Commit graph

340 commits

Author SHA1 Message Date
Kenneth Graunke
dfe1ee4f6f iris: comment everything
1. Write the code
2. Add comments
3. PROFIT (or just avoid cost of explaining or relearning things...)
2019-02-21 10:26:08 -08:00
Kenneth Graunke
e990558152 iris: drop pipe_shader_state
looking at the freedreno code, this is totally unnecessary!  we can just
store the NIR and be happy, and not have any vestiges of TGSI.

plus we can reuse this structure for compute shaders, without needing a
pipe_compute_state base.
2019-02-21 10:26:08 -08:00
Kenneth Graunke
77b9219818 iris: unbind compiled shaders if none are present
avoids the case where you have a stale compiled shader bound, but no
uncompiled shader bound, which is not just boats, but an entire marina
2019-02-21 10:26:07 -08:00
Kenneth Graunke
541cb60e7e iris: export get_shader_info 2019-02-21 10:26:07 -08:00
Kenneth Graunke
5bd861de8b iris: assert about passthrough shaders to make this easier to detect
otherwise it just silently fails and looks like some obscure problem
2019-02-21 10:26:07 -08:00
Kenneth Graunke
ebb960c6d3 iris: compile a TCS...don't bother with passthrough yet 2019-02-21 10:26:07 -08:00
Kenneth Graunke
9aa8be3d8e iris: TES program key inputs 2019-02-21 10:26:07 -08:00
Kenneth Graunke
6e7e49cc4f iris: fix crash 2019-02-21 10:26:07 -08:00
Kenneth Graunke
841fc3e3ca iris: record FS NOS 2019-02-21 10:26:07 -08:00
Kenneth Graunke
d223b316ad iris: NOS mechanics 2019-02-21 10:26:07 -08:00
Kenneth Graunke
a6d480f892 iris: bind state helper function 2019-02-21 10:26:07 -08:00
Kenneth Graunke
48b826cdaf iris: s/hwcso/state/g 2019-02-21 10:26:07 -08:00
Kenneth Graunke
dc3b927e97 iris: bother setting program_string_id...
not sure how useful this really is...

./bin/ext_transform_feedback-tessellation triangles flat_first
is hitting a case where we rebind the same VS program, but with
different streamout info...which isn't in the key...but is in the
cache...so we don't rebuild it...
2019-02-21 10:26:07 -08:00
Kenneth Graunke
cef0b8b13b iris: streamout 2019-02-21 10:26:07 -08:00
Kenneth Graunke
5c00f5fdca iris: Implement 3DSTATE_SO_DECL_LIST 2019-02-21 10:26:07 -08:00
Kenneth Graunke
7f39f4843f iris: SBE change stash
not used yet, but want to flag it so I don't forget
2019-02-21 10:26:07 -08:00
Kenneth Graunke
adf0c20461 iris: geometry shader support 2019-02-21 10:26:07 -08:00
Kenneth Graunke
de08ac9b0f iris: TES uniform fixes
not that we have a TES, but...
2019-02-21 10:26:07 -08:00
Kenneth Graunke
d416b81779 iris: shader dirty bits 2019-02-21 10:26:07 -08:00
Kenneth Graunke
f12b079c0e iris: actually init num_viewports
fixes regressions
2019-02-21 10:26:07 -08:00
Kenneth Graunke
4a94628513 iris: fix num viewports to be based on programs 2019-02-21 10:26:07 -08:00
Kenneth Graunke
7c40cdc12f iris: comment about reemitting and flushing 2019-02-21 10:26:06 -08:00
Kenneth Graunke
26cc609927 iris: better ubo handling 2019-02-21 10:26:06 -08:00
Kenneth Graunke
201a4d923c iris: maybe slightly less boats uniforms 2019-02-21 10:26:06 -08:00
Kenneth Graunke
64a3f7423a iris: uniforms for VS 2019-02-21 10:26:06 -08:00
Kenneth Graunke
60d708bb80 iris: copy over i965's cache tracking
needed to split out vtbl so I can pipe control without ice
2019-02-21 10:26:06 -08:00
Kenneth Graunke
35afa8c8f3 iris: better BT asserts
Probably nothing is working because texture upload isn't implemented
2019-02-21 10:26:05 -08:00
Kenneth Graunke
012154c20f iris: TES stash
TODO: key setup
2019-02-21 10:26:05 -08:00
Kenneth Graunke
a50a3a8edf iris: uniform bits...badly 2019-02-21 10:26:05 -08:00
Kenneth Graunke
538decc0de iris: URB configs. 2019-02-21 10:26:05 -08:00
Kenneth Graunke
bba13b1501 iris: move key pop to state module
shader key population needs to read state
2019-02-21 10:26:05 -08:00
Kenneth Graunke
57c1b71418 iris: promote iris_program_cache_item to iris_compiled_shader 2019-02-21 10:26:05 -08:00
Kenneth Graunke
581459a9fe iris: some shader bits 2019-02-21 10:26:05 -08:00
Kenneth Graunke
64f043570d iris: lower io 2019-02-21 10:26:05 -08:00
Kenneth Graunke
695bd55d1a iris: do the FS...asserts because we don't lower uniforms yet 2019-02-21 10:26:05 -08:00
Kenneth Graunke
6aa15cadf3 iris: import program cache code 2019-02-21 10:26:05 -08:00
Kenneth Graunke
4525dda75f iris: reworks, FS compile pieces 2019-02-21 10:26:05 -08:00
Kenneth Graunke
c820f5a4bd iris: some program code 2019-02-21 10:26:04 -08:00
Kenneth Graunke
d0aab78dc3 iris: sampler views 2019-02-21 10:26:04 -08:00
Kenneth Graunke
2dce0e94a3 iris: Initial commit of a new 'iris' driver for Intel Gen8+ GPUs.
This commit introduces a new Gallium driver for Intel Gen8+ GPUs,
named 'iris_dri.so' after the hardware.

Developed by:
- Kenneth Graunke (overall driver)
- Dave Airlie (shaders, conditional render, overflow query, Gen8 port)
- Chris Wilson (fencing, pinned memory, ...)
- Jordan Justen (compute shaders)
- Jason Ekstrand (image load store)
- Caio Marcelo de Oliveira Filho (tessellation control passthrough)
- Rafael Antognolli (auxiliary buffer fixes)
- The rest of the i965 contributors and the Mesa community
2019-02-21 10:26:04 -08:00