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glcpp: Add GL_ARB_draw_instanced #define.
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1 changed files with 3 additions and 0 deletions
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@ -1132,6 +1132,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
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if (extensions->ARB_shader_texture_lod)
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add_builtin_define(parser, "GL_ARB_shader_texture_lod", 1);
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if (extensions->ARB_draw_instanced)
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add_builtin_define(parser, "GL_ARB_draw_instanced", 1);
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if (extensions->AMD_conservative_depth) {
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add_builtin_define(parser, "GL_AMD_conservative_depth", 1);
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add_builtin_define(parser, "GL_ARB_conservative_depth", 1);
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