zink: call CmdSetRasterizationStreamEXT when using shader objects

required by spec

cc: mesa-stable

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27990>
This commit is contained in:
Mike Blumenkrantz 2024-03-05 10:04:49 -05:00 committed by Marge Bot
parent 0736c212b5
commit ea9d87bf75

View file

@ -437,6 +437,7 @@ update_gfx_pipeline(struct zink_context *ctx, struct zink_batch_state *bs, enum
VKCTX(CmdSetDepthBiasEnable)(bs->cmdbuf, VK_TRUE);
VKCTX(CmdSetTessellationDomainOriginEXT)(bs->cmdbuf, VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT);
VKCTX(CmdSetSampleLocationsEnableEXT)(bs->cmdbuf, ctx->gfx_pipeline_state.sample_locations_enabled);
VKCTX(CmdSetRasterizationStreamEXT)(bs->cmdbuf, 0);
}
ctx->shobj_draw = true;
}