Commit graph

35 commits

Author SHA1 Message Date
Lionel Landwerlin
7fab8675a6 anv: add a drirc to disable border colors without format
Disable it by default on Android.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Lucas Fryzek <lfryzek@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33194>
2025-01-29 13:57:26 +00:00
Dave Airlie
8432b8b282 anv: add initial support for AV1 decoding
Co-authored-by: Hyunjun Ko <zzoon@igalia.com>
- Allow intrabc
- Fix to manage refrenece frames using referenceNameSlotIndices
- Fix to set bitmask of motion field projection correctly
- Set destination buffer offset to the BSD_OBJECT
- Support 10-bit decoding.
- Fix small bugs.
- Change to C-style comment.

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32775>
2025-01-10 21:45:04 +00:00
Chia-I Wu
83dec767da anv: use common calibrated timestamp support partially
Use the common GetPhysicalDeviceCalibrateableTimeDomainsKHR.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32689>
2025-01-07 03:39:29 +00:00
José Roberto de Souza
7ac9ac0f93 anv: Allow larger SLM sizes for task and mesh shader
It was hard-coded to 64k but Xe2 platforms and newer supports
larger SLM sizes.

Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Dylan Baker <dylan.c.baker@intel.com>
Cc: mesa-stable
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32874>
2025-01-06 18:31:20 +00:00
Nanley Chery
483c40a21d anv: Allow compressed memtypes with default buffer types
Source 2 games segfault if certain buffers are not able to use the same
memory types as images. CS2 specifically expects this to be the case for
vertex and index buffers (VK_BUFFER_USAGE_2_INDEX_BUFFER_BIT,
VK_BUFFER_USAGE_2_VERTEX_BUFFER_BIT). I have not tested other Source 2
games to see how much the requirement differs for the usage (if at all).

Up until now, we've disabled CCS for the Source 2 engine with the
anv_disable_xe2_ccs driconf option. However, this option is not great
for performance. So, replace this with a new option to allow the same
memory types we use for images on buffers - anv_enable_buffer_comp.

Compression of buffers is generally not good for performance. I
collected the result of unconditionally enabling the feature in the
performance CI on BMG. I used the default configuration to average the
result of two runs of each trace.

The CI reports that 4 game traces would regress between 0.44-1.01% FPS
with buffer compression. However, the CI actually shows it to be
beneficial in three of our game traces:

* Cyberpunk-trace-dx12-1080p-high 106.51%
* Hitman3-trace-dx12-1080p-med    101.59%
* Blackops3-trace-dx11-1080p-high 100.44%

So, enable the option for the two games we already have driconf entries
for, Cyberpunk and Hitman3.

Of course, also enable the option for Source 2 games. Casey Bowman
reports that on BMG, some frame times drop from ~15ms to ~7ms in CS2.
This is in large part due to the removal of HiZ resolves, which is a
consequence of the game now using of HIZ_CCS_WT instead of plain HIZ.

Ref: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11520
Acked-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32519>
2024-12-06 17:21:06 +00:00
Dylan Baker
5a6531b5d6 anv: bump conformance version to 1.4
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32441>
2024-12-02 21:56:40 +00:00
Dylan Baker
212565f42e anv: Add new Vulkan 1.4 features and properties
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32441>
2024-12-02 21:56:39 +00:00
Tapani Pälli
19b6991160 anv/android: always create 2 graphics and compute capable queues
Android hwui requires 2 queues.

Cc: mesa-stable
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32279>
2024-11-24 16:39:33 +00:00
Lina Versace
56116c4da5 anv: Fix feature pipelineProtectedAccess
We enable VK_EXT_pipeline_protected_access only if
anv_physical_device::has_protected_contexts. Therefore we should do the
same for vk_features::pipelineProtectedAccess.

Fixes: 0b5408f ("anv: expose VK_EXT_pipeline_protected_access")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32206>
2024-11-20 04:31:54 +00:00
Lina Versace
906b1a0678 anv: Sort extensions in enablement table
Several extensions were unsorted in
anv_physical_device.c:get_device_extensions().
The worse was an EXT found between INTEL/NV.

Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32205>
2024-11-20 03:53:19 +00:00
Lionel Landwerlin
d6acb56f11 anv: update shader descriptor resource limits
Some limits got stuck to the old binding table limits. Those don't
apply anymore since EXT_descriptor_indexing was implemented.

Fixes: 6e230d7607 ("anv: Implement VK_EXT_descriptor_indexing")
Fixes: 96c33fb027 ("anv: enable direct descriptors on platforms with extended bindless offset")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31999>
2024-11-12 22:01:52 +00:00
Lionel Landwerlin
0317c44872 anv: add VK_EXT_host_image_copy support
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24276>
2024-10-18 07:43:37 +00:00
Lionel Landwerlin
cb9537a815 anv: drop non host memory types for host-transfer on non-rebar
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24276>
2024-10-18 07:43:36 +00:00
Hyunjun Ko
f76781feb8 anv: enable KHR_video_maintenance1
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31436>
2024-10-01 10:45:14 +09:00
Jules Blok
4994c5a243 anv: Add support for VK_EXT_depth_clamp_control
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31411>
2024-09-30 22:18:27 +00:00
Paulo Zanoni
ab91106d4f anv: fix compute engines when using ANV_QUEUE_OVERRIDE
I just noticed that my custom sparse program was not working correctly
when I used ANV_QUEUE_OVERRIDE (instead of enabling the compute queue
by default or using INTEL_ENGINE_CLASS_COMPUTE, which was removed by
commit 600d88ab3c ("intel: Remove INTEL_ENGINE_CLASS_COMPUTE and
INTEL_ENGINE_CLASS_COPY parameters").

It turns out we were not setting the same engine class type when using
ANV_QUEUE_OVERRIDE vs the other cases. Move the code around so the
behavior can stay the same.

Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31332>
2024-09-27 04:10:12 +00:00
Dylan Baker
f8273555d3 anv: enable VK_EXT_ycbcr_2plane_444_formats
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31352>
2024-09-25 22:10:14 +00:00
Lionel Landwerlin
0b5408f9fc anv: expose VK_EXT_pipeline_protected_access
Intel's protection mechanism is descriptor based. There is nothing
going on in the shaders.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31339>
2024-09-25 16:45:49 +00:00
Lionel Landwerlin
d2f7b6d5a7 anv: implement VK_KHR_dynamic_rendering_local_read
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27270>
2024-09-25 12:51:07 +00:00
José Roberto de Souza
c5d79d533a anv: Fix context id or exec queue used to open perf stream
It was always using device->context_id what is not valid in i915 when
has_vm_control is true or when running with Xe KMD.

But anv_AcquireProfilingLockKHR() don't have the queue information so
at least for now we will only support queries in a single queue.

And for consistency doing the same in
anv_QueueSetPerformanceConfigurationINTEL() although here we have the
queue parameter but queries are only supported in render engine
so it would only expose other queues if user set some parameters.

Cc: 24.2 <mesa-stable>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30652>
2024-09-18 15:29:16 +00:00
Dylan Baker
5ebdfc8813 anv: assert we don't write past the end of an array
Our array has a fixed size of 32, and we know at the start of the block
that our type_count is < 32, but in the loop we grow the block, in
theory up to 31 times. Coverity notes that, and points out we could
write off the end of the array. Add an assert in the loop to ensure we
don't, and to help Coverity out.

CID: 1615171
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31173>
2024-09-16 17:42:40 +00:00
Caio Oliveira
eb68e6e84c anv: Advertise VK_KHR_compute_shader_derivatives
This was promoted from VK_NV_compute_shader_derivatives.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30956>
2024-09-10 18:22:42 +00:00
Rohan Garg
5f3339e44a anv: enable the VK_KHR_shader_relaxed_extended_instruction feature
Fixes: 29a2e5 ('anv: enable KHR_shader_relaxed_extended_instruction')
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31098>
2024-09-09 17:46:32 +00:00
Jordan Justen
f817870aa9 anv: Don't warn about unsupported devices if INTEL_FORCE_PROBE was used
The user must have used INTEL_FORCE_PROBE to force the device to be
loaded, so they specifically opted-in to enabled unsupported device
support.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31011>
2024-09-04 12:09:12 -07:00
Jordan Justen
aaaf9a3b87 anv: Do hasvk devices check first
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31011>
2024-09-04 12:09:05 -07:00
Jordan Justen
16a835ed3d anv: Drop "not yet supported" warning for Xe2
Backport-to: 24.2
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31011>
2024-09-04 12:09:01 -07:00
Rohan Garg
29a2e5358d anv: enable KHR_shader_relaxed_extended_instruction
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30726>
2024-08-21 14:13:46 +00:00
Paulo Zanoni
20c19351b1 anv: be consistent regarding non-render engines on i915.ko
Today, on i915.ko, if Sparse Resources is disabled and the Kernel is
new enough to confirm to us that the GuC version is good, we'll expose
non-render engines, otherwise we don't.

Ever since we merged 5ca224aa0c ("anv/trtt: make all contexts have
the same TR-TT programming"), TR-TT is not anymore the reason why
we're not enabling non-render engines. Our performance team has
analyzed workloads and concluded enabling non-render engines is not
worth it on i915.ko today.

So here we adjust the code to do three things:
 - Stop blaming TR-TT
 - Unify the default behavior for i915.ko
 - Don't disable non-render engines when TR-TT is being used on xe.ko.

v2:
- Comments (José)

Acked-by: Felix DeGrood <felix.j.degrood@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30627>
2024-08-14 01:09:19 +00:00
José Roberto de Souza
61e3a680a4 anv: Extend ANV_QUEUE_OVERRIDE to blit count
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30593>
2024-08-13 21:15:31 +00:00
José Roberto de Souza
92f4008473 anv: Disable sparse even on Xe KMD with ANV_SPARSE
ANV_SPARSE had no effect on Xe KMD.

Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30593>
2024-08-13 21:15:31 +00:00
Paulo Zanoni
644dcc0337 anv: disable CCS for Source2 games on Xe2
Dota 2 and Counter-Strike 2 really want to be able to allocate memory
for both VkImages and VkBuffers from the same memory type. Xe2's
special compression-only memory type does not support buffers, which
makes these games crash. Disable CCS on these games as a workaround.

This is a temporary workaround as we're still working towards a
long-term solution (either by fixing the engine or finding a way
better expose our memory types).

Backport-to: 24.2
Fixes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11520
Fixes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11521
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30481>
2024-08-05 18:36:46 +00:00
Hyunjun Ko
78ff100a52 anv: support h265 encoding
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27810>
2024-08-02 07:15:59 +00:00
Hyunjun Ko
e28a299863 anv: enable VK_KHR_video_encode_queue and VK_KHR_video_encode_h264
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27810>
2024-08-02 07:15:59 +00:00
Caio Oliveira
52be72e676 intel: Let compiler set indirect_ubos_use_sampler
This option is used for Gfx < 12, elk already set it to true,
so set it in brw and change the drivers to not set it anymore.

Because the dual-compiler support in Iris, the helper function
there had to change to consult the right compiler value instead.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30393>
2024-07-31 19:26:20 +00:00
Lionel Landwerlin
ca51a02e7b anv: split physical_device from anv_device.c
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30285>
2024-07-22 18:46:05 +00:00