zink: fix incorrect line mode check for bresenham

the line requirement check logic was assuming mode index 0
is bresenhamLines, but it is actually rectangularLines.

cc: mesa-stable

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22575>
This commit is contained in:
SoroushIMG 2023-02-16 09:43:40 +00:00 committed by Marge Bot
parent 8ca13afe15
commit f6b5e128c1

View file

@ -307,9 +307,9 @@ zink_create_gfx_pipeline(struct zink_screen *screen,
/* non-strictLine default lines are either parallelogram or bresenham which while not in GL spec,
* in practice end up being within the two-pixel exception in the GL spec.
*/
else if (mode_idx || screen->info.props.limits.strictLines)
else if ((mode_idx != 1) || screen->info.props.limits.strictLines)
warn_missing_feature(warned[mode_idx], features[hw_rast_state->line_mode][0]);
} else if (mode_idx || screen->info.props.limits.strictLines)
} else if ((mode_idx != 1) || screen->info.props.limits.strictLines)
warn_missing_feature(warned[mode_idx], features[hw_rast_state->line_mode][hw_rast_state->line_stipple_enable]);
}