i965: Make gl_BaseVertex available in a buffer object.

This will be used for GL_ARB_shader_draw_parameters, as well as fixing
gl_VertexID, which is supposed to include gl_BaseVertex's value.

For indirect draws, we simply point at the indirect buffer; for normal
draws, we upload the value via the upload buffer.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Kenneth Graunke 2014-08-07 20:31:39 -07:00
parent c89306983c
commit fdbabf22e1
3 changed files with 31 additions and 0 deletions

View file

@ -1067,6 +1067,13 @@ struct brw_context
int start_vertex_location;
int base_vertex_location;
/**
* Buffer and offset used for GL_ARB_shader_draw_parameters
* (for now, only gl_BaseVertex).
*/
drm_intel_bo *draw_params_bo;
uint32_t draw_params_offset;
} draw;
struct {

View file

@ -434,6 +434,20 @@ static bool brw_try_draw_prims( struct gl_context *ctx,
brw->draw.start_vertex_location = prims[i].start;
brw->draw.base_vertex_location = prims[i].basevertex;
if (prims[i].is_indirect) {
/* Point draw_params_bo at the indirect buffer. */
brw->draw.draw_params_bo =
intel_buffer_object(ctx->DrawIndirectBuffer)->buffer;
brw->draw.draw_params_offset =
prims[i].indirect_offset + (prims[i].indexed ? 12 : 8);
} else {
/* Set draw_params_bo to NULL so brw_prepare_vertices knows it
* has to upload gl_BaseVertex and such if they're needed.
*/
brw->draw.draw_params_bo = NULL;
brw->draw.draw_params_offset = 0;
}
if (brw->gen < 6)
brw_set_prim(brw, &prims[i]);
else

View file

@ -607,11 +607,21 @@ brw_prepare_vertices(struct brw_context *brw)
void
brw_prepare_shader_draw_parameters(struct brw_context *brw)
{
int *gl_basevertex_value;
if (brw->draw.indexed) {
brw->draw.start_vertex_location += brw->ib.start_vertex_offset;
brw->draw.base_vertex_location += brw->vb.start_vertex_bias;
gl_basevertex_value = &brw->draw.base_vertex_location;
} else {
brw->draw.start_vertex_location += brw->vb.start_vertex_bias;
gl_basevertex_value = &brw->draw.start_vertex_location;
}
/* For non-indirect draws, upload gl_BaseVertex. */
if (brw->vs.prog_data->uses_vertexid && brw->draw.draw_params_bo == NULL) {
intel_upload_data(brw, gl_basevertex_value, 4, 4,
&brw->draw.draw_params_bo,
&brw->draw.draw_params_offset);
}
}