For some reason, this causes assertions on gm965 only. In any case, it's
unnecessary since we don't need liveness information in the post-RA
scheduler.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92744
Cc: Mark Janes <mark.a.janes@intel.com>
Signed-off-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
So I've known this was broken before, cogl has a workaround
for it from what I know, but with the gallium based swrast
drivers BlitFramebuffer from back to front or vice-versa
was pretty broken.
The legacy swrast driver tracks when a front buffer is used
and does the get/put images when it is mapped/unmapped,
so this patch attempts to add the same functionality to the
gallium drivers.
It creates a new context interface to denote when a front
buffer is being created, and passes a private pointer to it,
this pointer is then used to decide on map/unmap if the
contents should be updated from the real frontbuffer using
get/put image.
This is primarily to make gtk's gl code work, the only
thing I've tested so far is the glarea test from
https://github.com/ebassi/glarea-example.git
v2: bump extension version,
check extension version before calling get image. (Ian)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91930
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Commit fba4823a disabled user clipping for everything except
compatibility profile. Core profile and OpenGL ES 2.0+ have all removed
the classic, OpenGL 1.0 user clip planes. ES 1.x, however, still has
them.
Fixes OpenGL ES 1.1 conformance mustpass.c and userclip.c
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Olivier Berthier <olivierx.berthier@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92639
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92641
This was causing compilation issues when one of its providers wasn’t
already included before gbm.h.
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Wrap some of the 'omg it's getting out of hand' long lines, and
re-indent where things feel off.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Include what you want, rather than relying on a header foo.h N levels
down the include chain, to provide something that you need.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
The uppercase versions are wrappers which must be matched.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
The only two remaining cases of (struct virgl_resource *) require a
closer look. Either the error checking is missing or the arguments
provided feel wrong.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
The screen already has a pointer to the (base) winsys object.
With the latter of which implemented/sub-classed as either drm or sw
based one, depending on the target.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Provide a more meaningful name considering it's purpose.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Strictly speaking virgl_hw.h should reside in the driver folder, as
it describes the hardware. Moving it allows us to nuke the following
strange dependency
winsys/vtest > driver > winsys/drm
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Use the relevant GALLIUM_foo_CFLAGS which has all the requirements
(not to mention VISIBITY_CFLAGS) and keep ../ out of the include
directives.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
... and add the missing files while we're at it.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
The drm/ prefix is required, if using the kernel provided headers. As
most distros don't ship them it and we already depend on libdrm (which
adds the relevant -I flag) just drop the drm/ from the include.
Once a libdrm release with the virtgpu_drm.h header is released, we can
drop our local copy of the file.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
v2:
- Add a few const qualifiers for good measure.
- Drop unneeded retype()s (Matt)
- Convert timestamp to SIMD8/16, as fs_visitor::get_timestamp() returns
SIMD4 (Connor)
v3:
- Remove unneeded temporary + MOV (Connor)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
We're about to reuse get_timestamp() for the nir_intrinsic_shader_clock.
In the latter the generalisation does not apply, so move the smear()
where needed. This also makes the function analogous to the vec4 one.
v2: Tweak the comment - The caller -> We (Matt, Connor).
v3: More comment tweaks (Connor)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
v2: Add flags and inline comment/description.
v3: None of the input/outputs are variables
v4: Drop clockARB reference, relate code motion barrier comment wrt
intrinsic flag.
v5: Drop the "thus we can eliminate..." comment (Connor)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
While we are at it, store the rotate offset for occlusion queries to
nv50_hw_query like on nvc0.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Pierre Moreau <pierre.morrow@free.fr>
Like for nvc0, this will allow to split different types of queries and
to prepare the way for both global performance counters and MP counters.
While we are at it, make use of nv50_query struct instead of pipe_query.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
I.e. implements:
VaAcquireBufferHandle
VaReleaseBufferHandle
for memory of type VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME
And apply relatives change to:
vlVaMapBuffer
vlVaUnMapBuffer
vlVaDestroyBuffer
Implementation inspired from cgit.freedesktop.org/vaapi/intel-driver
Tested with gstreamer-vaapi with nouveau driver.
Signed-off-by: Julien Isorce <j.isorce@samsung.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
And apply relatives change to:
vlVaBufferSetNumElements
vlVaCreateBuffer
vlVaMapBuffer
vlVaUnmapBuffer
vlVaDestroyBuffer
vlVaPutImage
It is unfortunate that there is no proper va buffer type and struct
for this. Only possible to use VAImageBufferType which is normally
used for normal user data array.
On of the consequences is that it is only possible VaDeriveImage
is only useful on surfaces backed with contiguous planes.
Implementation inspired from cgit.freedesktop.org/vaapi/intel-driver
Signed-off-by: Julien Isorce <j.isorce@samsung.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
This patch allows to use gallium vaapi without requiring
a X server running for your second graphic card.
Signed-off-by: Julien Isorce <j.isorce@samsung.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Add support for VA_PROFILE_NONE and VAEntrypointVideoProc
in the 4 following functions:
vlVaQueryConfigProfiles
vlVaQueryConfigEntrypoints
vlVaCreateConfig
vlVaQueryConfigAttributes
Signed-off-by: Julien Isorce <j.isorce@samsung.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Add support for VPP in the following functions:
vlVaCreateContext
vlVaDestroyContext
vlVaBeginPicture
vlVaRenderPicture
vlVaEndPicture
Add support for VAProcFilterNone in:
vlVaQueryVideoProcFilters
vlVaQueryVideoProcFilterCaps
vlVaQueryVideoProcPipelineCaps
Add handleVAProcPipelineParameterBufferType helper.
One application is:
VASurfaceNV12 -> gstvaapipostproc -> VASurfaceRGBA
Signed-off-by: Julien Isorce <j.isorce@samsung.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
For now it is limited to RGBA, BGRA, RGBX, BGRX surfaces.
Signed-off-by: Julien Isorce <j.isorce@samsung.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Inspired from http://cgit.freedesktop.org/vaapi/intel-driver/
especially src/i965_drv_video.c::i965_CreateSurfaces2.
This patch is mainly to support gstreamer-vaapi and tools that uses
this newer libva API. The first advantage of using VaCreateSurfaces2
over existing VaCreateSurfaces, is that it is possible to select which
the pixel format for the surface. Indeed with the simple VaCreateSurfaces
function it is only possible to create a NV12 surface. It can be useful
to create a RGBA surface to use with video post processing.
The avaible pixel formats can be query with VaQuerySurfaceAttributes.
Signed-off-by: Julien Isorce <j.isorce@samsung.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
If formats are not the same vlVaPutImage re-creates the video
buffer with the right format. But if the creation of this new
video buffer fails then the surface looses its current buffer.
Let's just destroy the previous buffer on success.
Signed-off-by: Julien Isorce <j.isorce@samsung.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Added PIPE_VIDEO_CHROMA_FORMAT_NONE in p_format.h
and return it by default in ChromaToPipe.
Renamed YCbCrToPipe to VaFourccToPipeFormat because it now
contains RGB.
Implemented PipeFormatToVaFourcc which will be used later in
VlVaDeriveImage.
Note that gstreamer-vaapi check all the VAImageFormat fields.
Signed-off-by: Julien Isorce <j.isorce@samsung.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>