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radeonsi: use tgsi_shader_info::colors_written
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
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b5b87c4ed1
commit
51603af390
3 changed files with 1 additions and 11 deletions
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@ -213,7 +213,6 @@ struct si_shader_selector {
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/* masks of "get_unique_index" bits */
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uint64_t outputs_written;
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uint32_t patch_outputs_written;
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uint32_t ps_colors_written;
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};
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/* Valid shader configurations:
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@ -267,7 +267,7 @@ static void si_emit_cb_target_mask(struct si_context *sctx, struct r600_atom *at
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*/
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if (blend && blend->dual_src_blend &&
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sctx->ps_shader.cso &&
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(sctx->ps_shader.cso->ps_colors_written & 0x3) != 0x3)
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(sctx->ps_shader.cso->info.colors_written & 0x3) != 0x3)
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mask = 0;
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radeon_set_context_reg(cs, R_028238_CB_TARGET_MASK, mask);
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@ -730,15 +730,6 @@ static void *si_create_shader_selector(struct pipe_context *ctx,
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}
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sel->esgs_itemsize = util_last_bit64(sel->outputs_written) * 16;
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break;
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case PIPE_SHADER_FRAGMENT:
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for (i = 0; i < sel->info.num_outputs; i++) {
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unsigned name = sel->info.output_semantic_name[i];
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unsigned index = sel->info.output_semantic_index[i];
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if (name == TGSI_SEMANTIC_COLOR)
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sel->ps_colors_written |= 1 << index;
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}
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break;
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}
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if (sscreen->b.debug_flags & DBG_PRECOMPILE) {
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