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radv: fix VGT_GS_MODE if VS uses the primitive ID
Found by inspection. Cc: <mesa-stable@lists.freedesktop.org> Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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c23fa1ca07
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63d670e350
1 changed files with 5 additions and 5 deletions
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@ -3267,6 +3267,10 @@ radv_pipeline_generate_vgt_gs_mode(struct radeon_cmdbuf *ctx_cs,
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struct radv_pipeline *pipeline)
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{
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const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline);
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const struct radv_shader_variant *vs =
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pipeline->shaders[MESA_SHADER_TESS_EVAL] ?
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pipeline->shaders[MESA_SHADER_TESS_EVAL] :
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pipeline->shaders[MESA_SHADER_VERTEX];
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unsigned vgt_primitiveid_en = 0;
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uint32_t vgt_gs_mode = 0;
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@ -3277,16 +3281,12 @@ radv_pipeline_generate_vgt_gs_mode(struct radeon_cmdbuf *ctx_cs,
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vgt_gs_mode = ac_vgt_gs_mode(gs->info.gs.vertices_out,
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pipeline->device->physical_device->rad_info.chip_class);
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} else if (radv_pipeline_has_ngg(pipeline)) {
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const struct radv_shader_variant *vs =
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pipeline->shaders[MESA_SHADER_TESS_EVAL] ?
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pipeline->shaders[MESA_SHADER_TESS_EVAL] :
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pipeline->shaders[MESA_SHADER_VERTEX];
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bool enable_prim_id =
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outinfo->export_prim_id || vs->info.info.uses_prim_id;
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vgt_primitiveid_en |= S_028A84_PRIMITIVEID_EN(enable_prim_id) |
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S_028A84_NGG_DISABLE_PROVOK_REUSE(enable_prim_id);
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} else if (outinfo->export_prim_id) {
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} else if (outinfo->export_prim_id || vs->info.info.uses_prim_id) {
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vgt_gs_mode = S_028A40_MODE(V_028A40_GS_SCENARIO_A);
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vgt_primitiveid_en |= S_028A84_PRIMITIVEID_EN(1);
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}
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