Commit graph

228 commits

Author SHA1 Message Date
Matt Turner
e21debbf75 glcpp: Don't define macros for extensions that aren't in ES
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-15 15:21:28 -08:00
Matt Turner
c6f426c02d glcpp: wire up glcpp-test to make check
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-09 14:33:08 -08:00
Matt Turner
68414bc868 glcpp/tests: Add tests for multiline #elif
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-09 14:33:08 -08:00
Matt Turner
28e397660c glcpp/tests: Add test for multiline #if
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-09 14:33:08 -08:00
Matt Turner
b44423cf75 glcpp/tests: Add test for multiline #line
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-09 14:33:08 -08:00
Matt Turner
c3a15d9a35 glcpp/tests: Add test to check #line followed by code
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=51802
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=51506
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41152
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-09 14:33:08 -08:00
Fabian Bieler
9ad71c44fa glcpp: don't push #line directives into next line
By moving the HASH_LINE rule out of control_line: and into line:, we avoid
adding control_line's additional \n (as seen in the first hunk).

mattst88: Carl and I determined independently of Fabian that the 091
test needed to be modified identically to this, and our patch to fix the
test was more complicated.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=51506
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Carl Worth <cworth@cworth.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-09 14:33:08 -08:00
Matt Turner
060e696799 glcpp: Reject garbage after #else and #endif tokens
Previously we were accepting garbage after #else and #endif tokens when
the previous preprocessor conditional evaluated to false (eg, #if 0).

When the preprocessor hits a false conditional, it switches the lexer
into the SKIP state, in which it ignores non-control tokens. The parser
pops the SKIP state off the stack when it reaches the associated #elif,
#else, or #endif. Unfortunately, that meant that it only left the SKIP
state after the lexing the entire line containing the #token and thus
would accept garbage after the #token.

To fix this we use a mid-rule, which is executed immediately after the
#token is parsed.

NOTE: This is a candidate for the stable branch
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=56442
Fixes: preprocess17_frag.test from oglconform
Reviewed-by: Carl Worth <cworth@cworth.org> (glcpp-parse.y)
Acked-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-09 14:33:08 -08:00
Dave Airlie
4c8750015b glsl: add ARB_texture_cube_map_array support (v2)
This adds all the new builtins + the new sampler types,
and hooks them up if the extension is supported.

v2: fix missing signatures for grad/lod
fix missing textureSize clarifications
fix compare vs starts with usage

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-11-09 10:26:33 +10:00
Kenneth Graunke
9142ade154 glcpp: Don't use infinite lookhead for #define differentiation.
Previously, we used lookahead patterns to differentiate:

   #define FOO(x)  function macro
   #define FOO (x) object macro

Unfortunately, our rule for function macros:

   {HASH}define{HSPACE}+/{IDENTIFIER}"("

relies on infinite lookahead, and apparently triggers a Flex bug where
the generated code overflows a state buffer (see YY_STATE_BUF_SIZE).

There's no need to use infinite lookahead.  We can simply change state,
match the identifier, and use a single character lookahead for the '('.
This apparently makes Flex not generate the giant state array, which
avoids the buffer overflow, and should be more efficient anyway.

Fixes piglit test 17000-consecutive-chars-identifier.frag.

NOTE: This is a candidate for every release branch ever.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Carl Worth <cworth@cworth.org>
2012-10-25 14:52:53 -07:00
Dave Airlie
88b0790b1a mesa/glsl: rename preprocess to glcpp_preprocess
This symbol with dricore escapes into the namespace, its too generic,
we should prefix it with something just to be nice.

Should be applied to stable + 9.0

Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-09-15 08:22:55 +10:00
Dave Airlie
53d46bc787 glcpp: fix abuse of yylex
So glcpp tried to workaround yylex its own way, but failed,
do it properly.

This fixes another crash found after fixing the first crash.

this is a candidate for 9.0 and stable branches

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-09-15 08:20:56 +10:00
Christopher James Halse Rogers
77a3efc6b9 build/glsl: fix location of generated files.
Like in src/mesa, use GLSL_BUILDDIR/GLSL_SRCDIR to unambiguously
distinguish between in-tree and generated files.

Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Christopher James Halse Rogers <christopher.halse.rogers@canonical.com>
2012-08-13 12:24:39 -07:00
Kenneth Graunke
dcf8754cce glcpp: Add a newline to expanded #line directives.
Otherwise, the preprocessor happily outputs

    #line 2 4 <your next line of code>

and the main compiler gets horribly confused and fails to compile.

This is not the right solution (line numbers in error messages will
likely be off-by-one in certain circumstances), but until Carl comes
up with a proper fix, this gets programs running again.

Fixes regressions in Regnum Online, Overgrowth, Piglit, and others since
commit aac78ce823.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=51802
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=51506
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41152
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
2012-07-28 13:33:50 -07:00
Jon TURNEY
68e04cc601 automake: convert libglsl
v2: Use AM_V_GEN to silence generated code rules. Add BUILT_SOURCES to CLEANFILES
v3:
- Fix an accidental // in a path
- Use automake make rules for lex/yacc rather than writing our own
- Update .gitignore appropriately
- Build a libglcpp convenience library rather than awkwardly including
the files in libglsl and delegating the generation
- Remove libglsl.a compatibility link on clean
v4:
- Automake's rules for lex/yacc make .cc if source is .ll or .yy, and apparently we
must use those extensions "because of scons", so update everywhere glsl_parser.cpp
-> glsl_parser.cc and glsl_lexer.cpp -> glsl_lexer.cc. This fixes 'make tarballs'
and building with dricore enabled.

Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Matt Turner <mattst88@gmail.com>
2012-07-13 12:43:41 +01:00
Kenneth Graunke
532e99cbf2 glcpp: Add built-in #define for GL_ARB_uniform_buffer_object.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-07-09 11:11:59 -07:00
Carl Worth
d8e61f8f86 glsl: glcpp: Extend testing of #line directives
The most recent commit adds support for comments and macro expansion
on #line directives. Add testing to verify the new features.

Signed-off-by: Carl Worth <cworth@cworth.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-06-26 15:23:55 -07:00
Carl Worth
aac78ce823 glsl: glcpp: Move handling of #line directives from lexer to parser.
The GLSL specification requires that #line directives be interpreted
after macro expansion. Our existing implementation of #line macros in
the lexer prevents conformance on this point.

Moving the handling of #line from the lexer to the parser gives us the
macro expansion we need. An additional benefit is that the
preprocessor also now supports comments on the same line as #line
directives.

Finally, the preprocessor now emits the (fully-macro-expanded) #line
directives into the output. This allows the full GLSL compiler to also
see and interpret these directives so it can also generate correct
line numbers in error messages.

Signed-off-by: Carl Worth <cworth@cworth.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-06-26 15:23:49 -07:00
Carl Worth
39f8c46eaa glsl: glcpp: Rename and document _glcpp_parser_expand_if
This function is currently used only in the expansion of #if lines,
but we will soon be using it more generally (for the expansion of
(_glcpp_parser_expand_and_lex_from) and some more documentation.

Signed-off-by: Carl Worth <cworth@cworth.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-06-26 15:21:16 -07:00
Carl Worth
1db463ce2e glsl: Consistently use length-based ralloc string functions for info_log.
Commit b823b99ec0 switched from using
functions such as ralloc_asprintf and ralloc_strcat to
ralloc_asprintf_rewrite_tail. This change maintains the string's
length as a aparamter that is updated by the ralloc functions (rather
than recomputing it with strlen over and over).

However, the change failed to updated two locations (glcpp_error and
glcpp_warning), with the result that the string's length wasn't
updated by these calls. Then, subsequent calls to other
ralloc_asprintf_rewrite_tail would overwrite the text appended by
glcpp_error.

This commit fixes the two missing updates, and restores line numbers
to the output of glcpp error messages, (as noticed by a glcpp unit
test case that has been failing since the above-mentioned commit).

Signed-off-by: Carl Worth <cworth@cworth.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-06-26 15:20:53 -07:00
Carl Worth
c96b8302a3 glsl: glcpp: Allow "#if undefined-macro' to evaluate to false.
A strict reading of the GLSL specification would have this be an
error, but we've received reports from users who expect the
preprocessor to interepret undefined macros as 0. This is the standard
behavior of the rpeprocessor for C, and according to these user
reports is also the behavior of other OpenGL implementations.

So here's one of those cases where we can make our users happier by
ignoring the specification. And it's hard to imagine users who really,
really want to see an error for this case.

The two affected tests cases are updated to reflect the new behavior.

Signed-off-by: Carl Worth <cworth@cworth.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-06-26 15:20:03 -07:00
Andreas Boll
ca9977d5c6 glcpp: .gitignore cleanup
*.o, *.lo and *~ are already in toplevel .gitignore

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-06-08 11:18:55 -07:00
Olivier Galibert
199771bc32 glsl: Scaffolding for ARB_shader_bit_encoding.
That adds support for activating the extension.  It doesn't actually
*do* anything yet, of course.

Signed-off-by: Olivier Galibert <galibert@pobox.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-06-07 00:06:00 -07:00
Paul Berry
b41ab3b42c Add .deps/, .libs/, and *.la to toplevel .gitignore
To avoid redundancies, this patch also removes .deps, .libs, and *.la
from .gitignore files in subdirectories.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-03-20 11:50:50 -07:00
Kenneth Graunke
b823b99ec0 glcpp: Don't strlen() the output for every token being printed.
The ralloc string appending functions were originally intended for
simple, non-hot-path uses like printing to an info log.

Cuts Unigine Tropics load time by around 20% (6 seconds).

v2: Avoid strlen() on every newline, too.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> [v1]
Acked-by: José Fonseca <jfonseca@vmware.com> [v1]
2012-02-28 13:07:12 -08:00
Carl Worth
cd2e2187cb glsl: Avoid ralloc_stealing a long-lived object to a short-lived parent
In commit 6ecee54a9a a call to
talloc_reference was replaced with a call to talloc_steal. This was in
preparation for moving to ralloc which doesn't support reference
counting.

The justification for talloc_steal within token_list_append in that
commit is that the tokens are being copied already. But the copies are
shallow, so this does not work.

Fortunately, the lifetime of these tokens is easy to understand. A
token list for "replacements" is created and stored in a hash table
when a function-like macro is defined. This list will live until the
macro is #undefed (if ever).

Meanwhile, a shallow copy of the list is created when the macro is
used and the list expanded. This copy is short-lived, so is unsuitable
as a new parent.

So we can just let the original, longer-lived owner continue to own
the underlying objects and things will work.

This fixes bug #45082:

	"ralloc.c:78: get_header: Assertion `info->canary == 0x5A1106'
	failed." when using a macro in GLSL
	https://bugs.freedesktop.org/show_bug.cgi?id=45082

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>

NOTE: This is a candidate for stable release branches.
2012-02-02 12:05:21 -08:00
Carl Worth
64fd26a8a8 glsl: Add glcpp tests for a macro used twice
This test cases exposes a bug as described in this bug report:

	"ralloc.c:78: get_header: Assertion `info->canary == 0x5A1106'
	failed." when using a macro in GLSL
	https://bugs.freedesktop.org/show_bug.cgi?id=45082

Clearly, some memory is getting (incorrectly) freed on the first macro
invocation, leading to problems with the second macro invocation.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-02-02 12:05:21 -08:00
Carl Worth
7ab1c7f792 glcpp: Fix so that trailing punctuation does not prevent macro expansion
The trick here is that flex always chooses the rule that matches the most
text. So with a input text of "two:" which we want to be lexed as an
IDENTIFIER token "two" followed by an OTHER token ":" the previous OTHER
rule would match longer as a single token of "two:" which we don't want.

We prevent this by forcing the OTHER pattern to never match any
characters that appear in other constructs, (no letters, numbers, #,
_, whitespace, nor any punctuation that appear in CPP operators).

Fixes bug #44764:

	GLSL preprocessor doesn't replace defines ending with ":"
	https://bugs.freedesktop.org/show_bug.cgi?id=44764

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>

NOTE: This is a candidate for stable release branches.
2012-02-02 12:05:21 -08:00
Carl Worth
e931b0e05b glcpp: Add new test showing bug where a trailing ':' prevents macro expansion
This demonstrates a bug that was recently triggered in piglit.

Here is the original bug report (containing a test case almost identical
to this one):

	https://bugs.freedesktop.org/show_bug.cgi?id=44764

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-02-02 12:05:21 -08:00
Matt Turner
a99164956f Revert "automake: src/glsl and src/glsl/glcpp"
This reverts commit 9947656168.
2012-01-31 21:33:59 -05:00
Matt Turner
70dd17152d Revert "src/glsl/glcpp: wire up glcpp-test to make check"
This reverts commit 2bb9f9e1fd.
2012-01-31 21:33:21 -05:00
Matt Turner
2bb9f9e1fd src/glsl/glcpp: wire up glcpp-test to make check
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Matt Turner <mattst88@gmail.com>
2012-01-30 21:10:03 -05:00
Matt Turner
82060adcde glcpp-test: don't return failure if valgrind tests aren't run
Success was (tests-passed AND valgrind-tests-passed) but this meant that
if the valgrind tests weren't run it would be considered a failure.

The logic is now (tests-passed AND (!valgrind OR valgrind-tests-passed))
which lets us return success if the valgrind tests aren't run.

Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Matt Turner <mattst88@gmail.com>
2012-01-30 21:09:57 -05:00
Matt Turner
9947656168 automake: src/glsl and src/glsl/glcpp
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Matt Turner <mattst88@gmail.com>
2012-01-30 21:09:38 -05:00
Marek Olšák
bbcb648bc2 mesa: rename the AMD_conservative_depth extension flag to ARB
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2011-11-22 20:56:50 +01:00
Morgan Armand
54346d1f9b glcpp: Add GL_ARB_draw_instanced #define. 2011-11-12 12:39:51 -08:00
Chia-I Wu
2903816aad glsl: add support for GL_OES_EGL_image_external
This extension introduces a new sampler type: samplerExternalOES.
texture2D (and texture2DProj) can be used to do a texture look up in an
external texture.

Reviewed-by: Brian Paul <brianp@vmware.com>
Acked-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2011-11-03 15:09:44 +08:00
Carl Worth
201485bae0 glcpp: Add a test for #elif with an undefined macro.
As written, this test correctly raises an error for #elif being used
with an undefined macro (and not as an argument to "defined"). If the
preceding #if were '#if 1' then this diagnositc would correctly be
hidden. That allows code such as the following to not raise an error:

	#ifndef MAYBE_UNDEFINED
	#elif MAYBE_UNDEFINED < 5
	...
	#endif

So this test case is working as expected already. We add it here just
to improve test coverage.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Carl Worth <cworth@cworth.org>
2011-09-30 11:44:21 -07:00
Carl Worth
c4aaf7943c glcpp: Raise error if defining any macro containing two consecutive underscores
The specification reserves any macro name containing two consecutive
underscores, (anywhere within the name). Previously, we only raised
this error for macro names that started with two underscores.

Fix the implementation to check for two underscores anywhere, and also
update the corresponding 086-reserved-macro-names test.

This also fixes the following two piglit tests:

	spec/glsl-1.30/preprocessor/reserved/double-underscore-02.frag
	spec/glsl-1.30/preprocessor/reserved/double-underscore-03.frag

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Carl Worth <cworth@cworth.org>
2011-09-30 11:44:16 -07:00
Carl Worth
28842c2331 glcpp: Implement token pasting for non-function-like macros
This is as simple as abstracting one existing block of code into a
function call and then adding a single call to that function for the
case of a non-function-like macro.

This fixes the recently-added 097-paste-with-non-function-macro test
as well as the following piglit tests:

	spec/glsl-1.30/preprocessor/concat/concat-01.frag
	spec/glsl-1.30/preprocessor/concat/concat-02.frag

Also, the concat-04.frag test now passes for the right reason. The
test is intended to fail the compilation, but before this commit it
was failing compilation (and hence passing the test) for the wrong
reason.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Carl Worth <cworth@cworth.org>
2011-09-30 11:44:10 -07:00
Carl Worth
7bb3403e01 glcpp: Test a non-function-like macro using the token paste operator
Apparently we never implemented this, (but we've got a GLSL 1.30 test
in piglit that is exercising this case).

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Carl Worth <cworth@cworth.org>
2011-09-30 11:44:04 -07:00
Carl Worth
3c01a58944 glcpp: Fix two (or more) successive applications of token pasting
There was already a loop here to look for multiple token pastes, but
it was mistakenly incrementing the iterator counter after performing
one paste.

Instead, leave the loop iterator in place to coalesce as many tokens
as necessary into one.

This fixes the recently add 096-paste-twice test as well as the
following piglit test:

	spec/glsl-1.30/preprocessor/concat/concat-03.frag

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Carl Worth <cworth@cworth.org>
2011-09-30 11:43:59 -07:00
Carl Worth
8e6b99e7b1 glcpp: Add a test for a macro that implements token pasting twice.
This is something that piglit is exercising that currently fails.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Carl Worth <cworth@cworth.org>
2011-09-30 11:43:40 -07:00
Ian Romanick
9a3bd5e045 glsl: Silence several "warning: unused parameter" 2011-09-09 12:01:50 -07:00
Kenneth Graunke
778ecc9283 glcpp: Add GL_ARB_conservative_depth #define.
Forgotten in the patch that enabled the extension.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
2011-08-25 13:14:24 -07:00
Kenneth Graunke
5a3a242a8f glsl: Add compiler support for ARB_shader_texture_lod.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Marek Olšák <maraeo@gmail.com>
2011-05-09 11:23:54 -07:00
Carl Worth
9dacbe2226 glcpp: Fix attempts to expand recursive macros infinitely (bug #32835).
The 095-recursive-define test case was triggering infinite recursion
with the following test case:

	#define A(a, b) B(a, b)
	#define C A(0, C)
	C

Here's what was happening:

  1. "C" was pushed onto the active list to expand the C node

  2. While expanding the "0" argument, the active list would be
     emptied by the code at the end of _glcpp_parser_expand_token_list

  3. When expanding the "C" argument, the active list was now empty,
     so lather, rinse, repeat.

We fix this by adjusting the final popping at the end of
_glcpp_parser_expand_token_list to never pop more nodes then this
particular invocation had pushed itself. This is as simple as saving
the original state of the active list, and then interrupting the
popping when we reach this same state.

With this fix, all of the glcpp-test tests now pass.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=32835
Signed-off-by: Carl Worth <cworth@cworth.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-and-tested-by: Kenneth Graunke <kenneth@whitecape.org>
2011-04-17 01:02:24 -07:00
Carl Worth
3d78f83cde Add expected file for 095-recursive-define test case.
It's clear enough that the current segmentation fault isn't what we
want. And it's also very easy to know what we do want here, (just
check with any functional C preprocessor such as "gcc -E").

Add the desired output as an expected file so that the test suite
gives useful output, (showing the omitted output and the segfault),
rather than just reporting "No such file" for the expected file.
2011-04-14 16:20:49 -07:00
Carl Worth
02d293c08e glcpp: Simplify calling convention of parser's active_list functions
These were all written as generic list functions, (accepting and returning
a list to act upon). But they were only ever used with parser->active as
the list. By simply accepting the parser itself, these functions can update
parser->active and now return nothing at all. This makes the code a bit
more compact.

And hopefully the code is no less readable since the functions are also
now renamed to have "_parser_active" in the name for better correlation
with nearby tests of the parser->active field.
2011-04-14 15:35:41 -07:00
Carl Worth
0b80f2d4c9 glcpp: Add --valgrind option to the glcpp-test utility
The common case for this test suite is to quickly test that everything
returns the correct results. In this case, the second run of the test
suite under valgrind was just annoying, (and the user would often
interrupt it).

Now, do what is wanted in the common case by default (just run the
test suite), and require a run with "glcpp-test --valgrind" in order
to test with valgrind.
2011-04-14 14:55:52 -07:00