r200/radeon: stop calling _ae_invalidate_state() directly

It is already called via _vbo_InvalidateState().

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Timothy Arceri 2017-06-07 11:28:23 +10:00
parent 0b80b02502
commit df27aba422
2 changed files with 0 additions and 4 deletions

View file

@ -35,7 +35,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/glheader.h"
#include "main/imports.h"
#include "main/api_arrayelt.h"
#include "main/enums.h"
#include "main/light.h"
#include "main/framebuffer.h"
@ -2285,7 +2284,6 @@ static void r200InvalidateState( struct gl_context *ctx, GLuint new_state )
_swsetup_InvalidateState( ctx, new_state );
_vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
_ae_invalidate_state( ctx, new_state );
R200_CONTEXT(ctx)->radeon.NewGLState |= new_state;
if (new_state & _NEW_PROGRAM)

View file

@ -34,7 +34,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/glheader.h"
#include "main/imports.h"
#include "main/api_arrayelt.h"
#include "main/enums.h"
#include "main/light.h"
#include "main/context.h"
@ -2051,7 +2050,6 @@ static void radeonInvalidateState( struct gl_context *ctx, GLuint new_state )
_swsetup_InvalidateState( ctx, new_state );
_vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
_ae_invalidate_state( ctx, new_state );
R100_CONTEXT(ctx)->radeon.NewGLState |= new_state;
}