st/mesa: add st_invalidate_buffers() helper

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
This commit is contained in:
Timothy Arceri 2017-06-07 12:14:54 +10:00
parent df27aba422
commit f627ac6e35
4 changed files with 26 additions and 16 deletions

View file

@ -504,7 +504,7 @@ st_render_texture(struct gl_context *ctx,
* That's where the new renderbuffer (which we just created) gets
* passed to the pipe as a (color/depth) render target.
*/
st_invalidate_state(ctx, _NEW_BUFFERS);
st_invalidate_buffers(st);
/* Need to trigger a call to update_framebuffer() since we just
@ -520,6 +520,7 @@ st_render_texture(struct gl_context *ctx,
static void
st_finish_render_texture(struct gl_context *ctx, struct gl_renderbuffer *rb)
{
struct st_context *st = st_context(ctx);
struct st_renderbuffer *strb = st_renderbuffer(rb);
if (!strb)
@ -528,7 +529,7 @@ st_finish_render_texture(struct gl_context *ctx, struct gl_renderbuffer *rb)
strb->is_rtt = FALSE;
/* restore previous framebuffer state */
st_invalidate_state(ctx, _NEW_BUFFERS);
st_invalidate_buffers(st);
}

View file

@ -161,25 +161,33 @@ st_get_active_states(struct gl_context *ctx)
}
void
st_invalidate_buffers(struct st_context *st)
{
st->dirty |= ST_NEW_BLEND |
ST_NEW_DSA |
ST_NEW_FB_STATE |
ST_NEW_SAMPLE_MASK |
ST_NEW_SAMPLE_SHADING |
ST_NEW_FS_STATE |
ST_NEW_POLY_STIPPLE |
ST_NEW_VIEWPORT |
ST_NEW_RASTERIZER |
ST_NEW_SCISSOR |
ST_NEW_WINDOW_RECTANGLES;
}
/**
* Called via ctx->Driver.UpdateState()
*/
void st_invalidate_state(struct gl_context * ctx, GLbitfield new_state)
static void
st_invalidate_state(struct gl_context * ctx, GLbitfield new_state)
{
struct st_context *st = st_context(ctx);
if (new_state & _NEW_BUFFERS) {
st->dirty |= ST_NEW_BLEND |
ST_NEW_DSA |
ST_NEW_FB_STATE |
ST_NEW_SAMPLE_MASK |
ST_NEW_SAMPLE_SHADING |
ST_NEW_FS_STATE |
ST_NEW_POLY_STIPPLE |
ST_NEW_VIEWPORT |
ST_NEW_RASTERIZER |
ST_NEW_SCISSOR |
ST_NEW_WINDOW_RECTANGLES;
st_invalidate_buffers(st);
} else {
/* These set a subset of flags set by _NEW_BUFFERS, so we only have to
* check them when _NEW_BUFFERS isn't set.

View file

@ -305,7 +305,8 @@ struct st_framebuffer
extern void st_init_driver_functions(struct pipe_screen *screen,
struct dd_function_table *functions);
void st_invalidate_state(struct gl_context * ctx, GLbitfield new_state);
void
st_invalidate_buffers(struct st_context *st);
/* Invalidate the readpixels cache to ensure we don't read stale data.
*/

View file

@ -911,7 +911,7 @@ st_manager_add_color_renderbuffer(struct st_context *st,
if (stfb->iface)
stfb->iface_stamp = p_atomic_read(&stfb->iface->stamp) - 1;
st_invalidate_state(st->ctx, _NEW_BUFFERS);
st_invalidate_buffers(st);
return TRUE;
}