Use Point._Size in calculation

This commit is contained in:
Keith Whitwell 2004-12-29 14:38:17 +00:00
parent 54ef88109b
commit ef494c06b6

View file

@ -246,7 +246,7 @@ _swrast_choose_point( GLcontext *ctx )
/* textured */
USE(textured_rgba_point);
}
else if (ctx->Point.Size != 1.0) {
else if (ctx->Point._Size != 1.0) {
/* large points */
if (rgbMode) {
USE(general_rgba_point);