pan_blendable_format.bifrost is only accessed on bifrost, but we set it
to bogus values on midgard. Set it to 0/invalid instead.
Signed-off-by: Ray Smith <rsmith@brightsign.biz>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26980>
When NV21 lowering with hardware sampling and shader CSC was added, the
incorrect PIPE_FORMAT_G8_B8R8_UNORM was used. That format is supposed to
represent vulkan NV12 instead.
This commit introduces PIPE_FORMAT_R8_B8G8_UNORM, which correctly describes the
gallium mapping for YUV CSC, with R as Y, instead of G as Y.
Fixes: 26e3be513d ("gallium/st: add support for PIPE_FORMAT_NV21 and PIPE_FORMAT_G8_B8R8_420")
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24266>
PIPE_BIND_* belongs to gallium, do not use it in panvk
As pan_format.h also used ban panfrost gallium driver, so static_assert it equal
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23526>
mesa/st doesn't like to use 24-bit textures, preferring RGBX over true RGB even
for texture views where this isn't valid. Given how silly true RGB is in
practice, I'd rather drop support and fix texture views than go against the
grain and risk more issues down the line since nobody else in tree is testing
these paths and apps really shouldn't be caring.
Fixes page faults in arb_texture_view-rendering-formats_gles3 which tries to
sample an R8G8B8_UINT texture with a R8G8B8X8_UNORM view in one subcase. That
test is now passing reliably.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21891>
This switches us over to Mesa's code style [1], normalizing us within the tree.
The results aren't perfect, but they bring us a hell of a lot closer to the rest
of the tree. Panfrost doesn't feel so foreign relative to Mesa with this, which
I think (in retrospect after a bunch of years of being "different") is the right
call.
I skipped PanVK because that's paused right now.
find panfrost/ -type f -name '*.h' | grep -v vulkan | xargs clang-format -i;
find panfrost/ -type f -name '*.c' | grep -v vulkan | xargs clang-format -i;
clang-format -i gallium/drivers/panfrost/*.c gallium/drivers/panfrost/*.h ; find
panfrost/ -type f -name '*.cpp' | grep -v vulkan | xargs clang-format -i
[1] https://docs.mesa3d.org/codingstyle.html
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20425>
They're too restricted for AFBC. Fix up instead. There are two problems at play:
1. We can't just map the format swizzle to the pixel format ordering on v7,
because the "reordered" values aren't allowed with compression.
2. We can't just compose the format swizzle with the API swizzle, because the
composed swizzle is applied to the border colour, so we need to be able to
apply an inverted swizzle to the border colour. That only works for bijective
format swizzles.
Fortunately, there's a neat solution: decompose the format's swizzle into two
swizzles, the first mapping to a reordering that IS allowed for compression, and
the second a bijection. Then we use the allowed reordering when texturing, apply
the bijective swizzle to the API swizzle, and apply the inverse of the bijective
swizzle to the border colour. When we're sampling a border colour, what's now
happening mathematically is:
(API swizzle o bijective swizzle)((bijective swizzle^-1)(border colour)) =
(API swizzle o (bijective swizzle o bijective swizzle^-1))(border colour) =
API swizzle(border colour)
which is exactly what we wanted.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20311>
Bifrost onwards handle this in hardware, and the Midgard lowering isn't
too terrible. Enable the format, otherwise desktop GL apps such as
Hacknet try to render to the format and get an incomplete framebuffer.
Cc stable because apparently we've been advertising this format
unintentionally as a result of some other interaction? Unclear how
Hacknet is hitting this, maybe it's an app bug. Shrug, it's not a big
deal regardless.
Additionally, we need to restrict texturing from 32-bit normalized due
to a restriction added with the v7 pixel format fiasco. That means
restricting rendering to 32-bit normalized on v7 onwards.
Closes: #7251
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Tested-by: Dang Huynh <danct12@disroot.org>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19358>
Use a Bifrost compatible path. It's not clear this is optimal but it passes the
tests and is no worse than what we do on Bifrost.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15795>
We need to map to the interchange format, since there is no longer a pixel
format for the memory layout. Use this new format table on v9.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15586>
Sampling from SCALED textures / rendering to SCALED FBOs is a bit tricky
(requires extra int <-> float conversions in a few places).
mesa/st only use SCALED formats as vertex formats, and those formats
are optional in Vulkan, so let's drop the RENDER/TEXTURE flags to keep
things simple.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Suggested-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12508>
Include gen_macros.h instead so we can smoothly transition to per-gen
XMLs.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12551>
We support B5G6R5 as blendable, this is just a swizzle away. Reduces the
amount we hit blend shaders, and will fix a clear colour packing unit
test in a moment.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12365>
This is required to disable dithering on a per-draw basis when OPAQUE
output is used (bypassing the blender which normally uses the
round_to_framebuffer_precision flag to do the same).
This functionally reverts:
ebc07f4b2f ("panfrost: Remove padded unorm blendable formats")
fae90a7940 ("panfrost: Always pick dithered tb formats")
while adding the functionality to make them useful.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12152>
This allows us to unify the midgard and bifrost tables and just #ifdef
the differences. It will soon also allow us to fix a bunch of enums and
specialize blendable formats.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11785>
You'd just get a blend shader anyway, and since they're not spec
requirements, let's not worry about backporting the Midgard lowerings.
Takes dEQP-GLES31.functional.fbo.color.tex2d.* on Midgard from crashing
to not supported.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11123>
Gallium wants the depth or stencil component replicated on all .XYZW.
That's easily done on pre-v7 since we can forge all the swizzles we
want, but Bifrost v7 only supports a few combinations, so we have to
combine the user swizzle with our own 'replicate' swizzle to make it
work. Note that v7 has a trick to make border color work when the GRBA
order is chosen: they apply the red border color to the green component.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10612>
These are used to effectively disable dithering on the tilebuffer, but
we already disable dithering on a per-primitive basis anyway, so don't
bother.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10188>
Avoids a util_format_description call in a hot path, and drops some
indirection everywhere.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10188>
Avoids the need to go between linear and sRGB pipe formats in the hot
path. We're already reserving the space, may as well use it.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10188>
Avoids a layer of indirection in a hot path, at the expense of a greater
memory foot print. (Is this a win?)
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10188>
We can use the constant format anywhere safely as a 0-component format,
which will map fine for PIPE_FORMAT_NONE. Used so
ARB_framebuffer_no_attachments can probe.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9105>
R16_UNORM isn't compatible with AFBC, we need to use the native Z16
format if we want to allow AFBC on those resources.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8125>
Stencil should always be loaded in component Y, even when the buffer
only contains stencil values. Patch the blit shaders accordingly, and
fix some format definitions.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7922>
We use opaque uint to encode formats everywhere else, so let's make
things consistent and convert the only user to an opaque int too.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7530>
panfrost_format_to_bifrost_blend() shouldn't return a pipe_format, but
a mali_format.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7530>
Midgard (v4, v5) and Bifrost v6 have swizzles on every pixel format
descriptor, allowing for arbitrary component reordering. With v7,
reordering is limited to a fixed set of common swizzles, which
simplifies the hardware but to some extent limits the formats available.
To handle, we split out the format tables, with the correct table for
the current hardware loaded as dev->formats.
v2: Switch sRGB flag from T/F to S/L per icecream's suggestion
v3: Add back Z16_UNORM formats to fix trace changes.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Christian Hewitt <christianshewitt@gmail.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7352>