fix two-side lighting bug/crash

This commit is contained in:
Brian 2007-12-03 14:11:46 -07:00
parent 1f6e7d9c29
commit e760aebd5a

View file

@ -31,6 +31,7 @@ Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2.
<li>GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined
<li>Fix crash upon GLSL variable array indexes (not yet supported)
<li>Two-sided stencil test didn't work in software rendering
<li>Fix two-sided lighting bugs/crashes (bug 13368)
</ul>