fix typo, remove dead code

This commit is contained in:
Brian Paul 2006-05-14 15:56:07 +00:00
parent ad7805dfee
commit ed875a4cb3

View file

@ -702,7 +702,7 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
/**
* Allocate a new renderbuffer tpo describe the user-provided color buffer.
* Allocate a new renderbuffer to describe the user-provided color buffer.
*/
static struct gl_renderbuffer *
new_osmesa_renderbuffer(GLenum format)
@ -1195,7 +1195,6 @@ OSMesaGetDepthBuffer( OSMesaContext c, GLint *width, GLint *height,
rb = c->gl_buffer->Attachment[BUFFER_DEPTH].Renderbuffer;
if (!rb || !rb->Data) {
/*if ((!c->gl_buffer) || (!c->gl_buffer->DepthBuffer)) {*/
*width = 0;
*height = 0;
*bytesPerValue = 0;