Merge branch 'mesa_7_5_branch'

Conflicts:

	Makefile
	src/mesa/main/version.h
This commit is contained in:
Brian Paul 2009-05-18 10:36:50 -06:00
commit edfbf7dccb
12 changed files with 161 additions and 18 deletions

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@ -127,6 +127,7 @@ linux-icc \
linux-icc-static \
linux-llvm \
linux-osmesa \
linux-osmesa-static \
linux-osmesa16 \
linux-osmesa16-static \
linux-osmesa32 \

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@ -0,0 +1,37 @@
# Configuration for building static libOSMesa.a on Linux, no Xlib driver
# This doesn't really have any Linux dependencies, so it should be usable
# on other (gcc-based) systems.
include $(TOP)/configs/default
CONFIG_NAME = linux-osmesa
# Compiler and flags
CC = gcc -m32
CXX = g++ -m32
CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DPTHREADS
CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
MKLIB_OPTIONS = -static
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
# Directories
SRC_DIRS = mesa glu
DRIVER_DIRS = osmesa
PROGRAM_DIRS = osdemos
# Dependencies
GL_LIB_DEPS =
OSMESA_LIB_DEPS =
GLU_LIB_DEPS =
GLUT_LIB_DEPS =
GLW_LIB_DEPS =
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) \
$(EXTRA_LIB_PATH) -lX11 -lXmu -lXt -lXi -lpthread -lstdc++ -lm

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@ -11,9 +11,10 @@
<H1>News</H1>
<h2>May tbd, 2009</h2>
<h2>May 15, 2009</h2>
<p>
<a href="relnotes-7.5.html">Mesa 7.5</a> is released.
<a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released.
This is a stable release fixing bugs since the 7.4.1 release.
</p>

74
docs/relnotes-7.4.2.html Normal file
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@ -0,0 +1,74 @@
<HTML>
<TITLE>Mesa Release Notes</TITLE>
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
<BODY>
<body bgcolor="#eeeeee">
<H1>Mesa 7.4.2 Release Notes / May 15, 2009</H1>
<p>
Mesa 7.4.2 is a stable development release fixing bugs since the 7.4.1 release.
</p>
<p>
Mesa 7.4.2 implements the OpenGL 2.1 API, but the version reported by
glGetString(GL_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 2.1.
</p>
<p>
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
for DRI hardware acceleration.
</p>
<h2>MD5 checksums</h2>
<pre>
172f5193154dad731387f97bd44ab68f MesaLib-7.4.2.tar.gz
b10a76e32bde4645cfc34ea0416d7d8b MesaLib-7.4.2.tar.bz2
cc6dfc2efd424cc342b84e6bcd78ce5d MesaLib-7.4.2.zip
182a7e78aa7a480b3650a5c956dbddd1 MesaDemos-7.4.2.tar.gz
bf559a0485667a3bfa4513a23501579b MesaDemos-7.4.2.tar.bz2
5379e622b65e8c22022dba34aeb6f4f9 MesaDemos-7.4.2.zip
7cc43c1c35bf6a279a16e063dea3b8c5 MesaGLUT-7.4.2.tar.gz
e0dfc44d537904a030861e5b3c760c11 MesaGLUT-7.4.2.tar.bz2
4a6cf5bbbac190d6ba97448b3098b7f4 MesaGLUT-7.4.2.zip
</pre>
<h2>Bug fixes</h2>
<ul>
<li>Fixed segfault when rendering to front buffer with DRI 1.
<li>Fixed swrast texture rectangle bug when wrap mode = GL_CLAMP_TO_BORDER and
filter mode = GL_LINEAR. (bug 21461)
<li>Fixed texture object mem leak during context destruction.
<li>Fixed a state validation bug in glCopyTex[Sub]Image()
<li>Fixed some i965 GLSL bugs.
<li>Fixed an R300 driver texture object bad memory reference.
</ul>
<h2>Driver Status</h2>
<pre>
Driver Status
---------------------- ----------------------
DRI drivers varies with the driver
XMesa/GLX (on Xlib) implements OpenGL 2.1
OSMesa (off-screen) implements OpenGL 2.1
Windows/Win32 implements OpenGL 2.1
Glide (3dfx Voodoo1/2) implements OpenGL 1.3
SVGA unsupported
Wind River UGL unsupported
DJGPP unsupported
GGI unsupported
BeOS unsupported
Allegro unsupported
D3D unsupported
</pre>
</body>
</html>

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@ -46,7 +46,7 @@ tbd
<h2>New features</h2>
<ul>
<li>Gallium - this is the new architecture for OS-independent and
<li>Gallium3D - this is the new architecture for OS-independent and
API-independent 3D drivers.
Gallium3D is intended for GPUs that fully support vertex/fragment shaders.
The Gallium3D drivers currently included are:
@ -54,8 +54,10 @@ tbd
<li>softpipe - a software/reference driver
<li>i915 - Intel 915/945 driver
<li><a href="cell.html">Cell</a> - IBM/Sony/Toshiba Cell processor driver
<li>nouveau - preliminary driver for NVIDIA GPUs (still under development)
<li>r300 - preliminary driver for R300 (still under development)
<li>nouveau (for NVIDIA GPUs) and R300 for (AMD/ATI R300).
<b>PLEASE NOTE: these drivers are incomplete and still under development.
It's probably NOT worthwhile to report any bugs unless you have patches.
</b>
</ul>
<li>GL_ARB_framebuffer_object extension (software drivers, i965 driver)
<li>Reworked two-sided stencil support.

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@ -10,8 +10,8 @@
<p>
Mesa uses an even/odd version number scheme like the Linux kernel.
Odd numbered versions (such as 7.5) designate new developmental releases.
Even numbered versions (such as 7.4) designate stable releases.
Odd numbered versions (such as 6.5) designate new developmental releases.
Even numbered versions (such as 6.4) designate stable releases.
</p>
@ -22,6 +22,7 @@ The release notes summarize what's new or changed in each Mesa release.
<UL>
<LI><A HREF="relnotes-7.6.html">7.6 release notes</A>
<LI><A HREF="relnotes-7.5.html">7.5 release notes</A>
<LI><A HREF="relnotes-7.4.2.html">7.4.2 release notes</A>
<LI><A HREF="relnotes-7.4.1.html">7.4.1 release notes</A>
<LI><A HREF="relnotes-7.4.html">7.4 release notes</A>
<LI><A HREF="relnotes-7.3.html">7.3 release notes</A>

View file

@ -127,6 +127,11 @@ softpipe_is_format_supported( struct pipe_screen *screen,
unsigned tex_usage,
unsigned geom_flags )
{
assert(target == PIPE_TEXTURE_1D ||
target == PIPE_TEXTURE_2D ||
target == PIPE_TEXTURE_3D ||
target == PIPE_TEXTURE_CUBE);
switch(format) {
case PIPE_FORMAT_DXT1_RGB:
case PIPE_FORMAT_DXT1_RGBA:

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@ -405,6 +405,8 @@ driCreateScreen(__GLXscreenConfigs * psc, int screen,
psp->createContext = driCreateContext;
psp->createDrawable = driCreateDrawable;
psp->swapBuffers = driSwapBuffers;
psp->waitX = NULL;
psp->waitGL = NULL;
return psp;

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@ -43,6 +43,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/matrix.h"
#include "main/extensions.h"
#include "main/state.h"
#include "main/texobj.h"
#include "main/bufferobj.h"
#include "swrast/swrast.h"
@ -500,6 +501,7 @@ void r300DestroyContext(__DRIcontextPrivate * driContextPriv)
r300ContextPtr r300 = (r300ContextPtr) driContextPriv->driverPrivate;
radeonContextPtr radeon = (radeonContextPtr) r300;
radeonContextPtr current = ctx ? RADEON_CONTEXT(ctx) : NULL;
int i;
if (RADEON_DEBUG & DEBUG_DRI) {
fprintf(stderr, "Destroying context !\n");
@ -553,6 +555,11 @@ void r300DestroyContext(__DRIcontextPrivate * driContextPriv)
assert(is_empty_list(&r300->swapped));
}
/* Drop texture object references from current hardware state */
for (i = 0; i < 8; i++) {
_mesa_reference_texobj(&r300->state.texture.unit[i].texobj, NULL);
}
radeonCleanupContext(&r300->radeon);
#ifdef USER_BUFFERS

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@ -557,12 +557,15 @@ static GLboolean r300UpdateTexture(GLcontext * ctx, int unit)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
struct gl_texture_object *tObj = texUnit->_Current;
r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData;
struct gl_texture_object *tObj = texUnit->_ReallyEnabled ?
texUnit->_Current : NULL;
r300TexObjPtr t = tObj ? (r300TexObjPtr) tObj->DriverData : NULL;
/* Fallback if there's a texture border */
if (tObj->Image[0][tObj->BaseLevel]->Border > 0)
return GL_FALSE;
if (tObj && tObj->Image[0][tObj->BaseLevel]->Border > 0) {
tObj = NULL;
t = NULL;
}
/* Update state if this is a different texture object to last
* time.
@ -579,11 +582,14 @@ static GLboolean r300UpdateTexture(GLcontext * ctx, int unit)
}
_mesa_reference_texobj(&rmesa->state.texture.unit[unit].texobj, tObj);
t->base.bound |= (1 << unit);
driUpdateTextureLRU(&t->base); /* XXX: should be locked! */
if (t) {
t->base.bound |= (1 << unit);
driUpdateTextureLRU(&t->base); /* XXX: should be locked! */
}
}
return !t->border_fallback;
return !t || !t->border_fallback;
}
void r300SetTexOffset(__DRIcontext * pDRICtx, GLint texname,
@ -651,7 +657,7 @@ static GLboolean r300UpdateTextureUnit(GLcontext * ctx, int unit)
} else if (texUnit->_ReallyEnabled) {
return GL_FALSE;
} else {
return GL_TRUE;
return r300UpdateTexture(ctx, unit);
}
}

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@ -1370,6 +1370,9 @@ make_2d_stack_mipmap(GLenum datatype, GLuint comps, GLint border,
/**
* Down-sample a texture image to produce the next lower mipmap level.
* \param comps components per texel (1, 2, 3 or 4)
* \param srcRowStride stride between source rows, in texels
* \param dstRowStride stride between destination rows, in texels
*/
void
_mesa_generate_mipmap_level(GLenum target,

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@ -87,7 +87,7 @@ st_render_mipmap(struct st_context *st,
assert(target != GL_TEXTURE_3D); /* not done yet */
/* check if we can render in the texture's format */
if (!screen->is_format_supported(screen, pt->format, target,
if (!screen->is_format_supported(screen, pt->format, pt->target,
PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
return FALSE;
}
@ -123,6 +123,7 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
struct pipe_transfer *srcTrans, *dstTrans;
const ubyte *srcData;
ubyte *dstData;
int srcStride, dstStride;
srcTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face,
srcLevel, zslice,
@ -139,14 +140,17 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
srcData = (ubyte *) screen->transfer_map(screen, srcTrans);
dstData = (ubyte *) screen->transfer_map(screen, dstTrans);
srcStride = srcTrans->stride / srcTrans->block.size;
dstStride = dstTrans->stride / dstTrans->block.size;
_mesa_generate_mipmap_level(target, datatype, comps,
0 /*border*/,
pt->width[srcLevel], pt->height[srcLevel], pt->depth[srcLevel],
srcData,
srcTrans->stride, /* stride in bytes */
srcStride, /* stride in texels */
pt->width[dstLevel], pt->height[dstLevel], pt->depth[dstLevel],
dstData,
dstTrans->stride); /* stride in bytes */
dstStride); /* stride in texels */
screen->transfer_unmap(screen, srcTrans);
screen->transfer_unmap(screen, dstTrans);