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iris: import program cache code
This commit is contained in:
parent
4525dda75f
commit
6aa15cadf3
5 changed files with 399 additions and 7 deletions
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@ -24,6 +24,7 @@
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#include <time.h>
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#include "pipe/p_defines.h"
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#include "pipe/p_state.h"
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#include "util/ralloc.h"
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#include "util/u_inlines.h"
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#include "util/u_format.h"
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#include "util/u_upload_mgr.h"
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@ -68,17 +69,19 @@ iris_set_debug_callback(struct pipe_context *ctx,
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static void
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iris_destroy_context(struct pipe_context *ctx)
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{
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struct iris_context *ice = (struct iris_context *)ctx;
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if (ctx->stream_uploader)
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u_upload_destroy(ctx->stream_uploader);
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free(ctx);
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ralloc_free(ice);
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}
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struct pipe_context *
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iris_create_context(struct pipe_screen *pscreen, void *priv, unsigned flags)
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{
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struct iris_screen *screen = (struct iris_screen*)pscreen;
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struct iris_context *ice = calloc(1, sizeof(struct iris_context));
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struct iris_context *ice = rzalloc(NULL, struct iris_context);
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if (!ice)
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return NULL;
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@ -106,6 +109,8 @@ iris_create_context(struct pipe_screen *pscreen, void *priv, unsigned flags)
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iris_init_state_functions(ctx);
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iris_init_query_functions(ctx);
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iris_init_program_cache(ice);
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iris_batch_init(&ice->render_batch, screen, &ice->dbg);
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return ctx;
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@ -65,10 +65,23 @@ enum iris_dirty {
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IRIS_DIRTY_UNCOMPILED_GS = (1ull << 25),
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IRIS_DIRTY_UNCOMPILED_FS = (1ull << 26),
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IRIS_DIRTY_UNCOMPILED_CS = (1ull << 27),
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IRIS_DIRTY_VS = (1ull << 28),
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IRIS_DIRTY_TCS = (1ull << 29),
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IRIS_DIRTY_TES = (1ull << 30),
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IRIS_DIRTY_GS = (1ull << 31),
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IRIS_DIRTY_FS = (1ull << 32),
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IRIS_DIRTY_CS = (1ull << 33),
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};
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struct iris_depth_stencil_alpha_state;
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struct iris_program_cache {
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struct hash_table *table;
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struct iris_bo *bo;
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void *map;
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uint32_t next_offset;
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};
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struct iris_context {
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struct pipe_context ctx;
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@ -77,7 +90,10 @@ struct iris_context {
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struct {
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struct iris_uncompiled_shader *progs[MESA_SHADER_STAGES];
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struct brw_stage_prog_data *prog_data[MESA_SHADER_STAGES];
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uint32_t *prog_offset[MESA_SHADER_STAGES];
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struct brw_vue_map *last_vue_map;
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struct iris_program_cache cache;
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} shaders;
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/** The main batch for rendering */
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@ -133,4 +149,37 @@ void iris_update_compiled_shaders(struct iris_context *ice);
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void iris_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
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enum iris_program_cache_id {
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IRIS_CACHE_VS = MESA_SHADER_VERTEX,
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IRIS_CACHE_TCS = MESA_SHADER_TESS_CTRL,
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IRIS_CACHE_TES = MESA_SHADER_TESS_EVAL,
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IRIS_CACHE_GS = MESA_SHADER_GEOMETRY,
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IRIS_CACHE_FS = MESA_SHADER_FRAGMENT,
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IRIS_CACHE_CS = MESA_SHADER_COMPUTE,
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IRIS_CACHE_BLORP,
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};
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void iris_init_program_cache(struct iris_context *ice);
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void iris_destroy_program_cache(struct iris_context *ice);
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void iris_print_program_cache(struct iris_context *ice);
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bool iris_search_cache(struct iris_context *ice,
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enum iris_program_cache_id cache_id,
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const void *key,
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unsigned key_size,
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uint64_t dirty_flag,
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uint32_t *inout_assembly_offset,
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void *inout_prog_data);
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void iris_upload_cache(struct iris_context *ice,
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enum iris_program_cache_id cache_id,
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const void *key,
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unsigned key_size,
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const void *assembly,
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unsigned assembly_size,
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const void *prog_data,
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unsigned prog_data_size,
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uint32_t *out_assembly_offset,
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void *out_prog_data);
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const void *iris_find_previous_compile(struct iris_program_cache *cache,
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enum iris_program_cache_id cache_id,
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unsigned program_string_id);
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#endif
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@ -227,11 +227,10 @@ iris_compile_vs(struct iris_context *ice,
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/* The param and pull_param arrays will be freed by the shader cache. */
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ralloc_steal(NULL, prog_data->param);
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ralloc_steal(NULL, prog_data->pull_param);
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//brw_upload_cache(&brw->cache, BRW_CACHE_VS_PROG,
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//key, sizeof(struct brw_vs_prog_key),
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//program, prog_data.base.base.program_size,
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//&prog_data, sizeof(prog_data),
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//&brw->vs.base.prog_offset, &brw->vs.base.prog_data);
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iris_upload_cache(ice, IRIS_CACHE_VS, key, sizeof(*key), program,
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prog_data->program_size, prog_data, sizeof(vs_prog_data),
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&ice->shaders.prog_offset[MESA_SHADER_VERTEX],
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&ice->shaders.prog_data[MESA_SHADER_VERTEX]);
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ralloc_free(mem_ctx);
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return true;
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@ -249,6 +248,11 @@ iris_update_compiled_vs(struct iris_context *ice)
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struct brw_vs_prog_key key;
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iris_populate_vs_key(ice, &key);
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if (iris_search_cache(ice, IRIS_CACHE_VS, &key, sizeof(key), IRIS_DIRTY_VS,
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&ice->shaders.prog_offset[MESA_SHADER_VERTEX],
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&ice->shaders.prog_data[MESA_SHADER_VERTEX]))
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return;
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UNUSED bool success =
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iris_compile_vs(ice, ice->shaders.progs[MESA_SHADER_VERTEX], &key);
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}
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333
src/gallium/drivers/iris/iris_program_cache.c
Normal file
333
src/gallium/drivers/iris/iris_program_cache.c
Normal file
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@ -0,0 +1,333 @@
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/*
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* Copyright © 2017 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <stdio.h>
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#include <errno.h>
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#include <i915_drm.h>
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#include "pipe/p_defines.h"
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#include "pipe/p_state.h"
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#include "pipe/p_context.h"
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#include "pipe/p_screen.h"
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#include "util/u_atomic.h"
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#include "compiler/nir/nir.h"
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#include "compiler/nir/nir_builder.h"
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#include "intel/compiler/brw_compiler.h"
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#include "intel/compiler/brw_eu.h"
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#include "intel/compiler/brw_nir.h"
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#include "iris_context.h"
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struct keybox {
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uint8_t size;
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enum iris_program_cache_id cache_id;
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uint8_t data[0];
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};
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// XXX: put packets here, expose this somehow and simplify the interfaces
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struct iris_program_cache_item {
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uint32_t assembly_offset;
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uint32_t assembly_size;
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void *prog_data;
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};
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static struct keybox *
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make_keybox(struct iris_program_cache *cache,
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enum iris_program_cache_id cache_id,
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const void *key, unsigned key_size)
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{
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struct keybox *keybox =
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ralloc_size(cache->table, sizeof(struct keybox) + key_size);
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keybox->cache_id = cache_id;
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keybox->size = key_size;
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memcpy(keybox->data, key, key_size);
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return keybox;
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}
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static uint32_t
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keybox_hash(const void *void_key)
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{
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const struct keybox *key = void_key;
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return _mesa_hash_data(&key->cache_id, key->size + sizeof(key->cache_id));
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}
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static bool
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keybox_equals(const void *void_a, const void *void_b)
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{
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const struct keybox *a = void_a, *b = void_b;
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if (a->size != b->size)
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return false;
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return memcmp(a->data, b->data, a->size) == 0;
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}
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static unsigned
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get_program_string_id(enum iris_program_cache_id cache_id, const void *key)
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{
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switch (cache_id) {
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case IRIS_CACHE_VS:
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return ((struct brw_vs_prog_key *) key)->program_string_id;
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case IRIS_CACHE_TCS:
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return ((struct brw_tcs_prog_key *) key)->program_string_id;
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case IRIS_CACHE_TES:
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return ((struct brw_tes_prog_key *) key)->program_string_id;
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case IRIS_CACHE_GS:
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return ((struct brw_gs_prog_key *) key)->program_string_id;
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case IRIS_CACHE_CS:
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return ((struct brw_cs_prog_key *) key)->program_string_id;
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case IRIS_CACHE_FS:
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return ((struct brw_wm_prog_key *) key)->program_string_id;
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default:
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unreachable("no program string id for this kind of program");
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}
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}
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/**
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* Returns the buffer object matching cache_id and key, or NULL.
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*/
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// XXX: rename to iris_bind_cached_shader?
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bool
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iris_search_cache(struct iris_context *ice,
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enum iris_program_cache_id cache_id,
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const void *key,
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unsigned key_size,
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uint64_t dirty_flag,
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uint32_t *inout_assembly_offset,
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void *inout_prog_data)
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{
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struct iris_program_cache *cache = &ice->shaders.cache;
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struct keybox *keybox = make_keybox(cache, cache_id, key, key_size);
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struct hash_entry *entry = _mesa_hash_table_search(cache->table, keybox);
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if (entry == NULL)
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return false;
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struct iris_program_cache_item *item = entry->data;
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if (item->assembly_offset != *inout_assembly_offset ||
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item->prog_data != *((void **) inout_prog_data)) {
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*inout_assembly_offset = item->assembly_offset;
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*((void **) inout_prog_data) = item->prog_data;
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ice->state.dirty |= dirty_flag;
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}
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return true;
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}
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static void
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recreate_cache_bo(struct iris_context *ice, uint32_t size)
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{
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struct iris_program_cache *cache = &ice->shaders.cache;
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struct iris_screen *screen = (struct iris_screen *)ice->ctx.screen;
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struct iris_bo *old_bo = cache->bo;
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void *old_map = cache->map;
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cache->bo = iris_bo_alloc(screen->bufmgr, "program cache", size, 64);
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cache->bo->kflags = EXEC_OBJECT_CAPTURE;
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cache->map = iris_bo_map(&ice->dbg, cache->bo,
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MAP_READ | MAP_WRITE | MAP_ASYNC | MAP_PERSISTENT);
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/* Copy any existing data that needs to be saved. */
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if (old_bo) {
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perf_debug(&ice->dbg,
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"Copying to larger program cache: %u kB -> %u kB\n",
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(unsigned) old_bo->size / 1024,
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(unsigned) cache->bo->size / 1024);
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memcpy(cache->map, old_map, cache->next_offset);
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iris_bo_unreference(old_bo);
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iris_bo_unmap(old_bo);
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}
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}
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const void *
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iris_find_previous_compile(struct iris_program_cache *cache,
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enum iris_program_cache_id cache_id,
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unsigned program_string_id)
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{
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hash_table_foreach(cache->table, entry) {
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const struct keybox *keybox = entry->key;
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if (keybox->cache_id == cache_id &&
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get_program_string_id(cache_id, keybox->data) == program_string_id) {
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return keybox->data;
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}
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}
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return NULL;
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}
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/**
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* Look for an existing entry in the cache that has identical assembly code.
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*
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* This is useful for programs generating shaders at runtime, where multiple
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* distinct shaders (from an API perspective) may compile to the same assembly
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* in our backend.
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*/
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static const struct iris_program_cache_item *
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find_existing_assembly(const struct iris_program_cache *cache,
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const void *assembly,
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unsigned assembly_size)
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{
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hash_table_foreach(cache->table, entry) {
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const struct iris_program_cache_item *item = entry->data;
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if (item->assembly_size == assembly_size &&
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memcmp(cache->map + item->assembly_offset,
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assembly, assembly_size) == 0)
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return item;
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}
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return NULL;
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}
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static uint32_t
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upload_new_assembly(struct iris_context *ice,
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const void *assembly,
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unsigned size)
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{
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struct iris_program_cache *cache = &ice->shaders.cache;
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/* Allocate space in the cache BO for our new program. */
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if (cache->next_offset + size > cache->bo->size) {
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uint32_t new_size = cache->bo->size * 2;
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while (cache->next_offset + size > new_size)
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new_size *= 2;
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recreate_cache_bo(ice, new_size);
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}
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uint32_t offset = cache->next_offset;
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/* Programs are always 64-byte aligned, so set up the next one now */
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cache->next_offset = ALIGN(offset + size, 64);
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/* Copy data to the buffer */
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memcpy(cache->map + offset, assembly, size);
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return offset;
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}
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void
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iris_upload_cache(struct iris_context *ice,
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enum iris_program_cache_id cache_id,
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const void *key,
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unsigned key_size,
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const void *assembly,
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unsigned assembly_size,
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const void *prog_data,
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unsigned prog_data_size,
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uint32_t *out_assembly_offset,
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void *out_prog_data)
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{
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struct iris_program_cache *cache = &ice->shaders.cache;
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struct iris_program_cache_item *item =
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ralloc(cache->table, struct iris_program_cache_item);
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const struct iris_program_cache_item *matching_data =
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find_existing_assembly(cache, assembly, assembly_size);
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/* If we can find a matching prog in the cache already, then reuse the
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* existing stuff without creating new copy into the underlying buffer
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* object. This is notably useful for programs generating shaders at
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* runtime, where multiple shaders may compile to the same thing in our
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* backend.
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*/
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if (matching_data) {
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item->assembly_offset = matching_data->assembly_offset;
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} else {
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item->assembly_offset =
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upload_new_assembly(ice, assembly, assembly_size);
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}
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item->assembly_size = assembly_size;
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item->prog_data = ralloc_size(item, prog_data_size);
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memcpy(item->prog_data, prog_data, prog_data_size);
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if (cache_id != IRIS_CACHE_BLORP) {
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struct brw_stage_prog_data *stage_prog_data = prog_data;
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ralloc_steal(item->prog_data, stage_prog_data->param);
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ralloc_steal(item->prog_data, stage_prog_data->pull_param);
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}
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struct keybox *keybox = make_keybox(cache, cache_id, key, key_size);
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_mesa_hash_table_insert(cache->table, keybox, item);
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*out_assembly_offset = item->assembly_offset;
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*(void **)out_prog_data = item->prog_data;
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}
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void
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iris_init_program_cache(struct iris_context *ice)
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{
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struct iris_program_cache *cache = &ice->shaders.cache;
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cache->table = _mesa_hash_table_create(ice, keybox_hash, keybox_equals);
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recreate_cache_bo(ice, 16384);
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}
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void
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iris_destroy_program_cache(struct iris_context *ice)
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{
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struct iris_program_cache *cache = &ice->shaders.cache;
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/* This can be NULL if context creation failed early on. */
|
||||
if (cache->bo) {
|
||||
iris_bo_unmap(cache->bo);
|
||||
iris_bo_unreference(cache->bo);
|
||||
cache->bo = NULL;
|
||||
cache->map = NULL;
|
||||
}
|
||||
|
||||
cache->next_offset = 0;
|
||||
|
||||
/* Also, NULL out any stale program pointers. */
|
||||
for (int i = 0; i < MESA_SHADER_STAGES; i++) {
|
||||
ice->shaders.prog_data[i] = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static const char *
|
||||
cache_name(enum iris_program_cache_id cache_id)
|
||||
{
|
||||
if (cache_id == IRIS_CACHE_BLORP)
|
||||
return "BLORP";
|
||||
|
||||
return _mesa_shader_stage_to_string(cache_id);
|
||||
}
|
||||
|
||||
void
|
||||
iris_print_program_cache(struct iris_context *ice)
|
||||
{
|
||||
struct iris_program_cache *cache = &ice->shaders.cache;
|
||||
struct iris_screen *screen = (struct iris_screen *)ice->ctx.screen;
|
||||
const struct gen_device_info *devinfo = &screen->devinfo;
|
||||
|
||||
hash_table_foreach(cache->table, entry) {
|
||||
const struct keybox *keybox = entry->key;
|
||||
struct iris_program_cache_item *item = entry->data;
|
||||
fprintf(stderr, "%s:\n", cache_name(keybox->cache_id));
|
||||
brw_disassemble(devinfo, cache->map,
|
||||
item->assembly_offset, item->assembly_size, stderr);
|
||||
}
|
||||
}
|
||||
|
|
@ -31,6 +31,7 @@ files_libiris = files(
|
|||
'iris_formats.c',
|
||||
'iris_pipe.h',
|
||||
'iris_program.c',
|
||||
'iris_program_cache.c',
|
||||
'iris_query.c',
|
||||
'iris_resource.c',
|
||||
'iris_resource.h',
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue