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Added Win32 memory debugging and fixed a few memory leaks (Gerk Huisma)
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2a9eca0ed4
commit
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3 changed files with 18 additions and 3 deletions
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@ -1,4 +1,4 @@
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/* $Id: ac_context.c,v 1.4 2001/04/28 08:39:18 keithw Exp $ */
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/* $Id: ac_context.c,v 1.5 2001/07/19 15:54:35 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -263,6 +263,10 @@ void _ac_DestroyContext( GLcontext *ctx )
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}
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if (ac->Elts) FREE( ac->Elts );
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/* Free the context structure itself */
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FREE(ac);
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ctx->acache_context = NULL;
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}
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void _ac_InvalidateState( GLcontext *ctx, GLuint new_state )
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@ -1,4 +1,4 @@
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/* $Id: context.c,v 1.144 2001/06/26 01:32:48 brianp Exp $ */
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/* $Id: context.c,v 1.145 2001/07/19 15:54:34 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -1607,6 +1607,13 @@ _mesa_free_context_data( GLcontext *ctx )
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}
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}
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_math_matrix_dtr( &ctx->_ModelProjectMatrix );
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_math_matrix_dtr(&ctx->ColorMatrix);
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for (j = 0; j < MAX_COLOR_STACK_DEPTH - 1; j++) {
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_math_matrix_dtr(&ctx->ColorStack[j]);
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}
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_glthread_LOCK_MUTEX(ctx->Shared->Mutex);
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ctx->Shared->RefCount--;
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assert(ctx->Shared->RefCount >= 0);
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@ -1625,6 +1632,7 @@ _mesa_free_context_data( GLcontext *ctx )
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_mesa_free_texture_object( NULL, ctx->Texture.Proxy1D );
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_mesa_free_texture_object( NULL, ctx->Texture.Proxy2D );
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_mesa_free_texture_object( NULL, ctx->Texture.Proxy3D );
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_mesa_free_texture_object( NULL, ctx->Texture.ProxyCubeMap );
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/* Free evaluator data */
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if (ctx->EvalMap.Map1Vertex3.Points)
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@ -1670,6 +1678,8 @@ _mesa_free_context_data( GLcontext *ctx )
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_mesa_free_colortable_data( &ctx->PostColorMatrixColorTable );
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_mesa_free_colortable_data( &ctx->Texture.Palette );
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_math_matrix_dtr(&ctx->Viewport._WindowMap);
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_mesa_extensions_dtr(ctx);
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FREE(ctx->Exec);
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@ -1,4 +1,4 @@
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/* $Id: t_context.c,v 1.21 2001/07/12 22:09:21 keithw Exp $ */
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/* $Id: t_context.c,v 1.22 2001/07/19 15:54:35 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -139,6 +139,7 @@ _tnl_DestroyContext( GLcontext *ctx )
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_tnl_array_destroy( ctx );
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_tnl_imm_destroy( ctx );
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_tnl_destroy_pipeline( ctx );
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_tnl_free_immediate( tnl->freed_immediate );
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FREE(tnl);
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ctx->swtnl_context = 0;
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