Brian Paul
118856641f
demos: move glslnoise.c demo to glsl/noise2.c
2009-04-18 12:54:27 -06:00
Keith Whitwell
e6479c6250
demos: add some fflushes for windows
2009-02-24 12:14:50 +00:00
Adam Jackson
4955325ae9
chmod a-x **/glslnoise.c
2008-02-15 15:05:42 -05:00
Michal Krol
39dd5196e6
Optimize shaders.
...
Use frame counter.
2006-07-29 09:42:03 +00:00
Brian Paul
62c325af3f
fix GETPROCADDRESS usage, remove carriage return chars (bug 6430)
2006-03-29 23:20:49 +00:00
Michal Krol
cc1591667d
More GLSL code:
...
- uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos);
- fix bugs and optimize array size handling;
- 2D texture sampling (needs Enable(TEXTURE_2D) to work);
- decrease built-in library assembly size by 30%.
2006-02-21 12:35:06 +00:00
Michal Krol
3654193a4d
More GLSL code.
...
- general constructors allowed;
- implement noise functions (from Stefan Gustavson - thanks!)
- cosmetic stuff.
2006-02-18 15:11:18 +00:00