drirc: set intel_disable_threaded_context for Amnesia The Bunker

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14084
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 21f646d196)

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38803>
This commit is contained in:
Tapani Pälli 2025-11-21 08:25:58 +02:00 committed by Dylan Baker
parent 1f1f0d5ad6
commit e6c814c448
2 changed files with 7 additions and 2 deletions

View file

@ -2744,7 +2744,7 @@
"description": "drirc: set intel_disable_threaded_context for Amnesia The Bunker",
"nominated": true,
"nomination_type": 1,
"resolution": 0,
"resolution": 1,
"main_sha": null,
"because_sha": null,
"notes": null

View file

@ -926,7 +926,12 @@ TODO: document the other workarounds.
<application name="Insurgency" executable="insurgency_linux">
<option name="force_gl_vendor" value="X.Org" />
</application>
<application name="Amnesia Bunker" executable="AmnesiaTheBunker.exe">
<option name="intel_disable_threaded_context" value="true" />
</application>
<application name="Amnesia Bunker" executable="AmnesiaTheBunker_NoSteam.exe">
<option name="intel_disable_threaded_context" value="true" />
</application>
<application name="SPECviewperf13" executable="viewperf">
<!-- creo-03 needs this to compile shaders; we don't support some corner cases -->
<option name="mesa_extension_override" value="+GL_EXT_shader_image_load_store" />