radeonsi: lower descriptors sooner to allow vectorizing descriptor loads

The comment was wrong.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29399>
This commit is contained in:
Marek Olšák 2024-05-24 23:17:22 -04:00 committed by Marge Bot
parent abd5216ae8
commit e0c343888f

View file

@ -2600,6 +2600,7 @@ static struct nir_shader *si_get_nir_shader(struct si_shader *shader, struct si_
NIR_PASS(progress, nir, nir_lower_io_to_scalar,
nir_var_mem_ubo | nir_var_mem_ssbo | nir_var_mem_shared | nir_var_mem_global,
ac_nir_scalarize_overfetching_loads_callback, &sel->screen->info.gfx_level);
NIR_PASS(progress, nir, si_nir_lower_resource, shader, args);
if (progress) {
si_nir_opts(sel->screen, nir, false);
@ -2638,9 +2639,6 @@ static struct nir_shader *si_get_nir_shader(struct si_shader *shader, struct si_
}
}
/* This must be after vectorization because it causes bindings_different_restrict() to fail. */
NIR_PASS(progress, nir, si_nir_lower_resource, shader, args);
/* This must be after lowering resources to descriptor loads and before lowering intrinsics
* to args and lowering int64.
*/