radeonsi: implement 32-bit SNORM/UNORM/SSCALED/USCALED vertex formats

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák 2017-01-06 00:30:12 +01:00
parent 44e9b67229
commit 018fb2ecb3
3 changed files with 90 additions and 18 deletions

View file

@ -434,7 +434,11 @@ static void declare_input_vs(
}
fix_fetch = (ctx->shader->key.mono.vs.fix_fetch >> (4 * input_index)) & 0xf;
if (fix_fetch) {
switch (fix_fetch) {
case SI_FIX_FETCH_A2_SNORM:
case SI_FIX_FETCH_A2_SSCALED:
case SI_FIX_FETCH_A2_SINT: {
/* The hardware returns an unsigned value; convert it to a
* signed one.
*/
@ -470,6 +474,52 @@ static void declare_input_vs(
}
out[3] = tmp;
break;
}
case SI_FIX_FETCH_RGBA_32_UNORM:
case SI_FIX_FETCH_RGBX_32_UNORM:
for (chan = 0; chan < 4; chan++) {
out[chan] = LLVMBuildBitCast(gallivm->builder, out[chan],
ctx->i32, "");
out[chan] = LLVMBuildUIToFP(gallivm->builder,
out[chan], ctx->f32, "");
out[chan] = LLVMBuildFMul(gallivm->builder, out[chan],
LLVMConstReal(ctx->f32, 1.0 / UINT_MAX), "");
}
/* RGBX UINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
if (fix_fetch == SI_FIX_FETCH_RGBX_32_UNORM)
out[3] = LLVMConstReal(ctx->f32, 1);
break;
case SI_FIX_FETCH_RGBA_32_SNORM:
case SI_FIX_FETCH_RGBX_32_SNORM:
for (chan = 0; chan < 4; chan++) {
out[chan] = LLVMBuildBitCast(gallivm->builder, out[chan],
ctx->i32, "");
out[chan] = LLVMBuildSIToFP(gallivm->builder,
out[chan], ctx->f32, "");
out[chan] = LLVMBuildFMul(gallivm->builder, out[chan],
LLVMConstReal(ctx->f32, 1.0 / INT_MAX), "");
}
/* RGBX SINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
if (fix_fetch == SI_FIX_FETCH_RGBX_32_SNORM)
out[3] = LLVMConstReal(ctx->f32, 1);
break;
case SI_FIX_FETCH_RGBA_32_USCALED:
for (chan = 0; chan < 4; chan++) {
out[chan] = LLVMBuildBitCast(gallivm->builder, out[chan],
ctx->i32, "");
out[chan] = LLVMBuildUIToFP(gallivm->builder,
out[chan], ctx->f32, "");
}
break;
case SI_FIX_FETCH_RGBA_32_SSCALED:
for (chan = 0; chan < 4; chan++) {
out[chan] = LLVMBuildBitCast(gallivm->builder, out[chan],
ctx->i32, "");
out[chan] = LLVMBuildSIToFP(gallivm->builder,
out[chan], ctx->f32, "");
}
break;
}
}

View file

@ -236,9 +236,15 @@ enum {
/* For VS shader key fix_fetch. */
enum {
SI_FIX_FETCH_NONE = 0,
SI_FIX_FETCH_A2_SNORM = 1,
SI_FIX_FETCH_A2_SSCALED = 2,
SI_FIX_FETCH_A2_SINT = 3,
SI_FIX_FETCH_A2_SNORM,
SI_FIX_FETCH_A2_SSCALED,
SI_FIX_FETCH_A2_SINT,
SI_FIX_FETCH_RGBA_32_UNORM,
SI_FIX_FETCH_RGBX_32_UNORM,
SI_FIX_FETCH_RGBA_32_SNORM,
SI_FIX_FETCH_RGBX_32_SNORM,
SI_FIX_FETCH_RGBA_32_USCALED,
SI_FIX_FETCH_RGBA_32_SSCALED,
};
struct si_shader;

View file

@ -1746,14 +1746,6 @@ static uint32_t si_translate_buffer_dataformat(struct pipe_screen *screen,
}
break;
case 32:
/* From the Southern Islands ISA documentation about MTBUF:
* 'Memory reads of data in memory that is 32 or 64 bits do not
* undergo any format conversion.'
*/
if (type != UTIL_FORMAT_TYPE_FLOAT &&
!desc->channel[first_non_void].pure_integer)
return V_008F0C_BUF_DATA_FORMAT_INVALID;
switch (desc->nr_channels) {
case 1:
return V_008F0C_BUF_DATA_FORMAT_32;
@ -1781,18 +1773,20 @@ static uint32_t si_translate_buffer_numformat(struct pipe_screen *screen,
switch (desc->channel[first_non_void].type) {
case UTIL_FORMAT_TYPE_SIGNED:
if (desc->channel[first_non_void].normalized)
return V_008F0C_BUF_NUM_FORMAT_SNORM;
else if (desc->channel[first_non_void].pure_integer)
if (desc->channel[first_non_void].size >= 32 ||
desc->channel[first_non_void].pure_integer)
return V_008F0C_BUF_NUM_FORMAT_SINT;
else if (desc->channel[first_non_void].normalized)
return V_008F0C_BUF_NUM_FORMAT_SNORM;
else
return V_008F0C_BUF_NUM_FORMAT_SSCALED;
break;
case UTIL_FORMAT_TYPE_UNSIGNED:
if (desc->channel[first_non_void].normalized)
return V_008F0C_BUF_NUM_FORMAT_UNORM;
else if (desc->channel[first_non_void].pure_integer)
if (desc->channel[first_non_void].size >= 32 ||
desc->channel[first_non_void].pure_integer)
return V_008F0C_BUF_NUM_FORMAT_UINT;
else if (desc->channel[first_non_void].normalized)
return V_008F0C_BUF_NUM_FORMAT_UNORM;
else
return V_008F0C_BUF_NUM_FORMAT_USCALED;
break;
@ -3342,6 +3336,7 @@ static void *si_create_vertex_elements(struct pipe_context *ctx,
v->count = count;
for (i = 0; i < count; ++i) {
const struct util_format_description *desc;
const struct util_format_channel_description *channel;
unsigned data_format, num_format;
int first_non_void;
@ -3349,6 +3344,7 @@ static void *si_create_vertex_elements(struct pipe_context *ctx,
first_non_void = util_format_get_first_non_void_channel(elements[i].src_format);
data_format = si_translate_buffer_dataformat(ctx->screen, desc, first_non_void);
num_format = si_translate_buffer_numformat(ctx->screen, desc, first_non_void);
channel = &desc->channel[first_non_void];
v->rsrc_word3[i] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
@ -3370,6 +3366,26 @@ static void *si_create_vertex_elements(struct pipe_context *ctx,
/* This isn't actually used in OpenGL. */
v->fix_fetch |= (uint64_t)SI_FIX_FETCH_A2_SINT << (4 * i);
}
} else if (channel->size == 32 && !channel->pure_integer) {
if (channel->type == UTIL_FORMAT_TYPE_SIGNED) {
if (channel->normalized) {
if (desc->swizzle[3] == PIPE_SWIZZLE_1)
v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBX_32_SNORM << (4 * i);
else
v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBA_32_SNORM << (4 * i);
} else {
v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBA_32_SSCALED << (4 * i);
}
} else if (channel->type == UTIL_FORMAT_TYPE_UNSIGNED) {
if (channel->normalized) {
if (desc->swizzle[3] == PIPE_SWIZZLE_1)
v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBX_32_UNORM << (4 * i);
else
v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBA_32_UNORM << (4 * i);
} else {
v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBA_32_USCALED << (4 * i);
}
}
}
/* We work around the fact that 8_8_8 and 16_16_16 data formats