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radv: Enable mesh shading on GFX11.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21409>
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1 changed files with 1 additions and 2 deletions
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@ -70,8 +70,7 @@ radv_perf_query_supported(const struct radv_physical_device *pdev)
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static bool
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radv_taskmesh_enabled(const struct radv_physical_device *pdevice)
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{
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/* TODO: implement task/mesh on GFX11 */
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return pdevice->use_ngg && !pdevice->use_llvm && pdevice->rad_info.gfx_level == GFX10_3 &&
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return pdevice->use_ngg && !pdevice->use_llvm && pdevice->rad_info.gfx_level >= GFX10_3 &&
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!(pdevice->instance->debug_flags & (RADV_DEBUG_NO_COMPUTE_QUEUE | RADV_DEBUG_NO_IBS)) &&
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pdevice->rad_info.has_gang_submit;
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}
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