Mostly related to making sure the rasterizer can correctly
pick out the correct scissor box for the current viewport.
Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
"radeon_winsys_cs_handle *cs_buf" is now equivalent to "pb_buffer *buf".
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
This is a prerequisite for the removal of radeon_winsys_cs_handle.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
This is a prerequisite for the removal of radeon_winsys_cs_handle.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
This simplified (basically duplicated) version of pb_cache_manager will
allow removing some ugly hacks from radeon and amdgpu winsyses and
flatten simplify their design.
The difference is that winsyses must manually add buffers to the cache
in "destroy" functions and the cache doesn't know about the buffers before
that. The integration is therefore trivial and the impact on the winsys
design is negligible.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
This is the recommended setting according to hw people and it makes Hyper-Z
stable. Just the two magic states.
This fixes Evergreen, Cayman, SI, CI, VI (using the Cayman code).
Cc: 11.0 11.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Both caused a crash due to a division by zero in that function.
This is an alternative fix.
Cc: 11.0 11.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
This fixes a hang in
piglit/arb_blend_func_extended-fbo-extended-blend-pattern_gles2 on REDWOOD.
Cc: 11.0 11.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
This is a prerequisite for the following r600g fix.
Cc: 11.0 11.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
This reverts commit 32f05fadbb.
It turned out the problem with Stoney was caused by incorrect handling of
a non-power-two VRAM size in the kernel driver.
This is an optional BIOS setting and can be worked around by choosing
a different VRAM size in the BIOS.
Cc: 11.1 <mesa-stable@lists.freedesktop.org>
Discovered this when working on other clip code, apparently didn't work
correctly - the combination of linear interpolated values and using
gl_ClipVertex produced wrong values (failing all such combinations
in piglits glsl-1.30 interpolation tests, named
interpolation-noperspective-XXX-vertex).
Use the pre-clip-pos values when determining the interpolation factor to
fix this.
Noone really understands this code well, but everybody agrees this looks
sane... This fixes all those failing tests (10 in total) both with
the llvm and non-llvm draw paths, with no piglit regressions.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
There is some special-casing needed in a competent back-end. However, they
can do their special-casing easily enough based on whether or not the
offset is a constant. In the mean time, having the *_indirect variants
adds special cases a number of places where they don't need to be and, in
general, only complicates things. To complicate matters, NIR had no way to
convdert an indirect load/store to a direct one in the case that the
indirect was a constant so we would still not really get what the back-ends
wanted. The best solution seems to be to get rid of the *_indirect
variants entirely.
This commit is a bunch of different changes squashed together:
- nir: Get rid of *_indirect variants of input/output load/store intrinsics
- nir/glsl: Stop handling UBO/SSBO load/stores differently depending on indirect
- nir/lower_io: Get rid of load/store_foo_indirect
- i965/fs: Get rid of load/store_foo_indirect
- i965/vec4: Get rid of load/store_foo_indirect
- tgsi_to_nir: Get rid of load/store_foo_indirect
- ir3/nir: Use the new unified io intrinsics
- vc4: Do all uniform loads with byte offsets
- vc4/nir: Use the new unified io intrinsics
- vc4: Fix load_user_clip_plane crash
- vc4: add missing src for store outputs
- vc4: Fix state uniforms
- nir/lower_clip: Update to the new load/store intrinsics
- nir/lower_two_sided_color: Update to the new load intrinsic
NIR and i965 changes are
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
NIR indirect declarations and vc4 changes are
Reviewed-by: Eric Anholt <eric@anholt.net>
ir3 changes are
Reviewed-by: Rob Clark <robdclark@gmail.com>
NIR changes are
Acked-by: Rob Clark <robdclark@gmail.com>
In case a state tracker unbinds every slot by a seperate
pipe->set_vertex_buffers() call, starting from slot zero, the number
of bound buffers would not reach zero at all.
The current algorithm does not account for pre-existing holes in the
buffer list.
Unbinding all buffers at once or starting at the top-most slot results
in correct behaviour.
Calculating the correct number of bound buffers fixes a NULL pointer
dereference in nvc0_validate_vertex_buffers_shared().
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93004
Signed-off-by: Patrick Rudolph <siro@das-labor.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0 11.1" <mesa-stable@lists.freedesktop.org>
src/gallium/tests/trivial/compute.c expects samplers to be cleaned
when the samplers list is NULL.
Like in radeon, the function behave like when the number of samplers
parameter is set to 0.
[small s/hwsco/hwcso/ typo fix]
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Let us avoid trapping in hardware from a SIGFPE and instead
assert on a zero divisor.
Hint: This can occur if a PIPE_PRIM_? is not handled in
u_prim_vertex_count() that results in ' info ' not
being initialized in the expected manner.
Further, we also fix a possibly NULL pointer dereference
from ' info ' being NULL from a u_prim_vertex_count() call.
Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Always reset the vertex bufctx to make sure there's no pointer to
an already freed pipe_resource left after unbinding buffers.
Fixes use after free crash in nvc0_bufctx_fence().
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93004
Signed-off-by: Patrick Rudolph <siro@das-labor.org>
[imirkin: simplify nvc0 fix, apply to nv50]
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0 11.1" <mesa-stable@lists.freedesktop.org>
This adds the double code to the geometry shader input handling.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Cc: "11.0 11.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This handles loading doubles from LDS properly.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Cc: "11.0 11.1" <mesa-stable@lists.fedoraproject.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This fixes:
glsl-1.50/execution/geometry/dynamic_input_array_index.shader_test
my profanity.
We need to load the AR register with the value from the index reg
Cc: "11.0 11.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This fixes:
gs-input-array-vec4-index-rd
The others run out of gprs unfortunately.
Cc: "11.0 11.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This fixes:
arb_transform_feedback3-ext_interleaved_two_bufs_gs
arb_transform_feedback3-ext_interleaved_two_bufs_gs_max
transform-feedback-builtins
If we are only emitting one ring, then emit all output
buffers on it.
Cc: "11.0 11.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
[airlied: update relnotes]
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
See: `commit e82c527f1fc2f8ddc64954ecd06b0de3cea92e93`
which is where a block in src maps to a pixel in dst and vice versa.
e.g. DXT1 <-> R32G32_UINT
DXT5 <-> R32G32B32A32_UINT
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The only effect here is a space savings - 822 programs in shader-db
affected with the following overall change:
total bytes used in shared programs : 44154976 -> 44139880 (-0.03%)
Fixes: 641eda0c (nv50/ir: r63 is only 0 if we are using less than 63 registers)
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0 11.1" <mesa-stable@lists.freedesktop.org>