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ilo: fold gen6_translate_depth_format into the caller
There is only one caller so fold it.
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parent
c2c5366ff2
commit
1c19d0bb81
1 changed files with 9 additions and 33 deletions
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@ -144,29 +144,6 @@ ilo_gpe_gen6_get(void);
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/* Below are helpers for other GENs */
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/**
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* Translate a depth/stencil pipe format to the matching hardware
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* format. Return -1 on errors.
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*/
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static inline int
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gen6_translate_depth_format(enum pipe_format format)
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{
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switch (format) {
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case PIPE_FORMAT_Z16_UNORM:
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return BRW_DEPTHFORMAT_D16_UNORM;
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case PIPE_FORMAT_Z32_FLOAT:
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return BRW_DEPTHFORMAT_D32_FLOAT;
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case PIPE_FORMAT_Z24X8_UNORM:
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return BRW_DEPTHFORMAT_D24_UNORM_X8_UINT;
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case PIPE_FORMAT_Z24_UNORM_S8_UINT:
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return BRW_DEPTHFORMAT_D24_UNORM_S8_UINT;
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case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
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return BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT;
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default:
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return -1;
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}
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}
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/**
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* Translate winsys tiling to hardware tiling.
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*/
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@ -266,24 +243,23 @@ ilo_gpe_gen6_fill_3dstate_sf_raster(const struct ilo_dev_info *dev,
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/* separate stencil */
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switch (depth_format) {
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case PIPE_FORMAT_Z24_UNORM_S8_UINT:
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depth_format = PIPE_FORMAT_Z24X8_UNORM;
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case PIPE_FORMAT_Z16_UNORM:
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format = BRW_DEPTHFORMAT_D16_UNORM;
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break;
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case PIPE_FORMAT_Z32_FLOAT:
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case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
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depth_format = PIPE_FORMAT_Z32_FLOAT;;
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format = BRW_DEPTHFORMAT_D32_FLOAT;
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break;
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case PIPE_FORMAT_S8_UINT:
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depth_format = PIPE_FORMAT_NONE;
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case PIPE_FORMAT_Z24X8_UNORM:
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case PIPE_FORMAT_Z24_UNORM_S8_UINT:
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format = BRW_DEPTHFORMAT_D24_UNORM_X8_UINT;
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break;
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default:
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/* FLOAT surface is assumed when there is no depth buffer */
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format = BRW_DEPTHFORMAT_D32_FLOAT;
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break;
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}
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format = gen6_translate_depth_format(depth_format);
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/* FLOAT surface is assumed when there is no depth buffer */
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if (format < 0)
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format = BRW_DEPTHFORMAT_D32_FLOAT;
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payload[0] |= format << GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT;
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}
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}
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