radeonsi: implement GL_FIXED vertex format

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák 2017-01-06 01:16:44 +01:00
parent 018fb2ecb3
commit d523415609
3 changed files with 20 additions and 7 deletions

View file

@ -492,18 +492,28 @@ static void declare_input_vs(
break;
case SI_FIX_FETCH_RGBA_32_SNORM:
case SI_FIX_FETCH_RGBX_32_SNORM:
case SI_FIX_FETCH_RGBA_32_FIXED:
case SI_FIX_FETCH_RGBX_32_FIXED: {
double scale;
if (fix_fetch >= SI_FIX_FETCH_RGBA_32_FIXED)
scale = 1.0 / 0x10000;
else
scale = 1.0 / INT_MAX;
for (chan = 0; chan < 4; chan++) {
out[chan] = LLVMBuildBitCast(gallivm->builder, out[chan],
ctx->i32, "");
out[chan] = LLVMBuildSIToFP(gallivm->builder,
out[chan], ctx->f32, "");
out[chan] = LLVMBuildFMul(gallivm->builder, out[chan],
LLVMConstReal(ctx->f32, 1.0 / INT_MAX), "");
LLVMConstReal(ctx->f32, scale), "");
}
/* RGBX SINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
if (fix_fetch == SI_FIX_FETCH_RGBX_32_SNORM)
if (fix_fetch == SI_FIX_FETCH_RGBX_32_SNORM ||
fix_fetch == SI_FIX_FETCH_RGBX_32_FIXED)
out[3] = LLVMConstReal(ctx->f32, 1);
break;
}
case SI_FIX_FETCH_RGBA_32_USCALED:
for (chan = 0; chan < 4; chan++) {
out[chan] = LLVMBuildBitCast(gallivm->builder, out[chan],

View file

@ -245,6 +245,8 @@ enum {
SI_FIX_FETCH_RGBX_32_SNORM,
SI_FIX_FETCH_RGBA_32_USCALED,
SI_FIX_FETCH_RGBA_32_SSCALED,
SI_FIX_FETCH_RGBA_32_FIXED,
SI_FIX_FETCH_RGBX_32_FIXED,
};
struct si_shader;

View file

@ -1697,17 +1697,12 @@ static uint32_t si_translate_buffer_dataformat(struct pipe_screen *screen,
const struct util_format_description *desc,
int first_non_void)
{
unsigned type;
int i;
if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
return V_008F0C_BUF_DATA_FORMAT_10_11_11;
assert(first_non_void >= 0);
type = desc->channel[first_non_void].type;
if (type == UTIL_FORMAT_TYPE_FIXED)
return V_008F0C_BUF_DATA_FORMAT_INVALID;
if (desc->nr_channels == 4 &&
desc->channel[0].size == 10 &&
@ -1773,6 +1768,7 @@ static uint32_t si_translate_buffer_numformat(struct pipe_screen *screen,
switch (desc->channel[first_non_void].type) {
case UTIL_FORMAT_TYPE_SIGNED:
case UTIL_FORMAT_TYPE_FIXED:
if (desc->channel[first_non_void].size >= 32 ||
desc->channel[first_non_void].pure_integer)
return V_008F0C_BUF_NUM_FORMAT_SINT;
@ -3366,6 +3362,11 @@ static void *si_create_vertex_elements(struct pipe_context *ctx,
/* This isn't actually used in OpenGL. */
v->fix_fetch |= (uint64_t)SI_FIX_FETCH_A2_SINT << (4 * i);
}
} else if (channel->type == UTIL_FORMAT_TYPE_FIXED) {
if (desc->swizzle[3] == PIPE_SWIZZLE_1)
v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBX_32_FIXED << (4 * i);
else
v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBA_32_FIXED << (4 * i);
} else if (channel->size == 32 && !channel->pure_integer) {
if (channel->type == UTIL_FORMAT_TYPE_SIGNED) {
if (channel->normalized) {