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mesa: enable GL_TEXTURE_LOD_BIAS set/get
Earlier comments suggest this was removed from GL core spec but it is
still there. Enabling makes 'texture_lod_bias_getter' Khronos
conformance tests pass, also removes some errors from Metro Last Light
game which is using this API.
v2: leave NOTE comment (Ian)
Cc: "9.0 9.1 9.2 10.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
(cherry picked from commit 7e61b44dcd)
This commit is contained in:
parent
b9990d758b
commit
dfaf5de460
1 changed files with 8 additions and 8 deletions
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@ -660,11 +660,8 @@ set_tex_parameterf(struct gl_context *ctx,
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return GL_FALSE;
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case GL_TEXTURE_LOD_BIAS:
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/* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias.
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* It was removed in core-profile, and it has never existed in OpenGL
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* ES.
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*/
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if (ctx->API != API_OPENGL_COMPAT)
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/* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias. */
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if (_mesa_is_gles(ctx))
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goto invalid_pname;
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if (!target_allows_setting_sampler_parameters(texObj->Target))
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@ -1489,7 +1486,7 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
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*params = (GLfloat) obj->DepthMode;
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break;
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case GL_TEXTURE_LOD_BIAS:
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if (ctx->API != API_OPENGL_COMPAT)
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if (_mesa_is_gles(ctx))
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goto invalid_pname;
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*params = obj->Sampler.LodBias;
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@ -1677,10 +1674,13 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
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*params = (GLint) obj->DepthMode;
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break;
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case GL_TEXTURE_LOD_BIAS:
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if (ctx->API != API_OPENGL_COMPAT)
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if (_mesa_is_gles(ctx))
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goto invalid_pname;
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*params = (GLint) obj->Sampler.LodBias;
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/* GL spec 'Data Conversions' section specifies that floating-point
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* value in integer Get function is rounded to nearest integer
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*/
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*params = (GLint) roundf(obj->Sampler.LodBias);
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break;
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case GL_TEXTURE_CROP_RECT_OES:
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if (ctx->API != API_OPENGLES || !ctx->Extensions.OES_draw_texture)
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