r300-gallium: Enable GLSL for r500.

Before you get all excited, this is *not* to be construed as actual support
for GLSL shaders. The GL version is still 1.3, and stuff still sucks. Just
flicking it on so that it can be tested and developed a bit easier.
This commit is contained in:
Corbin Simpson 2009-05-17 21:41:25 -07:00
parent 9569221563
commit 27206add27

View file

@ -88,8 +88,11 @@ static int r300_get_param(struct pipe_screen* pscreen, int param)
return 0;
}
case PIPE_CAP_GLSL:
/* IN THEORY */
return 0;
if (r300screen->caps->is_r500) {
return 1;
} else {
return 0;
}
case PIPE_CAP_S3TC:
/* IN THEORY */
return 0;