Commit graph

11465 commits

Author SHA1 Message Date
Chia-I Wu
02496cd2b6 ilo: fold gen6_translate_index_size into the caller
There is only one caller so fold it.
2013-08-08 13:10:36 +08:00
Chia-I Wu
1c19d0bb81 ilo: fold gen6_translate_depth_format into the caller
There is only one caller so fold it.
2013-08-08 13:02:17 +08:00
Courtney Goeltzenleuchter
c2c5366ff2 ilo: Call GPE emit functions directly.
Eliminate pipeline and GPE function vectors and have the pipeline functions
call the GPE emit functions directly.
2013-08-08 11:39:21 +08:00
Courtney Goeltzenleuchter
4bc9daf923 ilo: move emit functions so that they can be inlined. 2013-08-08 11:39:21 +08:00
Tom Stellard
d0c13fba17 r300g/compiler/tests: Pass the required LDFLAGS when building the test program
CC: "9.2 <mesa-stable@lists.freedesktop.org>"
2013-08-07 17:28:19 -07:00
Tom Stellard
d691ba4d94 r300g/compiler/tests: Fix segfault
CC: "9.2" <mesa-stable@lists.freedesktop.org>
2013-08-07 17:27:23 -07:00
Chia-I Wu
79b868fea1 ilo: speed up 3DSTATE_VERTEX_BUFFERS emission a bit
Ignore vbuffer_mask which does not gain us anything.
2013-08-07 23:13:50 +08:00
Chia-I Wu
7ce3cbaacf ilo: skip state emission when reducing sampler count
When the number of sampler states bound is reduced, we are good to keep
referencing the old SAMPLER_STATE array and skip emitting a new one.
2013-08-07 23:13:44 +08:00
Chia-I Wu
2811dba1d0 ilo: simplify setting of shader samplers and views
Remove the special path that unbinds all samplers/views not in the range.
Just make another call to unbind them.
2013-08-07 18:10:32 +08:00
Chia-I Wu
186dab5b8f ilo: correctly check for stencil ref change
I intended to do a memcmp(), not a memcpy()...
2013-08-07 18:00:46 +08:00
Zack Rusin
12522041d6 draw: fix slot detection
Nowadays -1 for slots means that the semantic is not present, so
we need to store it in a signed variables, otherwise <0 comparisons
are pointless. Fixes
http://bugzilla.eng.vmware.com/show_bug.cgi?id=67811 (at least
with softpipe, edgeflags don't work wit llvmpipe)

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2013-08-06 20:23:57 -04:00
Christoph Bumiller
2daf974cfe nvc0: don't access array out of bounds on unexpected sample count 2013-08-06 22:29:33 +02:00
Emil Velikov
07c8f7a6f8 nv50: handle pure integer vertex attributes
And as a side effect fix a crash in the following piglit test:
general/attribs GL3

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Cc: "9.2 and 9.1" mesa-stable@lists.freedesktop.org
2013-08-06 22:25:26 +02:00
Samuel Pitoiset
31caddb8d9 nvc0: implement MP performance counters for nvc0:nvd9 2013-08-06 22:24:30 +02:00
Samuel Pitoiset
9dcd7888e6 nvc0: implement compute support for nvc0
Tested on nvc0, nvc1, nvcf and nvd9.
2013-08-06 22:22:49 +02:00
Samuel Pitoiset
981b589101 nvc0: add more MP counters for nve4 2013-08-06 22:22:34 +02:00
Michel Dänzer
46b6f79fea radeonsi: Number of SGPRs retrieved from LLVM already includes VCC
Fixes spurious 'Assertion `num_sgprs <= 104' failed.' with shaders using
all 104 SGPRs.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Christian König <christian.koenig@amd.com>
2013-08-06 12:50:01 +02:00
Vinson Lee
b57c1e4b86 llvmpipe: Do not need to free anything if there is no geometry shader.
If gs is null, then freeing state->shader.tokens would result in a null
dereference.

Fixes "Dereference after null check" defect reported by Coverity.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-08-05 21:54:20 -07:00
Vinson Lee
60b567ee59 nvc0: Initialize ptr for unexpected sample_count on release builds.
Fixes "Uninitialized pointer read" defect reported by Coverity.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-08-05 21:53:39 -07:00
Zack Rusin
95829e2029 llvmpipe: fix frontface behavior again
Lets make sure the frontface is 1 for front and -1 for back.
Discussed with Roland and Jose.

Signed-off-by: Zack Rusin <zackr@vmware.com>
2013-08-02 22:21:29 -04:00
Vinson Lee
0794f638ee r600g/sb: Dump correct value for CND.
Fixes "Copy-paste error" reported by Coverity.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Vadim Girlin <vadimgirlin@gmail.com>
2013-08-04 13:49:17 -07:00
Ilia Mirkin
8edb79f1ef nv50: fix some h264 interlaced decoding on vp2
Some videos specify mb_adaptive_frame_field_flag instead of
field_pic_flag. This implies that the pic height needs to be halved, and
this field needs to be passed to the VP engine.

Cc: "9.2" mesa-stable@lists.freedesktop.org

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2013-08-03 12:52:04 +02:00
Zack Rusin
bff0d87668 llvmpipe: don't interpolate front face or prim id
The loop was iterating over all the fs inputs and setting them
to perspective interpolation, then after the loop we were
creating extra output slots with the correct interpolation. Instead
of injecting bogus extra outputs, just set the interpolation
on front face and prim id correctly when doing the initial scan
of fs inputs.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-08-02 20:12:53 -04:00
Zack Rusin
d6b3a193d4 draw: inject frontface info into wireframe outputs
Draw module can decompose primitives into wireframe models, which
is a fancy word for 'lines', unfortunately that decomposition means
that we weren't able to preserve the original front-face info which
could be derived from the original primitives (lines don't have a
'face'). To fix it allow draw module to inject a fake face semantic
into outputs from which the backends can figure out the original
frontfacing info of the primitives.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-08-02 20:11:18 -04:00
Zack Rusin
2d15f4746b llvmpipe: make the front-face behavior match the gallium spec
The spec says that front-face is true if the value is >0 and false
if it's <0. To make sure that we follow the spec, lets just
subtract 0.5 from our value (llvmpipe did 1 for frontface and 0
otherwise), which will get us a positive num for frontface and
negative for backface.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-08-02 15:50:16 -04:00
Christoph Bumiller
957a2014f9 r600g: honour semantic index in fragment color exports
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2013-08-02 13:32:49 +02:00
Samuel Pitoiset
ef6d5ee9f3 nvc0: properly align NVE4_COMPUTE_MP_TEMP_SIZE
MP_TEMP_SIZE must be aligned to 0x8000, while TEMP_SIZE on NVE4_3D
must be aligned to 0x20000, so perform both alignments to be sure
we allocate enough space (actually the bo will most likely use 128
KiB pages and not aligning to that would be a waste anyway).

Cc: "9.2" mesa-stable@lists.freedesktop.org
2013-07-31 21:40:38 +02:00
Brian Paul
365f38f3df softpipe: use new softpipe_resource_data() accessor
We should probably be using map()/unmap() when accessing resource
data, but this is a little better.

v2: assert that the resource is not a display target, per Jose.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2013-07-31 06:53:48 -06:00
Brian Paul
99c42d11a2 softpipe: don't ignore pipe_constant_buffer::buffer_offset
This was never a problem since the Mesa state tracker always gives
us a user-space constant buffer with buffer_offset=0.  But if another
state tracker ever gave us a "HW" constant buffer with non-zero
buffer_offset we'd mis-render.

Also, use the correct buffer size.  And move an assertion to the
top of the function.

Reviewed-by: Marek Olšák <maraeo@gmail.com>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
2013-07-31 06:53:48 -06:00
Marek Olšák
4dfe1a0df5 Revert "r300g: Give CLIP_DISABLE another try"
This reverts commit e866bd1ade.

https://bugs.freedesktop.org/show_bug.cgi?id=57875

Cc: mesa-stable@lists.freedesktop.org
2013-07-30 22:36:20 +02:00
Jonathan Charest
4f8048bb5a r600g/compute: Added missing address space checking of kernel parameters
To have non-static buffers in local memory, it is necessary to pass them
as arguments to the kernel.

For r600, the correct lds size must be set to the SQ_LDS_ALLOC register.
The correct size is the clover size plus the size reported by the
compiler.

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
2013-07-30 07:09:16 -07:00
Maarten Lankhorst
e847b5ae06 nvc0: force use of correct firmware file
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
2013-07-28 12:06:57 +02:00
Christoph Bumiller
5c37039797 nv50,nvc0: s/uint16/uint32 for constant buffer offset
Looks like a thinko, "Hey, constant buffers can be at most 64 KiB
in size, offset can't be larger." But it can, of course.

I think piglit lacks a test for UBO and BindBufferRange that
tests if it actually works.
2013-07-24 20:46:38 +02:00
Tom Stellard
4e90bc9a12 gallium: Add PIPE_CAP_ENDIANNESS
Cc: mesa-stable@lists.freedesktop.org
[ Francisco Jerez: Fix "PIPE_ENDIAN_SMALL" in the documentation,
  define PIPE_ENDIAN_NATIVE. ]
2013-07-22 22:43:17 +02:00
Zack Rusin
7bae56c5c2 llvmpipe: Ensure FTZ/DAZ flags are set on deferred draw flushes.
Tested-by: José Fonseca <jfonseca@vmware.com>
2013-07-22 18:11:39 +01:00
José Fonseca
2a650611be llvmpipe: Remove lp_rast_get_num_threads().
Never called.

Trivial.
2013-07-22 18:08:39 +01:00
Zack Rusin
f59cb67376 llvmpipe/tests: update arith test to check for edge cases
Test infs, zeros and nans with our arith functions to assure
correct/defined behavior with those values.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2013-07-19 16:29:18 -04:00
Roland Scheidegger
4ef19f7fec llvmpipe: clamp inputs for srgb render buffers
Usually with fixed point renderbuffers clamping is done as part of conversion.
However, since we blend in float format, we essentially skip all conversion
steps pre-blend but since this is still a fixed point renderbuffer we must
still clamp the inputs in this case. Makes no difference for piglit though.
Obviously we could skip this if fragment color clamping is enabled, but a)
this is deprecated in OpenGL (d3d never had it) and b) we don't support it
natively so it gets baked into the shader.
Also add some comment about logic ops being broken for srgb, luckily no test
tries to do that as there's no easy fix...

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
2013-07-18 19:04:20 +02:00
Roland Scheidegger
e57b98bad3 llvmpipe: fix blending with SRC_ALPHA_SATURATE with some formats without alpha
We were fixing up the blend factor to ZERO, however this only works correctly
with fixed point render buffers where the input values are clamped to 0/1
(because src_alpha_saturate is min(As, 1-Ad) so can be negative with unclamped
inputs). Haven't seen any failure anywhere due to that with fixed point SNORM
buffers (which clamp inputs to -1/1) but it should apply there as well (snorm
blending is rare, even opengl 4.3 doesn't require snorm rendertargets at all,
d3d10 requires them but they are not blendable).
Doesn't look like piglit hits this though (some internal testing hits the
float case at least). (With legacy OpenGL we could theoretically still use the
fixup to zero if the fragment color clamp is enabled, but we can't detect that
easily since we don't support native clamping hence it gets baked into the
shader.)

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
2013-07-18 19:03:35 +02:00
Marek Olšák
0d7f087483 r600g: use WAIT_3D_IDLE before using CP DMA
I broke this with 7948ed1250 for r700 at least.
2013-07-18 14:27:34 +02:00
Jonathan Gray
0b405f364f r300g: make use of gallium's os_get_process_name()
Lets the code compile on non Linux systems.

Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Signed-off-by: Marek Olšák <maraeo@gmail.com>
2013-07-18 14:04:48 +02:00
Ilia Mirkin
fbdae1ca41 nv50: H.264/MPEG2 decoding support via VP2, available on NV84-NV96, NVA0
Adds H.264 and MPEG2 codec support via VP2, using firmware from the
blob. Acceleration is supported at the bitstream level for H.264 and
IDCT level for MPEG2.

Known issues:
 - H.264 interlaced doesn't render properly
 - H.264 shows very occasional artifacts on a small fraction of videos
 - MPEG2 + VDPAU shows frequent but small artifacts, which aren't there
   when using XvMC on the same videos

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2013-07-18 07:52:32 +02:00
Vadim Girlin
07baf9cfd1 r600g/sb: improve alu packing on cayman
Scheduler/register allocator in r600-sb was developed and optimized
on evergreen (VLIW-5) hardware, so currently it's not optimal for
VLIW-4 chips.
This patch should improve performance on cayman gpus due to better alu
packing, but also it tends to increase register usage, so overall positive
effect on performance has to be proven by real benchmarks yet.

Some results with bfgminer kernel on cayman:
source bytecode:       60 gprs, 3905 alu groups,
sbcl before the patch: 45 gprs, 4088 alu groups,
sbcl with this patch:  55 gprs, 3474 alu groups.

Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
2013-07-17 18:29:56 +04:00
Vadim Girlin
ba7fa4c4c9 r600g/sb: fix handling of new multislot instructions on cayman
Ex-scalar instructions that became multislot on cayman do replicate result
to all channels - handle them similar to DOT4.

Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
2013-07-17 18:27:31 +04:00
Vadim Girlin
033eec4145 r600g/sb: fix debug dump code in scheduler
Update the stale debug code for other changes related to debug output.

Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
2013-07-17 18:27:31 +04:00
Vadim Girlin
44ebe7291c r600g/sb: fix initial register allocation
Mark values that are members of the 'same register' constraint as
preallocated in ra_init pass, this will prevent incorrect
reallocation in scheduler in some cases.

Should fix https://bugs.freedesktop.org/show_bug.cgi?id=66713

Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
2013-07-17 18:27:30 +04:00
Vadim Girlin
f0d881106a r600g/sb: move chip & class name functions to sb_context
Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
2013-07-17 18:27:30 +04:00
Vadim Girlin
96efa4cdf4 r600g/sb: fix handling of PS in source bytecode on cayman
Actually PS doesn't make sense for cayman and isn't even mentioned in
cayman docs, but llvm backend currently uses it in bytecode and, assuming
that hw seems to be mostly ok with it, this will allow sb to parse such
source bytecode correctly.

Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
2013-07-17 18:27:30 +04:00
Vinson Lee
81d3881367 r600g/sb: Initialize ra_checker member variables.
Fixes "Uninitialized scalar field" defect reported by Coverity.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
2013-07-17 18:27:30 +04:00
Roland Scheidegger
dc1cc928ed llvmpipe: support sRGB framebuffers
Just use the new conversion functions to do the work. The way it's plugged
in into the blend code is quite hacktastic but follows all the same hacks
as used by packed float format already.
Only support 4x8bit srgb formats (rgba/rgbx plus swizzle), 24bit formats never
worked anyway in the blend code and are thus disabled, and I don't think anyone
is interested in L8/L8A8. Would need even more hacks otherwise.
Unless I'm missing something, this is the last feature except MSAA needed for
OpenGL 3.0, and for OpenGL 3.1 as well I believe.

v2: prettify a bit, use separate function for packing.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-07-16 01:54:51 +02:00