This was the last part that didn't scale with multiple infos. Reducing
the amount of barriers in this case improves DOOM Eternal performance by
50%. (Running with low resolution)
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24720>
This needs to be done so we can optimize it for occpuancy when building
multiple acceleration structures in parallel. Changes to the original
code:
- Change // to /* */
- clang-format
- Replace vkCmd calls with calls to the driver entrypoints
- Add a light weight info struct
- Use radv_fill_buffer directly
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24720>
Make sure to take the db alignment into account when sizing the underlying
images.
Fixes a 360p sample from Lynne.
Cc: mesa-stable
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Lynne <dev@lynne.ee>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25168>
I don't know if these can be done properly, but for now just don't
emit the standard cp stuff since it hangs the GPU.
"Fixes" dEQP-VK.video.synchronizat*
Cc: mesa-stable
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25170>
The third parameter of PKT3 is the predicate bit and this was wrong.
PAL sets the RESET_FILTER_CAM bit when emitting SQTT userdata.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25158>
In order to compile monolithic shaders with pipeline libraries, we need
to keep the NIR around for inlining recursive stages.
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21929>
VK_PIPELINE_CREATE_2_RETAIN_LINK_TIME_OPTIMIZATION_INFO_BIT_EXT is only
allowed for pipeline libs, so VK_PIPELINE_CREATE_2_LIBRARY_BIT_KHR
should also be set.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25110>
Instead of failing the copy we can use multiple chunks.
This codepath shouldn't really be used since the source
image should usually be tiled but it still better to not
fail when possible.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24771>
Some RGP data showing that a large amount of NOPs might be a performance
concern.
Some data from a Granite demo repurposed as benchmark:
- with max_count = 16, actual draw count 1-4, the new path is ~5% slower
- with max_count = 2048, actual draw count 1-4, the new path is >2x as fast.
- with max_count = 16384, actual draw count 1-4, the new path is >7x as fast.
Due to the new path being slower in e.g. small cmdbuffers I added a heuristic.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25046>
Starfield has a lot of empty ExecuteIndirect() calls. This optimizes
them by using the indirect sequence count as predicate.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25060>
cs->base.cdw here is the size of the last CS in the chain, but we are
passing in the first CS in the chain to begin decoding. Hence,
cs->ib_buffers[0].cdw is the correct size here.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25061>
SAMPLE_STREAMOUTSTATS requires PIPELINESTAT_START to be enabled,
otherwise the hw doesn't count anything.
This fixes
dEQP-VK.transform_feedback.primitives_generated_query.concurrent.pipeline_statistics_2.*
on GFX8. GFX6-9 are probably also affected by this bug, but with NGG
these queries are slightly different and don't use legacy streamout.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25049>
Add a driconf to force the swapchain size to match
`VkSurfaceCapabilities2KHR::currentExtent` as a workaround for
misbehaved games
Fixes: 6139493ae3 ("vulkan/wsi: return VK_SUBOPTIMAL_KHR for sw/x11 on window resize")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24818>