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drirc: set intel_disable_threaded_context for Amnesia The Bunker
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14084
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 21f646d196)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38803>
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1f1f0d5ad6
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2 changed files with 7 additions and 2 deletions
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@ -2744,7 +2744,7 @@
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"description": "drirc: set intel_disable_threaded_context for Amnesia The Bunker",
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"nominated": true,
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"nomination_type": 1,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null,
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"notes": null
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@ -926,7 +926,12 @@ TODO: document the other workarounds.
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<application name="Insurgency" executable="insurgency_linux">
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<option name="force_gl_vendor" value="X.Org" />
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</application>
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<application name="Amnesia Bunker" executable="AmnesiaTheBunker.exe">
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<option name="intel_disable_threaded_context" value="true" />
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</application>
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<application name="Amnesia Bunker" executable="AmnesiaTheBunker_NoSteam.exe">
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<option name="intel_disable_threaded_context" value="true" />
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</application>
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<application name="SPECviewperf13" executable="viewperf">
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<!-- creo-03 needs this to compile shaders; we don't support some corner cases -->
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<option name="mesa_extension_override" value="+GL_EXT_shader_image_load_store" />
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