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Revert "intel: Add some defense against buffer allocation failure for subimage blits"
This reverts commit de7678ef52.
The conversion from using drm_intel_bo_alloc_tiled to a plain
drm_intel_bo_alloc forgot that the tiled variant adjusts the
allocation height even for TILING_NONE.
Reported-by: Dave Airlie <airlied@redhat.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=35786
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This commit is contained in:
parent
167d35c303
commit
f5a9a0bc22
1 changed files with 11 additions and 11 deletions
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@ -90,19 +90,19 @@ intelTexSubimage(struct gl_context * ctx,
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intel->gen < 6 && target == GL_TEXTURE_2D &&
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drm_intel_bo_busy(dst_bo))
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{
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dstRowStride = width * intelImage->mt->cpp;
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temp_bo = drm_intel_bo_alloc(intel->bufmgr, "subimage blit bo",
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dstRowStride * height, 0);
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if (!temp_bo)
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return;
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if (drm_intel_gem_bo_map_gtt(temp_bo)) {
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drm_intel_bo_unreference(temp_bo);
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return;
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}
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unsigned long pitch;
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uint32_t tiling_mode = I915_TILING_NONE;
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temp_bo = drm_intel_bo_alloc_tiled(intel->bufmgr,
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"subimage blit bo",
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width, height,
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intelImage->mt->cpp,
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&tiling_mode,
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&pitch,
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0);
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drm_intel_gem_bo_map_gtt(temp_bo);
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texImage->Data = temp_bo->virtual;
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texImage->ImageOffsets[0] = 0;
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dstRowStride = pitch;
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intel_miptree_get_image_offset(intelImage->mt, level,
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intelImage->face, 0,
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