The glx-multithread-clearbuffer test both fails and passes depending on
a Mesa build for ADL. This test is flaky in general for everyone in Mesa,
hence move to the flakes.
Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30988>
Add Mesa-DB regression test for a segfault bug that happened when a cache
entry bigger than size-limit of the cache is added to empty cache.
Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30988>
Fix mesa_db_compact() segfaulting if compacted DB is empty. This crash
happens on writing cache entry that is bigger than DB's size limit and
when DB is empty, which can be triggered by setting DB size to a small
value.
Fixes: 32211788d0 ("util/disk_cache: Add new mesa-db cache type")
Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30988>
Open one cache DB part at a time for a multi-part cache to reduce number
of FDs used by the cache. Previously multi-part DB cache instance was
consuming 100 FDs, now it's 2 and cache files are opened when cache
is read or written instead of opening them at the init time.
Fixes: fd9f7b748e ("util/mesa-db: Introduce multipart mesa-db cache")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11776
Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30988>
Use O_CLOEXEC flag for opened cache DB files to not leak cache FDs when
process forks.
Fixes: 32211788d0 ("util/disk_cache: Add new mesa-db cache type")
Suggested-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11810
Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30988>
Taking advantage of the persistent array of index entries. In
particular, it's no longer necessary to read from the index file during
compaction.
Reviewed-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Tested-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30988>
Instead of allocating separate memory for each index entry in the hash
table, use a single array (backed by a mapping of anonymous memory
pages, which allows efficient array resizes) which holds a copy of the
index file contents.
The hash table now references each entry via its offset in the index
file, so that the array address can change on resize.
This eliminates some index file reads and reduces memory management
overhead for the hash table entries. It should be more efficient in
general.
Reviewed-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Tested-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30988>
Instead of separate reads per index entry. Should be more efficient.
Reviewed-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Tested-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30988>
Without this, the hash table needed to be rehashed about
log2(<total number of entries>) times as it grew.
Reviewed-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Tested-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30988>
The previous behaviour had these issues:
1. It meant that this part of the cache couldn't be used
this time.
2. It left the corrupted index/cache files unchanged, so the same failure
might happen again next time.
Recreating the index & cache files for this part means it can be used,
it just loses any previously cached contents.
Reviewed-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Tested-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30988>
flock may be interrupted by a signal, in which case it returns with
EINTR error. In this case we need to retry until it returns success
or another error.
Fixes: 32211788d0 ("util/disk_cache: Add new mesa-db cache type")
Reviewed-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Tested-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30988>
NIR can now calculate divergence without converting to LCSSA beforehand.
However, removing this particular instance of nir_convert_to_lcssa was
missed in commit 87cb42f953 ("treewide: don't lower to LCSSA before calling nir_divergence_analysis()")
Signed-off-by: Valentine Burley <valentine.burley@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31821>
We shouldn't assume the bindings are sparse when we allocate an array
indexed on the binding. See, for example:
dEQP-GLES31.functional.program_interface_query.buffer_variable.random.55
Fixes: 2e833b16bc ("nir/lower_amul: Use num_ubos/ssbos instead of recomputing it.")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31611>
Some nir passes, like lower_amul, expect to have varibles declared for
things that are accessed via load_ubo().
Fixes: 76e417ca59 ("turnip,ir3/a750: Implement consts loading via preamble")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31611>
Using wayland on s390x has all the colors wrong.
Mesa reports using GBM_FORMAT_XRGB8888 but inside the buffer, the
colors are in GBM_FORMAT_BGRX8888 order.
This patch fixes it for common formats, and also introduced BGRX8888
which is the default on big endian.
Signed-off-by: Jocelyn Falempe <jfalempe@redhat.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31707>
__DRI_IMAGE formats are not well defined for big endian.
This patch has no functionnal change and prepare the work to better support
big endian.
Signed-off-by: Jocelyn Falempe <jfalempe@redhat.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31707>
This fixes:
KHR-GLES32.core.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes
Without this change the assert in gather_output is hit:
assert(!nir_src_is_const(offset) || nir_src_as_uint(offset) == 0)
Because nir_opt_algebraic determines that some ssa values are constant,
but the nir_io_add_const_offset_to_base wasn't run afterwards.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31684>
When offset=0, the pass was a no-op but was setting the progress
flag which could cause infinite loops when this pass is going
to be added to gl_nir_opts.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31684>
We cannot set the {X,Y}MAX_RIGHT_EXCLUSION bits
if we have a sample location at a pixel boundary.
CTS does not seem to be catching this.
Signed-off-by: Joshua Ashton <joshua@froggi.es>
Co-authored-by: Vitaliy Triang3l Kuzmin <triang3l@yandex.ru>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31839>
RADV needs to adjust this register for user sample locations because
it seems possible to have a sample on the -8 coordinate.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31815>
It's possible to enable NGG culling with ESO if shaders are linked, or
if the VS doesn't need a prolog or if TES is used. This wasn't
supposed to be enabled but I think it worked just by luck because the
user SGPR value was probably zero and NGGC was disabled at draw time.
Found by inspection.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31829>
This is useful in order to correlate shader hashes between RGP and
Fossilize. This is because Fossilize needs to pass the capture
statistics flag for getting shader hashes and the pipeline key won't
match otherwise.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31820>
This reduces the penalty the heuristic gives to SIMD32 shaders
relative to SIMD16 in presence of discard control flow on Xe2+. The
penalty was meant to account for the inefficient divergence behavior
of SIMD32 shaders on Gfx12.x platforms, since Gfx12 hardware had EUs
bundled in groups of two, and each pair shared control flow logic so
both EUs could only execute instructions in lockstep, which meant that
SIMD32 shaders had an effective warp size of 64 on Gfx12.x.
This change switches back to more optimistic modelling of discard
divergence. With it we gain about 6% performance in a Shadow of the
Tomb Raider trace (tested on BMG).
One may wonder if there are still workloads that would suffer
materially from enabling SIMD32 for all pixel shaders on Xe2 instead
of using this heuristic, since Xe2 EUs have twice the GRF space, twice
the FPU throughput and better divergence behavior than Xe, but the
answer seems to be yes unfortunately: E.g. Superposition has some
pixel shaders where SIMD32 has substantially worse scheduling due to
the increased number of false dependencies due to higher register
pressure, and using SIMD32 for them reduces performance significantly.
The heuristic seems to model this correctly so it doesn't look like we
can do without it at least right now on Xe2.
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31697>
We weren't allowing immediates in BFE at all. Gfx12+ supports
immediates in src0 (value) and src2 (width), but not src1 (offset).
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31437>
This very test was working until the commit 4da147a02b
("mesa: remove fallback for GL_DEPTH_STENCIL"). Indeed this
commit lets the driver handles this path and this was
failing on evergreen r600.
The test was processed through r600_blit() which loads the
fragment shader util_make_fs_blit_zs(). This fragment shader
loads two textures the stencil and depth. The texture depth
was processed properly but the other texture was generating
incorrect values. This issue, which seems to be related to
the hardware configuration, disappears when the underlying
surface is allocated using a width multiple of 32.
This change was tested on cayman and palm with the normal test:
"piglit/bin/ext_packed_depth_stencil-getteximage -auto -fb" and
the test was modified to test all the relevant width and height
values. The gpu rv770 was not affected by this issue. Here is
the result:
spec/ext_packed_depth_stencil/getteximage: fail pass
Cc: mesa-stable
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Acked-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31757>
HSD 14021541470 lists a HW bug on blitter engine where the compression pairing bit is
not programmed correctly for stencil resources.
Use RCS Engine to perform copy instead.
Signed-off-by: Aditya Swarup <aditya.swarup@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31792>
Fix a typo in prepare_vp which causes incorrect scissor box with
non-zero X in viewport/scissor.
Fixes: 5544d39f44 ("panvk: Add a CSF backend for panvk_queue/cmd_buffer")
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31832>
According to pandecode, r32 is global attribute offset and r36 is vertex
offset. Follow panfrost to use r36 instead of r32 for both non-indexed
firstVertex and indexed vertexOffset.
With this, gl_VertexIndex stops being zero-based which is incorrect.
Fixes: 5544d39f44 ("panvk: Add a CSF backend for panvk_queue/cmd_buffer")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31810>