remove dead code

This commit is contained in:
Brian 2007-08-23 19:05:38 -06:00
parent e967b246ec
commit d4883ee24c

View file

@ -140,6 +140,7 @@ run_vertex_program(struct draw_context *draw,
const float *trans = draw->viewport.translate;
assert(count <= 4);
assert(draw->vertex_shader.outputs_written & (1 << TGSI_ATTRIB_POS));
#if 0
if( file == NULL ) {
@ -200,18 +201,16 @@ run_vertex_program(struct draw_context *draw,
machine.Inputs[attr].xyzw[2].f[j] = p[2]; /*Z*/
machine.Inputs[attr].xyzw[3].f[j] = p[3]; /*W*/
#if 0
if (1) {
fprintf(file, "Input vertex %d: attr %d: %f %f %f %f\n",
j, attr, p[0], p[1], p[2], p[3]);
fflush( file );
}
fprintf(file, "Input vertex %d: attr %d: %f %f %f %f\n",
j, attr, p[0], p[1], p[2], p[3]);
fflush( file );
#endif
}
}
}
#if 0
printf("Consts:\n");
printf("Vertex shader Constants:\n");
{
int i;
for (i = 0; i < 4; i++) {
@ -239,9 +238,8 @@ run_vertex_program(struct draw_context *draw,
#endif
/* store machine results */
assert(draw->vertex_shader.outputs_written & (1 << TGSI_ATTRIB_POS));
for (j = 0; j < count; j++) {
unsigned /**attr,**/ slot;
unsigned slot;
float x, y, z, w;
/* Handle attr[0] (position) specially: */
@ -265,8 +263,7 @@ run_vertex_program(struct draw_context *draw,
vOut[j]->data[0][2] = z * scale[2] + trans[2];
vOut[j]->data[0][3] = w;
#if 0
fprintf(file, "Vert %d: wincoord: %f %f %f %f\n",
j,
fprintf(file, "Vert %d: wincoord: %f %f %f %f\n", j,
vOut[j]->data[0][0],
vOut[j]->data[0][1],
vOut[j]->data[0][2],
@ -274,31 +271,9 @@ run_vertex_program(struct draw_context *draw,
fflush( file );
#endif
/* remaining attributes: */
/* pack into sequential post-transform attrib slots */
#if 0
slot = 1;
for (attr = 1; attr < TGSI_ATTRIB_MAX; attr++) {
if (draw->vertex_shader.outputs_written & (1 << attr)) {
assert(slot < draw->vertex_info.num_attribs);
vOut[j]->data[slot][0] = machine.Outputs[/*attr*/slot].xyzw[0].f[j];
vOut[j]->data[slot][1] = machine.Outputs[/*attr*/slot].xyzw[1].f[j];
vOut[j]->data[slot][2] = machine.Outputs[/*attr*/slot].xyzw[2].f[j];
vOut[j]->data[slot][3] = machine.Outputs[/*attr*/slot].xyzw[3].f[j];
#if 0
fprintf(file, "output attrib %d slot %d: %f %f %f %f vert %p\n",
attr, slot,
vOut[j]->data[slot][0],
vOut[j]->data[slot][1],
vOut[j]->data[slot][2],
vOut[j]->data[slot][3], vOut[j]);
#endif
slot++;
}
}
#else
/* remaining attributes are packed into sequential post-transform
* vertex attrib slots.
*/
for (slot = 1; slot < draw->vertex_info.num_attribs; slot++) {
vOut[j]->data[slot][0] = machine.Outputs[slot].xyzw[0].f[j];
vOut[j]->data[slot][1] = machine.Outputs[slot].xyzw[1].f[j];
@ -313,9 +288,6 @@ run_vertex_program(struct draw_context *draw,
vOut[j]->data[slot][3], vOut[j]);
#endif
}
#endif
} /* loop over vertices */
}