minor fixes in _mesa_TexGen[id]v() to silence valgrind

This commit is contained in:
Brian Paul 2003-07-07 16:46:27 +00:00
parent 92d31641d2
commit ef751eb08b

View file

@ -2154,9 +2154,14 @@ _mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params )
{
GLfloat p[4];
p[0] = (GLfloat) params[0];
p[1] = (GLfloat) params[1];
p[2] = (GLfloat) params[2];
p[3] = (GLfloat) params[3];
if (pname == GL_TEXTURE_GEN_MODE) {
p[1] = p[2] = p[3] = 0.0F;
}
else {
p[1] = (GLfloat) params[1];
p[2] = (GLfloat) params[2];
p[3] = (GLfloat) params[3];
}
_mesa_TexGenfv(coord, pname, p);
}
@ -2174,9 +2179,14 @@ _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params )
{
GLfloat p[4];
p[0] = (GLfloat) params[0];
p[1] = (GLfloat) params[1];
p[2] = (GLfloat) params[2];
p[3] = (GLfloat) params[3];
if (pname == GL_TEXTURE_GEN_MODE) {
p[1] = p[2] = p[3] = 0.0F;
}
else {
p[1] = (GLfloat) params[1];
p[2] = (GLfloat) params[2];
p[3] = (GLfloat) params[3];
}
_mesa_TexGenfv( coord, pname, p );
}