mesa/main: remove incorrect debug-output

This message was incorrect from the time it was introduced; the function
can return other error messages. If that happened in reality or not was
a bit more unsure, but that's not a good reason to make a blanket
statement like this. In either case, we do track properly now, and we
have for a long time.

The other, similar message in this function is correct.

Fixes: 916bc4491a ("mesa: Implement proper tracking logic for glGetGraphicsResetStatusARB")
This commit is contained in:
Erik Faye-Lund 2026-04-23 10:34:17 +02:00 committed by Christian Gmeiner
parent 0533036083
commit d7c9c54197

View file

@ -140,10 +140,5 @@ _mesa_GetGraphicsResetStatusARB( void )
if (status != GL_NO_ERROR)
_mesa_set_context_lost_dispatch(ctx);
if (!ctx->Driver.GetGraphicsResetStatus && (MESA_VERBOSE & VERBOSE_API))
_mesa_debug(ctx,
"glGetGraphicsResetStatusARB always returns GL_NO_ERROR "
"because the driver doesn't track reset status.\n");
return status;
}