radv: fix VGT_GS_MODE if VS uses the primitive ID

Found by inspection.

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 63d670e350)
[Juan A. Suarez: resolve trivial conflicts]
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>

Conflicts:
	src/amd/vulkan/radv_pipeline.c
This commit is contained in:
Samuel Pitoiset 2019-07-17 10:58:17 +02:00 committed by Juan A. Suarez Romero
parent 900bcab48b
commit d86b14ecbb

View file

@ -2930,8 +2930,11 @@ radv_pipeline_generate_vgt_gs_mode(struct radeon_cmdbuf *ctx_cs,
struct radv_pipeline *pipeline)
{
const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline);
uint32_t vgt_primitiveid_en = false;
const struct radv_shader_variant *vs =
pipeline->shaders[MESA_SHADER_TESS_EVAL] ?
pipeline->shaders[MESA_SHADER_TESS_EVAL] :
pipeline->shaders[MESA_SHADER_VERTEX];
uint32_t vgt_gs_mode = 0;
if (radv_pipeline_has_gs(pipeline)) {
@ -2940,7 +2943,7 @@ radv_pipeline_generate_vgt_gs_mode(struct radeon_cmdbuf *ctx_cs,
vgt_gs_mode = ac_vgt_gs_mode(gs->info.gs.vertices_out,
pipeline->device->physical_device->rad_info.chip_class);
} else if (outinfo->export_prim_id) {
} else if (outinfo->export_prim_id || vs->info.info.uses_prim_id) {
vgt_gs_mode = S_028A40_MODE(V_028A40_GS_SCENARIO_A);
vgt_primitiveid_en = true;
}