Compute tunneling can considerably lower the latency of high-priority
compute work. Enabling it is beneficial in cases where high-priority
work is dispatched while the GPU is already busy with other work (e.g.
rendering on GFX). This is the case in VR compositors that dispatch
latency-sensitive compositing work to ACE while GFX is busy rendering
the next frame.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26462>
The Vulkan spec says:
"If samples is not VK_SAMPLE_COUNT_1_BIT, then imageType must be
VK_IMAGE_TYPE_2D, flags must not contain
VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT, mipLevels must be equal to 1..."
So, the source image is always 2D with no mipmaps.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26316>
When this state is dynamic, the common runtime code sets the write mask
to 0xf which prevents color exports to be removed.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26400>
They have been causing hangs intermitently in CI for the past week,
until it finally caught my attention and forced me spend a couple of
hours bisecting the issue.
We'll re-introduce support for it when the issue is fixed.
Fixes: b975d4e800 ("radv: enable meshShaderQueries on GFX10.3")
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26450>
pipeline_is_dirty was never TRUE because it's emitted in the before
helper. This might fix bad interactions between DGC and RT because
they both use compute shaders and descriptor bindings need to be
re-emitted.
Found by inspection.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26417>
The Vulkan spec says multi-planar images can only be copied on a
per-plane basis. The COLOR_BIT to "all planes" expansion applies to
image memory barriers which is completely unrelated.
Remove the expansion logic to simplify the code. Add assertions to
clearly describe the invariant.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26364>
This is an important performance bottleneck analysis tool.
Try it with radeonsi: AMD_ROLLS=filename app
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26349>
This was found by inspection, I'm not sure it can even happen.
No fossil-db changes.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26402>
Add new flag and buffer to handle multi slice reflist case for hevc.
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26081>
1) This better reflects the reality that we only have one timeline
of sparse binding changes.
2) Allows making it a threaded queue from the start in prep of
explicit sync stuff.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16935>
It was pulled from ac.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26397>
Fixes dEQP-VK.mesh_shader.ext.smoke.monolithic.mesh_shader_triangle with
nir_opt_combine_stores disabled.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Fixes: 240e16fc8e ("ac/nir/ngg: Use attribute ring for mesh shader params.")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25530>
Upstream removed llvm::createLoopSinkPass() in commit
<b9975cec0e>
and there is no useful alternative except moving to the new pass
manager.
On top of that, the usage of this optimisation pass and
PromoteMemoryToRegisterPass were just useless, according to the
upstream developer of the commit named above. Therefore the easiest
solution is, as him, Marek and Dave suggested, to just remove these two
passes from the pipeline for now.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10192
Reference: https://github.com/llvm/llvm-project/pull/72811
Reference: b9975cec0e
Suggested-by: Dave Airlie <airlied@redhat.com>
Suggested-by: Aiden Grossman <agrossman154@yahoo.com>
Suggested-by: Marek Olšák <maraeo@gmail.com>
Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26336>