radeonsi: add _once suffix to depth_cleared_level_mask

And add a new variable to disambiguate between "has been cleared once" and
"is cleared".

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10979>
This commit is contained in:
Pierre-Eric Pelloux-Prayer 2021-05-07 11:48:34 +02:00
parent eb0fa78b68
commit ff8a930cf7
4 changed files with 18 additions and 9 deletions

View file

@ -799,7 +799,7 @@ static void si_fast_clear(struct si_context *sctx, unsigned *buffers,
/* Z-only clear. */
clear_value = si_get_htile_clear_value(zstex, depth);
*buffers &= ~PIPE_CLEAR_DEPTH;
zstex->depth_cleared_level_mask |= BITFIELD_BIT(level);
zstex->depth_cleared_level_mask_once |= BITFIELD_BIT(level);
update_db_depth_clear = true;
}
} else if ((*buffers & PIPE_BIND_DEPTH_STENCIL) == PIPE_BIND_DEPTH_STENCIL) {
@ -808,7 +808,7 @@ static void si_fast_clear(struct si_context *sctx, unsigned *buffers,
/* Combined Z+S clear. */
clear_value = si_get_htile_clear_value(zstex, depth);
*buffers &= ~PIPE_CLEAR_DEPTHSTENCIL;
zstex->depth_cleared_level_mask |= BITFIELD_BIT(level);
zstex->depth_cleared_level_mask_once |= BITFIELD_BIT(level);
zstex->stencil_cleared_level_mask |= BITFIELD_BIT(level);
update_db_depth_clear = true;
update_db_stencil_clear = true;
@ -872,7 +872,7 @@ static void si_fast_clear(struct si_context *sctx, unsigned *buffers,
htile_size, si_get_htile_clear_value(zstex, depth));
clear_types |= SI_CLEAR_TYPE_HTILE;
*buffers &= ~PIPE_CLEAR_DEPTH;
zstex->depth_cleared_level_mask |= BITFIELD_BIT(level);
zstex->depth_cleared_level_mask_once |= BITFIELD_BIT(level);
update_db_depth_clear = true;
}
} else if ((*buffers & PIPE_BIND_DEPTH_STENCIL) == PIPE_BIND_DEPTH_STENCIL) {
@ -885,7 +885,7 @@ static void si_fast_clear(struct si_context *sctx, unsigned *buffers,
htile_size, si_get_htile_clear_value(zstex, depth));
clear_types |= SI_CLEAR_TYPE_HTILE;
*buffers &= ~PIPE_CLEAR_DEPTHSTENCIL;
zstex->depth_cleared_level_mask |= BITFIELD_BIT(level);
zstex->depth_cleared_level_mask_once |= BITFIELD_BIT(level);
zstex->stencil_cleared_level_mask |= BITFIELD_BIT(level);
update_db_depth_clear = true;
update_db_stencil_clear = true;
@ -910,7 +910,7 @@ static void si_fast_clear(struct si_context *sctx, unsigned *buffers,
htile_depth_writemask);
clear_types |= SI_CLEAR_TYPE_HTILE;
*buffers &= ~PIPE_CLEAR_DEPTH;
zstex->depth_cleared_level_mask |= BITFIELD_BIT(level);
zstex->depth_cleared_level_mask_once |= BITFIELD_BIT(level);
update_db_depth_clear = true;
} else if (htile_size &&
!(*buffers & PIPE_CLEAR_DEPTH) &&
@ -968,6 +968,9 @@ static void si_clear(struct pipe_context *ctx, unsigned buffers,
else if (!util_format_has_stencil(util_format_description(zsbuf->format)))
buffers &= ~PIPE_CLEAR_STENCIL;
if (buffers & PIPE_CLEAR_DEPTH)
zstex->depth_cleared_level_mask |= BITFIELD_BIT(zsbuf->u.tex.level);
si_fast_clear(sctx, &buffers, color, depth, stencil);
if (!buffers)
return; /* all buffers have been cleared */
@ -990,7 +993,7 @@ static void si_clear(struct pipe_context *ctx, unsigned buffers,
if (si_can_fast_clear_depth(zstex, level, depth, buffers)) {
/* Need to disable EXPCLEAR temporarily if clearing
* to a new value. */
if (!(zstex->depth_cleared_level_mask & BITFIELD_BIT(level)) ||
if (!(zstex->depth_cleared_level_mask_once & BITFIELD_BIT(level)) ||
zstex->depth_clear_value[level] != depth) {
sctx->db_depth_disable_expclear = true;
}
@ -1049,7 +1052,7 @@ static void si_clear(struct pipe_context *ctx, unsigned buffers,
if (sctx->db_depth_clear) {
sctx->db_depth_clear = false;
sctx->db_depth_disable_expclear = false;
zstex->depth_cleared_level_mask |= BITFIELD_BIT(zsbuf->u.tex.level);
zstex->depth_cleared_level_mask_once |= BITFIELD_BIT(zsbuf->u.tex.level);
si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
}

View file

@ -366,7 +366,8 @@ struct si_texture {
/* Depth buffer compression and fast clear. */
float depth_clear_value[RADEON_SURF_MAX_LEVELS];
uint8_t stencil_clear_value[RADEON_SURF_MAX_LEVELS];
uint16_t depth_cleared_level_mask; /* if it was cleared at least once */
uint16_t depth_cleared_level_mask_once; /* if it was cleared at least once */
uint16_t depth_cleared_level_mask; /* track if it was cleared (not 100% accurate) */
uint16_t stencil_cleared_level_mask; /* if it was cleared at least once */
uint16_t dirty_level_mask; /* each bit says if that mipmap is compressed */
uint16_t stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */

View file

@ -2280,6 +2280,11 @@ static void si_draw_vbo(struct pipe_context *ctx,
sctx->num_prim_restart_calls++;
}
if (!sctx->blitter_running && sctx->framebuffer.state.zsbuf) {
struct si_texture *zstex = (struct si_texture *)sctx->framebuffer.state.zsbuf->texture;
zstex->depth_cleared_level_mask &= ~BITFIELD_BIT(sctx->framebuffer.state.zsbuf->u.tex.level);
}
/* TODO: Set displayable_dcc_dirty if image stores are used. */
DRAW_CLEANUP;

View file

@ -482,7 +482,7 @@ static void si_reallocate_texture_inplace(struct si_context *sctx, struct si_tex
tex->db_render_format = new_tex->db_render_format;
memcpy(tex->stencil_clear_value, new_tex->stencil_clear_value, sizeof(tex->stencil_clear_value));
tex->tc_compatible_htile = new_tex->tc_compatible_htile;
tex->depth_cleared_level_mask = new_tex->depth_cleared_level_mask;
tex->depth_cleared_level_mask_once = new_tex->depth_cleared_level_mask_once;
tex->stencil_cleared_level_mask = new_tex->stencil_cleared_level_mask;
tex->upgraded_depth = new_tex->upgraded_depth;
tex->db_compatible = new_tex->db_compatible;