wrong variable_entry class,
leading to bizarre runtime crashes.

The hope is that renaming this one will allow .cpp files to safely
declare and use their own file-scope "variable_entry" classes.

This avoids crashes caused by converting src/glsl to automake.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-and-tested-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-01-30 17:44:52 -08:00
Ian Romanick
1d5d67f8ad glsl: Add uniform_locations_assigned parameter to do_dead_code opt pass
Setting this flag prevents declarations of uniforms from being removed
from the IR.  Since the IR is directly used by several API functions
that query uniforms in shaders, uniform declarations cannot be removed
after the locations have been set.  However, it should still be safe
to reorder the declarations (this is not tested).

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41980
Tested-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Bryan Cain <bryancain3@gmail.com>
Cc: Vinson Lee <vlee@vmware.com>
Cc: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
2011-10-25 17:51:43 -07:00
Ian Romanick
497baf4e4a Use C-style system headers in C++ code to avoid issues with std:: namespace 2011-02-21 13:07:29 -08:00
Vinson Lee
61c59234f9 glsl: Add using statements for standard library functions.
Standard library functions in C++ are in the std namespace. When using
C++-style header files for the standard library, some compilers, such as
Sun Studio, provide symbols only for the std namespace and not for the
global namespace.

This patch adds using statements for standard library functions. Another
option could have been to prepend standard library function calls with
'std::'.

This patch fixes several compilation errors with Sun Studio.
2011-02-03 19:19:12 -08:00
Chad Versace
df883eb157 glsl: Fix Doxygen tag \file in recently renamed files 2010-11-17 12:07:24 -08:00
Kenneth Graunke
32aaf89823 glsl: Rename various ir_* files to lower_* and opt_*.
This helps distinguish between lowering passes, optimization passes, and
other compiler code.
2010-11-15 16:34:20 -08:00
Renamed from src/glsl/ir_dead_code.cpp (Browse further)