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remove dead code
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parent
e967b246ec
commit
d4883ee24c
1 changed files with 10 additions and 38 deletions
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@ -140,6 +140,7 @@ run_vertex_program(struct draw_context *draw,
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const float *trans = draw->viewport.translate;
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const float *trans = draw->viewport.translate;
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assert(count <= 4);
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assert(count <= 4);
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assert(draw->vertex_shader.outputs_written & (1 << TGSI_ATTRIB_POS));
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#if 0
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#if 0
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if( file == NULL ) {
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if( file == NULL ) {
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@ -200,18 +201,16 @@ run_vertex_program(struct draw_context *draw,
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machine.Inputs[attr].xyzw[2].f[j] = p[2]; /*Z*/
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machine.Inputs[attr].xyzw[2].f[j] = p[2]; /*Z*/
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machine.Inputs[attr].xyzw[3].f[j] = p[3]; /*W*/
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machine.Inputs[attr].xyzw[3].f[j] = p[3]; /*W*/
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#if 0
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#if 0
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if (1) {
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fprintf(file, "Input vertex %d: attr %d: %f %f %f %f\n",
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fprintf(file, "Input vertex %d: attr %d: %f %f %f %f\n",
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j, attr, p[0], p[1], p[2], p[3]);
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j, attr, p[0], p[1], p[2], p[3]);
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fflush( file );
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fflush( file );
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}
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#endif
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#endif
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}
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}
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}
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}
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}
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}
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#if 0
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#if 0
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printf("Consts:\n");
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printf("Vertex shader Constants:\n");
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{
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{
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int i;
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int i;
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for (i = 0; i < 4; i++) {
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for (i = 0; i < 4; i++) {
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@ -239,9 +238,8 @@ run_vertex_program(struct draw_context *draw,
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#endif
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#endif
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/* store machine results */
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/* store machine results */
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assert(draw->vertex_shader.outputs_written & (1 << TGSI_ATTRIB_POS));
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for (j = 0; j < count; j++) {
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for (j = 0; j < count; j++) {
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unsigned /**attr,**/ slot;
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unsigned slot;
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float x, y, z, w;
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float x, y, z, w;
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/* Handle attr[0] (position) specially: */
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/* Handle attr[0] (position) specially: */
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@ -265,8 +263,7 @@ run_vertex_program(struct draw_context *draw,
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vOut[j]->data[0][2] = z * scale[2] + trans[2];
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vOut[j]->data[0][2] = z * scale[2] + trans[2];
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vOut[j]->data[0][3] = w;
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vOut[j]->data[0][3] = w;
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#if 0
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#if 0
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fprintf(file, "Vert %d: wincoord: %f %f %f %f\n",
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fprintf(file, "Vert %d: wincoord: %f %f %f %f\n", j,
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j,
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vOut[j]->data[0][0],
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vOut[j]->data[0][0],
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vOut[j]->data[0][1],
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vOut[j]->data[0][1],
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vOut[j]->data[0][2],
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vOut[j]->data[0][2],
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@ -274,31 +271,9 @@ run_vertex_program(struct draw_context *draw,
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fflush( file );
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fflush( file );
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#endif
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#endif
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/* remaining attributes: */
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/* remaining attributes are packed into sequential post-transform
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/* pack into sequential post-transform attrib slots */
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* vertex attrib slots.
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#if 0
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*/
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slot = 1;
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for (attr = 1; attr < TGSI_ATTRIB_MAX; attr++) {
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if (draw->vertex_shader.outputs_written & (1 << attr)) {
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assert(slot < draw->vertex_info.num_attribs);
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vOut[j]->data[slot][0] = machine.Outputs[/*attr*/slot].xyzw[0].f[j];
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vOut[j]->data[slot][1] = machine.Outputs[/*attr*/slot].xyzw[1].f[j];
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vOut[j]->data[slot][2] = machine.Outputs[/*attr*/slot].xyzw[2].f[j];
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vOut[j]->data[slot][3] = machine.Outputs[/*attr*/slot].xyzw[3].f[j];
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#if 0
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fprintf(file, "output attrib %d slot %d: %f %f %f %f vert %p\n",
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attr, slot,
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vOut[j]->data[slot][0],
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vOut[j]->data[slot][1],
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vOut[j]->data[slot][2],
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vOut[j]->data[slot][3], vOut[j]);
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#endif
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slot++;
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}
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}
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#else
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for (slot = 1; slot < draw->vertex_info.num_attribs; slot++) {
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for (slot = 1; slot < draw->vertex_info.num_attribs; slot++) {
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vOut[j]->data[slot][0] = machine.Outputs[slot].xyzw[0].f[j];
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vOut[j]->data[slot][0] = machine.Outputs[slot].xyzw[0].f[j];
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vOut[j]->data[slot][1] = machine.Outputs[slot].xyzw[1].f[j];
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vOut[j]->data[slot][1] = machine.Outputs[slot].xyzw[1].f[j];
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@ -313,9 +288,6 @@ run_vertex_program(struct draw_context *draw,
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vOut[j]->data[slot][3], vOut[j]);
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vOut[j]->data[slot][3], vOut[j]);
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#endif
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#endif
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}
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}
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#endif
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} /* loop over vertices */
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} /* loop over vertices */
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}
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}
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