radv: Invalidate L1 for VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT.

These are just shaders reads, so we need to invalidate L1.

Fixes: 6dbb0eaccc "radv: handle subpass cache flushes"
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit f2c9f13ec2)
This commit is contained in:
Bas Nieuwenhuizen 2018-01-04 01:45:15 +01:00 committed by Juan A. Suarez Romero
parent 3561eabf87
commit ecf2e33760

View file

@ -1919,11 +1919,11 @@ radv_dst_access_flush(struct radv_cmd_buffer *cmd_buffer,
switch ((VkAccessFlagBits)(1 << b)) {
case VK_ACCESS_INDIRECT_COMMAND_READ_BIT:
case VK_ACCESS_INDEX_READ_BIT:
case VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT:
break;
case VK_ACCESS_UNIFORM_READ_BIT:
flush_bits |= RADV_CMD_FLAG_INV_VMEM_L1 | RADV_CMD_FLAG_INV_SMEM_L1;
break;
case VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT:
case VK_ACCESS_SHADER_READ_BIT:
case VK_ACCESS_TRANSFER_READ_BIT:
case VK_ACCESS_INPUT_ATTACHMENT_READ_BIT: