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radeonsi: add _once suffix to depth_cleared_level_mask
And add a new variable to disambiguate between "has been cleared once" and "is cleared". Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10979>
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4 changed files with 18 additions and 9 deletions
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@ -799,7 +799,7 @@ static void si_fast_clear(struct si_context *sctx, unsigned *buffers,
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/* Z-only clear. */
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clear_value = si_get_htile_clear_value(zstex, depth);
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*buffers &= ~PIPE_CLEAR_DEPTH;
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zstex->depth_cleared_level_mask |= BITFIELD_BIT(level);
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zstex->depth_cleared_level_mask_once |= BITFIELD_BIT(level);
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update_db_depth_clear = true;
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}
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} else if ((*buffers & PIPE_BIND_DEPTH_STENCIL) == PIPE_BIND_DEPTH_STENCIL) {
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@ -808,7 +808,7 @@ static void si_fast_clear(struct si_context *sctx, unsigned *buffers,
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/* Combined Z+S clear. */
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clear_value = si_get_htile_clear_value(zstex, depth);
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*buffers &= ~PIPE_CLEAR_DEPTHSTENCIL;
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zstex->depth_cleared_level_mask |= BITFIELD_BIT(level);
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zstex->depth_cleared_level_mask_once |= BITFIELD_BIT(level);
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zstex->stencil_cleared_level_mask |= BITFIELD_BIT(level);
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update_db_depth_clear = true;
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update_db_stencil_clear = true;
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@ -872,7 +872,7 @@ static void si_fast_clear(struct si_context *sctx, unsigned *buffers,
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htile_size, si_get_htile_clear_value(zstex, depth));
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clear_types |= SI_CLEAR_TYPE_HTILE;
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*buffers &= ~PIPE_CLEAR_DEPTH;
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zstex->depth_cleared_level_mask |= BITFIELD_BIT(level);
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zstex->depth_cleared_level_mask_once |= BITFIELD_BIT(level);
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update_db_depth_clear = true;
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}
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} else if ((*buffers & PIPE_BIND_DEPTH_STENCIL) == PIPE_BIND_DEPTH_STENCIL) {
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@ -885,7 +885,7 @@ static void si_fast_clear(struct si_context *sctx, unsigned *buffers,
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htile_size, si_get_htile_clear_value(zstex, depth));
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clear_types |= SI_CLEAR_TYPE_HTILE;
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*buffers &= ~PIPE_CLEAR_DEPTHSTENCIL;
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zstex->depth_cleared_level_mask |= BITFIELD_BIT(level);
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zstex->depth_cleared_level_mask_once |= BITFIELD_BIT(level);
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zstex->stencil_cleared_level_mask |= BITFIELD_BIT(level);
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update_db_depth_clear = true;
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update_db_stencil_clear = true;
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@ -910,7 +910,7 @@ static void si_fast_clear(struct si_context *sctx, unsigned *buffers,
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htile_depth_writemask);
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clear_types |= SI_CLEAR_TYPE_HTILE;
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*buffers &= ~PIPE_CLEAR_DEPTH;
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zstex->depth_cleared_level_mask |= BITFIELD_BIT(level);
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zstex->depth_cleared_level_mask_once |= BITFIELD_BIT(level);
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update_db_depth_clear = true;
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} else if (htile_size &&
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!(*buffers & PIPE_CLEAR_DEPTH) &&
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@ -968,6 +968,9 @@ static void si_clear(struct pipe_context *ctx, unsigned buffers,
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else if (!util_format_has_stencil(util_format_description(zsbuf->format)))
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buffers &= ~PIPE_CLEAR_STENCIL;
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if (buffers & PIPE_CLEAR_DEPTH)
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zstex->depth_cleared_level_mask |= BITFIELD_BIT(zsbuf->u.tex.level);
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si_fast_clear(sctx, &buffers, color, depth, stencil);
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if (!buffers)
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return; /* all buffers have been cleared */
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@ -990,7 +993,7 @@ static void si_clear(struct pipe_context *ctx, unsigned buffers,
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if (si_can_fast_clear_depth(zstex, level, depth, buffers)) {
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/* Need to disable EXPCLEAR temporarily if clearing
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* to a new value. */
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if (!(zstex->depth_cleared_level_mask & BITFIELD_BIT(level)) ||
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if (!(zstex->depth_cleared_level_mask_once & BITFIELD_BIT(level)) ||
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zstex->depth_clear_value[level] != depth) {
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sctx->db_depth_disable_expclear = true;
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}
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@ -1049,7 +1052,7 @@ static void si_clear(struct pipe_context *ctx, unsigned buffers,
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if (sctx->db_depth_clear) {
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sctx->db_depth_clear = false;
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sctx->db_depth_disable_expclear = false;
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zstex->depth_cleared_level_mask |= BITFIELD_BIT(zsbuf->u.tex.level);
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zstex->depth_cleared_level_mask_once |= BITFIELD_BIT(zsbuf->u.tex.level);
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si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
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}
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@ -366,7 +366,8 @@ struct si_texture {
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/* Depth buffer compression and fast clear. */
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float depth_clear_value[RADEON_SURF_MAX_LEVELS];
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uint8_t stencil_clear_value[RADEON_SURF_MAX_LEVELS];
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uint16_t depth_cleared_level_mask; /* if it was cleared at least once */
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uint16_t depth_cleared_level_mask_once; /* if it was cleared at least once */
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uint16_t depth_cleared_level_mask; /* track if it was cleared (not 100% accurate) */
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uint16_t stencil_cleared_level_mask; /* if it was cleared at least once */
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uint16_t dirty_level_mask; /* each bit says if that mipmap is compressed */
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uint16_t stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
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@ -2280,6 +2280,11 @@ static void si_draw_vbo(struct pipe_context *ctx,
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sctx->num_prim_restart_calls++;
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}
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if (!sctx->blitter_running && sctx->framebuffer.state.zsbuf) {
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struct si_texture *zstex = (struct si_texture *)sctx->framebuffer.state.zsbuf->texture;
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zstex->depth_cleared_level_mask &= ~BITFIELD_BIT(sctx->framebuffer.state.zsbuf->u.tex.level);
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}
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/* TODO: Set displayable_dcc_dirty if image stores are used. */
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DRAW_CLEANUP;
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@ -482,7 +482,7 @@ static void si_reallocate_texture_inplace(struct si_context *sctx, struct si_tex
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tex->db_render_format = new_tex->db_render_format;
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memcpy(tex->stencil_clear_value, new_tex->stencil_clear_value, sizeof(tex->stencil_clear_value));
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tex->tc_compatible_htile = new_tex->tc_compatible_htile;
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tex->depth_cleared_level_mask = new_tex->depth_cleared_level_mask;
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tex->depth_cleared_level_mask_once = new_tex->depth_cleared_level_mask_once;
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tex->stencil_cleared_level_mask = new_tex->stencil_cleared_level_mask;
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tex->upgraded_depth = new_tex->upgraded_depth;
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tex->db_compatible = new_tex->db_compatible;
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