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Some minor cleanups.
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parent
86a03e43ce
commit
e9df20c2fa
1 changed files with 5 additions and 6 deletions
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@ -264,7 +264,7 @@ clear_with_quad(GLcontext *ctx,
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GLboolean color, GLboolean depth, GLboolean stencil)
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{
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struct st_context *st = ctx->st;
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struct pipe_context *pipe = ctx->st->pipe;
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struct pipe_context *pipe = st->pipe;
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const GLfloat x0 = ctx->DrawBuffer->_Xmin;
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const GLfloat y0 = ctx->DrawBuffer->_Ymin;
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const GLfloat x1 = ctx->DrawBuffer->_Xmax;
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@ -321,7 +321,7 @@ clear_with_quad(GLcontext *ctx,
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depth_stencil.stencil.value_mask[0] = 0xff;
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depth_stencil.stencil.write_mask[0] = ctx->Stencil.WriteMask[0] & 0xff;
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}
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cso = st_cached_depth_stencil_state(ctx->st, &depth_stencil);
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cso = st_cached_depth_stencil_state(st, &depth_stencil);
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pipe->bind_depth_stencil_state(pipe, cso->data);
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}
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@ -337,7 +337,7 @@ clear_with_quad(GLcontext *ctx,
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if (ctx->Scissor.Enabled)
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raster.scissor = 1;
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#endif
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cso = st_cached_rasterizer_state(ctx->st, &raster);
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cso = st_cached_rasterizer_state(st, &raster);
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pipe->bind_rasterizer_state(pipe, cso->data);
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}
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@ -385,7 +385,7 @@ clear_with_quad(GLcontext *ctx,
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pipe->bind_fs_state(pipe, st->state.fs->data);
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pipe->bind_vs_state(pipe, st->state.vs->data);
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pipe->bind_rasterizer_state(pipe, st->state.rasterizer->data);
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pipe->set_viewport_state(pipe, &ctx->st->state.viewport);
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pipe->set_viewport_state(pipe, &st->state.viewport);
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/* OR:
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st_invalidate_state(ctx, _NEW_COLOR | _NEW_DEPTH | _NEW_STENCIL);
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*/
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@ -491,8 +491,7 @@ clear_depth_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
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assert(strb->surface->format);
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if (ctx->Scissor.Enabled ||
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(isDS && ctx->DrawBuffer->Visual.stencilBits > 0)) {
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if (check_clear_depth_with_quad(ctx, rb)) {
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/* scissoring or we have a combined depth/stencil buffer */
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clear_with_quad(ctx, GL_FALSE, GL_TRUE, GL_FALSE);
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}
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