This update:
* Clarifies the information about the acceptable source trees for
updating the include/drm-uapi Mesa directory
* Includes information about the current drm tree location
* Expands the explanation of the process for generating the
drm-uapi files
* Expands the explanation of how what information to include
in the Mesa commit that updates the drm-uapi files.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29973>
Add support for the native fence extension through the use
of udmabuf's dmabuffers. Thanks to the fact that llvmpipe
is synchronous we can export a sync file from a dmabuf that
is always signalled and use this to implement the extension.
For importing sync files we can simply poll the sync file
to wait until it is signalled.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28735>
VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM and VK_FORMAT_G8_B8R8_2PLANE_420_UNORM were being
translated to IYUV and NV12 formats which, in PIPE_FORMAT parlance, are auto-converted
formats, not raw data formats.
Use the raw data formats like everything else.
Signed-off-by: Valentine Burley <valentine.burley@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30459>
It looks like the job is now taking roughly 20 more minutes than it was
when it was introduced, likely because of the new extensions enabling
more tests to run.
Adding 30min extra margin to avoid having to do this again in a couple
of months, and this is a nightly job anyway so we don't care about
risking having a hung machine for a few more minutes.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30458>
Fix a leak found with address sanitizer and
`dEQP-GLES31.functional.shaders.helper_invocation.derivate.wide_lines_max_samples_dfdx`.
Fixes: 9a9f281251 ("v3d: support blitting straight from tile buffer")
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30444>
API requires samplers to return 32-bit even though hardware can handle
16-bit floating point, so we detect that case and make more efficient
use of memory BW. This is helping improve performance of encode and
decode tokens during LLM by at least 5% across multiple platforms.
Thank you Kenneth Graunke for suggesting and guiding me throughout
this implementation.
Signed-off-by: Sushma Venkatesh Reddy <sushma.venkatesh.reddy@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30447>
While extending our backend to handle 16-bit sampler return payloads, we
found that in piglit's arb_texture_view-rendering-formats, the SIMD8 FS
was missing the sampling operation altogether. This was because we were
first emitting the texturing instruction, and then calling
get_nir_def(), which adds an UNDEF instruction when the destination is
smaller than the 32-bit. So the texturing was dead code elimated. Fix
this by calling get_nir_def() earlier.
Thank you to Kenneth Graunke for suggesting and guiding me throughout
this implementation.
Signed-off-by: Sushma Venkatesh Reddy <sushma.venkatesh.reddy@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30447>
This option is used for Gfx < 12, elk already set it to true,
so set it in brw and change the drivers to not set it anymore.
Because the dual-compiler support in Iris, the helper function
there had to change to consult the right compiler value instead.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30393>