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st/mesa: enable ARB_shader_storage_buffer_object when supported
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@ -361,6 +361,7 @@ void st_init_limits(struct pipe_screen *screen,
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c->MaxCombinedShaderOutputResources +=
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c->MaxCombinedShaderStorageBlocks;
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c->MaxShaderStorageBlockSize = 1 << 27;
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extensions->ARB_shader_storage_buffer_object = GL_TRUE;
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}
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}
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